Fix many compiler warnings.

There should only be two changes in behavior:

arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly
applied to characters who are not monks instead of monks who are not
empty-handed.

urogue/fight.c: fixed an interaction with the "debug" macro that could
cause the wrong message to be displayed.
This commit is contained in:
John "Elwin" Edwards 2021-04-14 18:55:33 -04:00
parent 6f21b5b88a
commit 6c3cd116ff
122 changed files with 374 additions and 280 deletions

View file

@ -102,6 +102,7 @@ add_pack(THING *obj, bool silent)
* Check for and deal with scare monster scrolls
*/
if (obj->o_type == SCROLL && obj->o_which == S_SCARE)
{
if (obj->o_flags & ISFOUND)
{
detach(lvl_obj, obj);
@ -112,6 +113,7 @@ add_pack(THING *obj, bool silent)
}
else
obj->o_flags |= ISFOUND;
}
inpack++;
if (from_floor)
@ -256,7 +258,7 @@ inventory(THING *list, int type)
void
pick_up(char ch)
{
register THING *obj, *mp;
register THING *obj;
switch (ch)
{