Fix many compiler warnings.

There should only be two changes in behavior:

arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly
applied to characters who are not monks instead of monks who are not
empty-handed.

urogue/fight.c: fixed an interaction with the "debug" macro that could
cause the wrong message to be displayed.
This commit is contained in:
John "Elwin" Edwards 2021-04-14 18:55:33 -04:00
parent 6f21b5b88a
commit 6c3cd116ff
122 changed files with 374 additions and 280 deletions

View file

@ -75,7 +75,7 @@ new_monster(THING *tp, char type, coord *cp)
tp->t_type = type;
tp->t_disguise = type;
tp->t_pos = *cp;
tp->t_oldch = mvinch(cp->y, cp->x);
tp->t_oldch = mvinch(cp->y, cp->x) & A_CHARTEXT;
tp->t_room = roomin(cp);
moat(cp->y, cp->x) = tp;
mp = &monsters[tp->t_type-'A'];