Fix many compiler warnings.
There should only be two changes in behavior: arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly applied to characters who are not monks instead of monks who are not empty-handed. urogue/fight.c: fixed an interaction with the "debug" macro that could cause the wrong message to be displayed.
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122 changed files with 374 additions and 280 deletions
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@ -261,13 +261,13 @@ char *metal[] = {
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int cNMETAL = NMETAL;
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struct magic_item things[NUMTHINGS] = {
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{ "", 27 }, /* potion */
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{ "", 27 }, /* scroll */
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{ "", 18 }, /* food */
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{ "", 9 }, /* weapon */
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{ "", 9 }, /* armor */
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{ "", 5 }, /* ring */
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{ "", 5 }, /* stick */
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{ "", 27, 0 }, /* potion */
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{ "", 27, 0 }, /* scroll */
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{ "", 18, 0 }, /* food */
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{ "", 9, 0 }, /* weapon */
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{ "", 9, 0 }, /* armor */
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{ "", 5, 0 }, /* ring */
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{ "", 5, 0 }, /* stick */
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};
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struct magic_item s_magic[MAXSCROLLS] = {
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