Fix an assortment of compiler warnings.

A few potential bugs were removed in the process.  Much code cleanup
remains to be done.
This commit is contained in:
John "Elwin" Edwards 2019-11-22 21:18:27 -05:00
parent de95b19cee
commit 7d459d7d36
47 changed files with 608 additions and 591 deletions

View file

@ -238,7 +238,7 @@ do_fuses(int flag)
void
activity(void)
{
sprintf(outstring,"Daemons = %d : Fuses = %d : Memory Items = %d : Memory Used = %d",
sprintf(outstring,"Daemons = %d : Fuses = %d : Memory Items = %d : Memory Used = %ld",
demoncnt,fusecnt,total,md_memused());
msg(outstring);
}

View file

@ -174,7 +174,7 @@ new(int size)
static char errbuf[LINELEN];
if (space == NULL) {
sprintf(errbuf,"Rogue ran out of memory (used = %d, wanted = %d).",
sprintf(errbuf,"Rogue ran out of memory (used = %ld, wanted = %d).",
md_memused(), size);
fatal(errbuf);
}

View file

@ -22,7 +22,7 @@ struct cell {
};
struct bordercells {
char num_pos; /* number of frontier cells next to you */
unsigned char num_pos; /* number of frontier cells next to you */
struct cell conn[4]; /* the y,x position of above cell */
} border_cells;

View file

@ -607,7 +607,7 @@ void writelog(unsigned long amount, int flags, short monst) {
else
return;
fprintf(logfile, "%d %d %s %d %s %d %d %d %c %s\n", time(NULL), amount,
fprintf(logfile, "%ld %ld %s %d %s %d %d %d %c %s\n", time(NULL), amount,
whoami, pstats.s_lvl, class, level, max_level, quest_item, had_quest,
fate);
fclose(logfile);

View file

@ -420,78 +420,78 @@ char *cnames[4][11] = {
} ;
struct h_list helpstr[] = {
'?', " prints help",
'/', " identify object",
'h', " left",
'j', " down",
'k', " up",
'l', " right",
'y', " up & left",
'u', " up & right",
'b', " down & left",
'n', " down & right",
'H', " run left",
'J', " run down",
'K', " run up",
'L', " run right",
'Y', " run up & left",
'U', " run up & right",
'B', " run down & left",
'N', " run down & right",
't', "<dir> throw something",
'f', "<dir> forward until find something",
'z', "<dir> zap a wand or staff",
'>', " go down a staircase",
'<', " go up a staircase",
's', " search for trap/secret door",
'.', " rest for a while",
'i', " inventory",
'I', " inventory single item",
'q', " quaff potion",
'r', " read paper",
'e', " eat food",
'w', " wield a weapon",
'W', " wear something",
'T', " take off something",
'd', " drop object",
'P', " pick up object(s)",
'c', " call object (generic)",
'm', " mark object (specific)",
'o', " examine/set options",
'C', " cast a spell",
'p', " pray",
'a', " affect the undead",
'^', " set a trap",
'G', " sense gold",
'D', " dip something (into a pool)",
CTRL('T'), "<dir> take (steal) from (direction)",
CTRL('U'), " use miscellaneous magic item",
CTRL('L'), " redraw screen",
CTRL('R'), " repeat last message",
ESCAPE, " cancel command",
'v', " print program version number",
'!', " shell escape",
'S', " save game",
'Q', " quit",
0, 0
{ '?', " prints help" },
{ '/', " identify object" },
{ 'h', " left" },
{ 'j', " down" },
{ 'k', " up" },
{ 'l', " right" },
{ 'y', " up & left" },
{ 'u', " up & right" },
{ 'b', " down & left" },
{ 'n', " down & right" },
{ 'H', " run left" },
{ 'J', " run down" },
{ 'K', " run up" },
{ 'L', " run right" },
{ 'Y', " run up & left" },
{ 'U', " run up & right" },
{ 'B', " run down & left" },
{ 'N', " run down & right" },
{ 't', "<dir> throw something" },
{ 'f', "<dir> forward until find something" },
{ 'z', "<dir> zap a wand or staff" },
{ '>', " go down a staircase" },
{ '<', " go up a staircase" },
{ 's', " search for trap/secret door" },
{ '.', " rest for a while" },
{ 'i', " inventory" },
{ 'I', " inventory single item" },
{ 'q', " quaff potion" },
{ 'r', " read paper" },
{ 'e', " eat food" },
{ 'w', " wield a weapon" },
{ 'W', " wear something" },
{ 'T', " take off something" },
{ 'd', " drop object" },
{ 'P', " pick up object(s)" },
{ 'c', " call object (generic)" },
{ 'm', " mark object (specific)" },
{ 'o', " examine/set options" },
{ 'C', " cast a spell" },
{ 'p', " pray" },
{ 'a', " affect the undead" },
{ '^', " set a trap" },
{ 'G', " sense gold" },
{ 'D', " dip something (into a pool)" },
{ CTRL('T'), "<dir> take (steal) from (direction)" },
{ CTRL('U'), " use miscellaneous magic item" },
{ CTRL('L'), " redraw screen" },
{ CTRL('R'), " repeat last message" },
{ ESCAPE, " cancel command" },
{ 'v', " print program version number" },
{ '!', " shell escape" },
{ 'S', " save game" },
{ 'Q', " quit" },
{ 0, 0 }
} ;
struct h_list wiz_help[] = {
CTRL('A'), " system activity",
CTRL('C'), " move to another dungeon level",
CTRL('D'), " down 1 dungeon level",
CTRL('E'), " food remaining",
CTRL('F'), " display entire level",
CTRL('H'), " jump 9 experience levels",
CTRL('I'), " inventory of level",
CTRL('J'), " teleport",
CTRL('N'), " recharge staff",
CTRL('P'), " toggle wizard status",
CTRL('U'), " up 1 dungeon level",
CTRL('X'), " detect monsters",
CTRL('Z'), " identify",
'M', " make object",
0, 0
{ CTRL('A'), " system activity" },
{ CTRL('C'), " move to another dungeon level" },
{ CTRL('D'), " down 1 dungeon level" },
{ CTRL('E'), " food remaining" },
{ CTRL('F'), " display entire level" },
{ CTRL('H'), " jump 9 experience levels" },
{ CTRL('I'), " inventory of level" },
{ CTRL('J'), " teleport" },
{ CTRL('N'), " recharge staff" },
{ CTRL('P'), " toggle wizard status" },
{ CTRL('U'), " up 1 dungeon level" },
{ CTRL('X'), " detect monsters" },
{ CTRL('Z'), " identify" },
{ 'M', " make object" },
{ 0, 0 }
};