Fix many compiler warnings.
There should only be two changes in behavior: arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly applied to characters who are not monks instead of monks who are not empty-handed. urogue/fight.c: fixed an interaction with the "debug" macro that could cause the wrong message to be displayed.
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122 changed files with 374 additions and 280 deletions
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@ -79,6 +79,7 @@ add_pack(struct linked_list *item, int silent)
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* Check for and deal with scare monster scrolls
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*/
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if (obj->o_type == SCROLL && obj->o_which == S_SCARE)
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{
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if (obj->o_flags & ISFOUND)
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{
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msg("The scroll turns to dust as you pick it up.");
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@ -88,6 +89,7 @@ add_pack(struct linked_list *item, int silent)
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}
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else
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obj->o_flags |= ISFOUND;
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}
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inpack++;
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if (from_floor)
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