Rogue V4: fix arithmetic operations on boolean variables.

Monsters created by scrolls should now have their placement randomized
correctly again.
This commit is contained in:
John "Elwin" Edwards 2021-04-15 20:55:34 -04:00
parent 6c3cd116ff
commit 844379d679
3 changed files with 3 additions and 3 deletions

View file

@ -90,7 +90,7 @@ read_scroll(void)
* otherwise give up
*/
{
register bool appear = 0;
register int appear = 0;
coord mp;
/*