Update the Visual Studio project files.
These files were produced by Visual Studio 2015 on Windows 8.1.
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28 changed files with 2345 additions and 2111 deletions
179
rogue4/rogue4.vcxproj
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179
rogue4/rogue4.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{E36D1F88-95A9-425B-A538-AAADDD34FE1E}</ProjectGuid>
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<RootNamespace>rogue4</RootNamespace>
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<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v140</PlatformToolset>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v140</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v140</PlatformToolset>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v140</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="Shared">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup />
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<SDLCheck>true</SDLCheck>
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<AdditionalIncludeDirectories>..\pdcurses</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;SCOREFILE="rogue4.scr";SAVEDIR=".";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessToFile>false</PreprocessToFile>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalLibraryDirectories>..\pdcurses</AdditionalLibraryDirectories>
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<AdditionalDependencies>pdcurses.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<SDLCheck>true</SDLCheck>
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<AdditionalIncludeDirectories>..\pdcurses</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;SCOREFILE="rogue4.scr";SAVEDIR=".";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalLibraryDirectories>..\pdcurses</AdditionalLibraryDirectories>
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<AdditionalDependencies>pdcurses.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<AdditionalIncludeDirectories>..\pdcurses</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;SCOREFILE="rogue4.scr";SAVEDIR=".";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<AdditionalLibraryDirectories>..\pdcurses</AdditionalLibraryDirectories>
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<AdditionalDependencies>pdcurses.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<AdditionalIncludeDirectories>..\pdcurses</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;SCOREFILE="rogue4.scr";SAVEDIR=".";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<AdditionalLibraryDirectories>..\pdcurses</AdditionalLibraryDirectories>
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<AdditionalDependencies>pdcurses.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="armor.c" />
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<ClCompile Include="chase.c" />
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<ClCompile Include="command.c" />
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<ClCompile Include="daemon.c" />
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<ClCompile Include="daemons.c" />
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<ClCompile Include="extern.c" />
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<ClCompile Include="fight.c" />
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<ClCompile Include="init.c" />
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<ClCompile Include="io.c" />
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<ClCompile Include="list.c" />
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<ClCompile Include="mach_dep.c" />
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<ClCompile Include="main.c" />
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<ClCompile Include="mdport.c" />
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<ClCompile Include="misc.c" />
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<ClCompile Include="monsters.c" />
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<ClCompile Include="move.c" />
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<ClCompile Include="new_level.c" />
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<ClCompile Include="options.c" />
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<ClCompile Include="pack.c" />
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<ClCompile Include="passages.c" />
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<ClCompile Include="potions.c" />
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<ClCompile Include="rings.c" />
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<ClCompile Include="rip.c" />
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<ClCompile Include="rooms.c" />
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<ClCompile Include="save.c" />
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<ClCompile Include="scrolls.c" />
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<ClCompile Include="state.c" />
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<ClCompile Include="sticks.c" />
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<ClCompile Include="things.c" />
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<ClCompile Include="vers.c" />
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<ClCompile Include="weapons.c" />
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<ClCompile Include="wizard.c" />
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<ClCompile Include="xcrypt.c" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="extern.h" />
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<ClInclude Include="rogue.h" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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