Remove old installation instructions.

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John "Elwin" Edwards 2016-03-19 16:42:03 -04:00
parent 2d4a66298a
commit de0518b00e
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Roguelike Gallery (rlgallery.org)
This is the source code for the Roguelike Gallery's version of Rogue V3.
History
Rogue 3 was released by Michael Toy, Ken Arnold, and Glenn Wichman, probably
late in 1980. It went through several minor updates. The last, Rogue 3.6,
was completed mid-June 1981.
The Roguelike Restoration Project (rogue.rogueforge.net) updated the game to
work on modern systems.
The Roguelike Gallery's version has been slightly modified for compatibility
with dgamelaunch and security for multiple players.
Installing
Rogue V3 now uses autotools. Run 'autoreconf' and then './configure' to
configure for your system. Once that's finished, compile by running make. (I
haven't tested the Visual Studio project files on Windows, but they should
work.)
If you don't use any options with './configure', rogue3 will keep the high
score list in whatever directory you run it from. If you just want to play
the game yourself, this will work.
If you want multi-user play, use the '--enable-setgid' and '--enable-savedir'
options to 'configure'. You will also likely want to use '--enable-scorefile'
and '--enable-logfile' to set the locations of those files. After compiling,
run 'make install'.
There are other possible features, including wizard (debugging) mode. To see
the full list, run './configure --help'.
Playing
For more details, see readme36.html (contains the man page) and rogue36.html
(Michael Toy's "Guide to the Dungeons of Doom").
Contact
rlgallery.org admin: John "Elwin" Edwards <elwin@sdf.org>

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Roguelike Gallery (rlgallery.org)
This is the source code for the Roguelike Gallery's version of Rogue V4.
History
Rogue 4.2 was released by Michael Toy, Ken Arnold, and Glenn Wichman, probably
early in 1982. Several updates were issued, and the major version number was
incremented, so the last of the series was Rogue 5.2, released April 1982.
The Roguelike Restoration Project (rogue.rogueforge.net) updated the game to
work on modern systems.
The Roguelike Gallery's version has been slightly modified for compatibility
with dgamelaunch and security for multiple players.
Installing
On Unix, you can use the "./configure && make && make install" method. If
you don't need a system-wide installation, you should be able to ignore all
the options for "configure" and leave off the "make install".
If you want multi-user play, run configure with the proper options ("configure
--help" will explain what they do.) The important ones are savedir (where
saved games are stored), scorefile (the high score list), and logfile (the log
of all games played). You should probably also use '--enable-setgid=games' and
'--disable-lockfile'.
On Windows, I haven't tested the Visual Studio project files; the game should
build, but the scorefile might not work.
Playing
For more details, see rogue4.6 (the man page) and rogue4.me (Michael
Toy's "Guide to the Dungeons of Doom"). Troff format is a little outdated, but
you should be able to discover something with a text editor. I plan to add
versions in more common formats soon.
Contact
rlgallery.org admin: John "Elwin" Edwards <elwin@sdf.org>