rogue3: make LOGFILE work with SAVEDIR

This commit is contained in:
John "Elwin" Edwards 2009-11-11 02:41:47 +00:00
parent acb1a4fce9
commit bbec0d0514
3 changed files with 2 additions and 9 deletions

View file

@ -38,6 +38,7 @@ char **envp;
md_init(MD_STRIP_CTRL_KEYPAD);
open_score();
open_log();
/*
* check for print-score option

View file

@ -119,17 +119,10 @@ open_score(void)
#endif
}
#if 0 /* not necessary */
/* Same thing, but for the log file. Maybe combine them eventually. */
/* FIXME you don't know what this does */
void open_log(void)
{
#ifdef LOGFILE
if (logfi != NULL) {
rewind(logfi);
return;
}
logfi = fopen(LOGFILE, "a");
if (logfi == NULL)
@ -142,7 +135,6 @@ void open_log(void)
#endif
return;
}
#endif
/* VARARGS2 */
void
@ -355,7 +347,6 @@ void writelog(int amount, int flags, int monst)
else
return;
logfi = fopen(LOGFILE, "a"); /* permissions? */
if (logfi == NULL)
return;
/* and write it */

View file

@ -609,6 +609,7 @@ void new_monster(struct linked_list *item, int type, coord *c
struct linked_list * new_thing(void);
char * num(int n1, int n2);
void nohaste(void);
void open_log(void);
void open_score(void);
void option(void);
int pack_char(struct object *obj);