arogue7, xrogue: improve the handling of the arguments to fuses.

fuse() now expects a pointer as the argument to a fuse function.  If
this is one of the functions that takes int, fuse() follows the pointer
and stores that value in the f_list slot, in the integer field of the
argument union.  When the fuse goes off, do_fuses() recognizes the
function and passes it the integer field instead of the pointer.

This has the disadvantage of hard-coding the functions that require int
in daemon.c, but since the int is copied into f_list, it no longer has
to be in static or global memory, which simplifies several files.
This commit is contained in:
John "Elwin" Edwards 2016-03-11 17:40:00 -05:00
parent dafa5cc722
commit 758c6b1bf0
21 changed files with 147 additions and 124 deletions

View file

@ -1223,7 +1223,7 @@ struct delayed_action *find_slot(void (*func)());
int findmindex(char *name);
void fix_stick(struct object *cur);
void fumble(void);
void fuse(void (*func)(), int arg, int time, int type);
void fuse(void (*func)(), void *arg, int time, int type);
void genmonsters(int least, bool treas);
coord get_coordinates(void);
bool get_dir(coord *direction);
@ -1357,7 +1357,7 @@ bool skirmish(struct thing *attacker, coord *mp, struct object *weap,
bool thrown);
struct linked_list *spec_item(int type, int which, int hit, int damage);
void spell_recovery(void);
void start_daemon(void (*func)(), int arg, int type);
void start_daemon(void (*func)(), void *arg, int type);
void status(bool display);
void steal(void);
bool step_ok(int y, int x, int can_on_monst, struct thing *flgptr);