Naming items should not use up a turn.
This was fixed by adding "after = FALSE;" to the relevant cases in command(). Rogue V4 and V5 are not affected.
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6 changed files with 12 additions and 10 deletions
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@ -222,8 +222,8 @@ command(void)
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when 'W' : wear();
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when 'T' : take_off();
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when 'o' : option();
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when 'c' : call(FALSE);
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when 'm' : call(TRUE);
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when 'c' : after = FALSE; call(FALSE);
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when 'm' : after = FALSE; call(TRUE);
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when '>' : after = FALSE; d_level();
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when '<' : after = FALSE; u_level();
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when '?' : after = FALSE; help();
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