Fix many compiler warnings.
There should only be two changes in behavior: arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly applied to characters who are not monks instead of monks who are not empty-handed. urogue/fight.c: fixed an interaction with the "debug" macro that could cause the wrong message to be displayed.
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122 changed files with 374 additions and 280 deletions
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@ -102,6 +102,7 @@ add_pack(THING *obj, bool silent)
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* Check for and deal with scare monster scrolls
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*/
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if (obj->o_type == SCROLL && obj->o_which == S_SCARE)
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{
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if (obj->o_flags & ISFOUND)
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{
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detach(lvl_obj, obj);
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@ -112,6 +113,7 @@ add_pack(THING *obj, bool silent)
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}
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else
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obj->o_flags |= ISFOUND;
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}
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inpack++;
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if (from_floor)
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@ -256,7 +258,7 @@ inventory(THING *list, int type)
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void
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pick_up(char ch)
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{
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register THING *obj, *mp;
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register THING *obj;
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switch (ch)
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{
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