Fix many compiler warnings.
There should only be two changes in behavior: arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly applied to characters who are not monks instead of monks who are not empty-handed. urogue/fight.c: fixed an interaction with the "debug" macro that could cause the wrong message to be displayed.
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6f21b5b88a
commit
6c3cd116ff
122 changed files with 374 additions and 280 deletions
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@ -210,7 +210,7 @@ do_chase(struct linked_list *mon)
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}
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if (pl_off(ISBLIND))
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mvwaddch(cw,th->t_pos.y,th->t_pos.x,th->t_oldch);
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sch = mvwinch(cw, ch_ret.y, ch_ret.x);
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sch = mvwinch(cw, ch_ret.y, ch_ret.x) & A_CHARTEXT;
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if (rer != NULL && rf_on(rer,ISDARK) && sch == FLOOR &&
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DISTANCE(ch_ret.y,ch_ret.x,th->t_pos.y,th->t_pos.x) < 3 &&
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pl_off(ISBLIND))
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@ -452,7 +452,8 @@ diag_ok(struct coord *sp, struct coord *ep)
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{
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if (ep->x == sp->x || ep->y == sp->y)
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return TRUE;
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if (step_ok(mvinch(ep->y,sp->x)) && step_ok(mvinch(sp->y,ep->x)))
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if (step_ok(mvinch(ep->y,sp->x) & A_CHARTEXT) &&
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step_ok(mvinch(sp->y,ep->x) & A_CHARTEXT))
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return TRUE;
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return FALSE;
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}
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