Fix many compiler warnings.

There should only be two changes in behavior:

arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly
applied to characters who are not monks instead of monks who are not
empty-handed.

urogue/fight.c: fixed an interaction with the "debug" macro that could
cause the wrong message to be displayed.
This commit is contained in:
John "Elwin" Edwards 2021-04-14 18:55:33 -04:00
parent 6f21b5b88a
commit 6c3cd116ff
122 changed files with 374 additions and 280 deletions

View file

@ -207,7 +207,7 @@ look(int wakeup)
if (off(player, ISBLIND))
{
if (y == hero.y && x == hero.x || (inpass && (ch == '-' ||
if ((y == hero.y && x == hero.x) || (inpass && (ch == '-' ||
ch == '|')))
continue;