Fix many compiler warnings.
There should only be two changes in behavior: arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly applied to characters who are not monks instead of monks who are not empty-handed. urogue/fight.c: fixed an interaction with the "debug" macro that could cause the wrong message to be displayed.
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122 changed files with 374 additions and 280 deletions
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@ -153,7 +153,7 @@ over:
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mvaddch(th->t_pos.y, th->t_pos.x, th->t_oldch);
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if (!ce(ch_ret, th->t_pos))
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{
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sch = mvinch(ch_ret.y, ch_ret.x);
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sch = mvinch(ch_ret.y, ch_ret.x) & A_CHARTEXT;
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if (sch == FLOOR && (th->t_room->r_flags & ISDARK)
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&& DISTANCE(th->t_pos.y, th->t_pos.x, hero.y, hero.x)
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&& !on(player, ISBLIND))
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