README.txt: additions and clarifications.
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README.txt
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README.txt
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This is the source for the Roguelike Gallery's versions of Rogue and other
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--- Early Roguelike Collection
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early roguelike games.
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The code was obtained from the Roguelike Restoration Project
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This is the source for the Roguelike Gallery's versions of Rogue and other
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(rogue.rogueforge.net). Modifications have been made mainly for compatibility
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early roguelike games, including Super-Rogue, Advanced Rogue, and XRogue.
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with the dgamelaunch online play system. Some bugs have also been fixed, and
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the build process slightly improved. The essential flavor of a codebase half
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The code was obtained from the Roguelike Restoration Project (Web site at
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as old as stored-program computing machinery remains unchanged.
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rogue.rogueforge.net). Modifications have been made for compatibility with the
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dgamelaunch play system, and compliance with modern C compiler standards. Some
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bugs have also been fixed, and the build process slightly improved. The
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essential flavor of a codebase half as old as stored-program computing
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machinery remains unchanged. The gameplay and the user interface will be kept
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true to the originals.
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This collection does not contain the versions of Rogue commercially released by
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Epyx for DOS, the Mac, and other graphical platforms of the 1980's. Nor does
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it include Rogue Clone, a reimplementation sometimes found in BSD or Linux
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distributions.
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--- Installation
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To install on Unix (including OS X):
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To install on Unix (including OS X):
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If you checked out the source from Mercurial, run 'autoreconf' first.
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If you checked out the source from Mercurial, run 'autoreconf' first.
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Build by running './configure' and then 'make'. If you just want to play the
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Build by running './configure' and then 'make' within each game's subdirectory.
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game from your own user account, 'configure' won't need any options. The
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If you only want to play the games from one user account, 'configure' won't
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games will keep the high score lists in whatever directory you run them from.
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need any options. The games will keep the high score lists in whatever
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directory you run them from.
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For a multi-user installation, you will need to set the '--enable-setgid',
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For a multi-user installation, you will need to set the '--enable-setgid',
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'--enable-savedir', '--enable-scorefile', and '--enable-logfile' options. Run
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'--enable-savedir', '--enable-scorefile', and '--enable-logfile' options. Run
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'make install' after building.
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'make install' with root privileges after building.
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There are other possible options; run './configure --help' for a full list.
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There are other possible options; run './configure --help' for a full list.
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@ -43,7 +55,16 @@ the manpages may be outdated, but the guides to playing should be accurate.
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The games can be played via SSH or the Web at rlgallery.org.
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The games can be played via SSH or the Web at rlgallery.org.
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Bugs:
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--- Licensing
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Each game is covered by its own license, usually some variant of the 4-clause
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BSD license. See the LICENSE.TXT files in the individual subdirectories for
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more details.
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All modifications made by the Roguelike Gallery are available under the same
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terms as the game to which they were made.
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--- Bugs
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The original authors claimed that the list of bugs was "probably infinite". If
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The original authors claimed that the list of bugs was "probably infinite". If
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you encounter one of these, please report it on the bug tracker at
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you encounter one of these, please report it on the bug tracker at
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