rogue4: fix most GCC5 warnings.
Converting all function definitions to ANSI style accounts for most of the change. This has exposed other problems, such as daemons not actually being their stated type, that will require more careful solutions.
This commit is contained in:
parent
384386d71c
commit
c1d6a6af6a
32 changed files with 625 additions and 394 deletions
|
|
@ -16,12 +16,14 @@
|
|||
#include <string.h>
|
||||
#include "rogue.h"
|
||||
|
||||
void drain(void);
|
||||
|
||||
/*
|
||||
* fix_stick:
|
||||
* Set up a new stick
|
||||
*/
|
||||
fix_stick(cur)
|
||||
register THING *cur;
|
||||
void
|
||||
fix_stick(THING *cur)
|
||||
{
|
||||
if (strcmp(ws_type[cur->o_which], "staff") == 0)
|
||||
strcpy(cur->o_damage,"2d3");
|
||||
|
|
@ -45,7 +47,8 @@ register THING *cur;
|
|||
* do_zap:
|
||||
* Perform a zap with a wand
|
||||
*/
|
||||
do_zap()
|
||||
void
|
||||
do_zap(void)
|
||||
{
|
||||
register THING *obj, *tp;
|
||||
register int y, x;
|
||||
|
|
@ -272,7 +275,8 @@ do_zap()
|
|||
* drain:
|
||||
* Do drain hit points from player shtick
|
||||
*/
|
||||
drain()
|
||||
void
|
||||
drain(void)
|
||||
{
|
||||
register THING *mp;
|
||||
register int cnt;
|
||||
|
|
@ -321,9 +325,8 @@ drain()
|
|||
* fire_bolt:
|
||||
* Fire a bolt in a given direction from a specific starting place
|
||||
*/
|
||||
fire_bolt(start, dir, name)
|
||||
coord *start, *dir;
|
||||
char *name;
|
||||
void
|
||||
fire_bolt(coord *start, coord *dir, char *name)
|
||||
{
|
||||
register char dirch, ch;
|
||||
register THING *tp;
|
||||
|
|
@ -446,8 +449,7 @@ def:
|
|||
* Return an appropriate string for a wand charge
|
||||
*/
|
||||
char *
|
||||
charge_str(obj)
|
||||
register THING *obj;
|
||||
charge_str(THING *obj)
|
||||
{
|
||||
static char buf[20];
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue