From b24bc2e606b47b177d9ef796cd00050ac2b0b426 Mon Sep 17 00:00:00 2001 From: "John \"Elwin\" Edwards" Date: Fri, 1 Jan 2010 15:04:30 +0000 Subject: [PATCH] Slightly modify savefile location and prompt --- rogue3/main.c | 4 ++-- rogue3/save.c | 5 ++++- rogue4/main.c | 6 +++--- rogue4/save.c | 5 ++++- 4 files changed, 13 insertions(+), 7 deletions(-) diff --git a/rogue3/main.c b/rogue3/main.c index de14013..0f331cf 100644 --- a/rogue3/main.c +++ b/rogue3/main.c @@ -70,8 +70,8 @@ char **envp; strncpy(whoami, argv[2], 79); whoami[79] = '\0'; use_savedir = TRUE; - /* look for savefile at SAVEDIR/UIDplayername.r3sav */ - if (snprintf(file_name, 80, "%s%d%.10s.r3sav", SAVEDIR, md_getuid(), whoami) >= 80) + /* look for savefile at SAVEDIR/UID-playername.r3sav */ + if (snprintf(file_name, 80, "%s%d-%.10s.r3sav", SAVEDIR, md_getuid(), whoami) >= 80) { /* this shouldn't happen */ strcpy(file_name, "rogue3.save"); diff --git a/rogue3/save.c b/rogue3/save.c index 03cb3bd..f8e7887 100644 --- a/rogue3/save.c +++ b/rogue3/save.c @@ -40,7 +40,10 @@ save_game() mpos = 0; if (file_name[0] != '\0') { - msg("Save file (%s)? ", file_name); + if (use_savedir) + msg("Save game? "); + else + msg("Save file (%s)? ", file_name); do { c = readchar(cw); diff --git a/rogue4/main.c b/rogue4/main.c index 23ec95e..ebfe201 100644 --- a/rogue4/main.c +++ b/rogue4/main.c @@ -77,9 +77,9 @@ char **envp; strncpy(whoami, argv[2], MAXSTR - 1); whoami[MAXSTR - 1] = '\0'; /* insurance */ use_savedir = TRUE; - /* look for savefile at SAVEDIR/UIDplayername.r4sav */ - if (snprintf(file_name, MAXSTR, "%s%d%.10s.r4sav", SAVEDIR, md_getuid(), - whoami) >= MAXSTR) + /* look for savefile at SAVEDIR/UID-playername.r4sav */ + if (snprintf(file_name, MAXSTR, "%s%d-%.10s.r4sav", SAVEDIR, + md_getuid(), whoami) >= MAXSTR) { /* Name is too long- this shouldn't happen */ strcpy(file_name, "rogue4.save"); diff --git a/rogue4/save.c b/rogue4/save.c index 3e7cf54..024eb35 100644 --- a/rogue4/save.c +++ b/rogue4/save.c @@ -48,7 +48,10 @@ over: { for (;;) { - msg("save file (%s)? ", file_name); + if (use_savedir) + msg("Save game? "); + else + msg("save file (%s)? ", file_name); c = getchar(); mpos = 0; if (c == ESCAPE)