Remove old installation instructions.
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Roguelike Gallery (rlgallery.org)
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This is the source code for the Roguelike Gallery's version of Rogue V3.
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History
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Rogue 3 was released by Michael Toy, Ken Arnold, and Glenn Wichman, probably
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late in 1980. It went through several minor updates. The last, Rogue 3.6,
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was completed mid-June 1981.
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The Roguelike Restoration Project (rogue.rogueforge.net) updated the game to
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work on modern systems.
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The Roguelike Gallery's version has been slightly modified for compatibility
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with dgamelaunch and security for multiple players.
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Installing
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Rogue V3 now uses autotools. Run 'autoreconf' and then './configure' to
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configure for your system. Once that's finished, compile by running make. (I
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haven't tested the Visual Studio project files on Windows, but they should
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work.)
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If you don't use any options with './configure', rogue3 will keep the high
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score list in whatever directory you run it from. If you just want to play
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the game yourself, this will work.
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If you want multi-user play, use the '--enable-setgid' and '--enable-savedir'
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options to 'configure'. You will also likely want to use '--enable-scorefile'
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and '--enable-logfile' to set the locations of those files. After compiling,
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run 'make install'.
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There are other possible features, including wizard (debugging) mode. To see
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the full list, run './configure --help'.
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Playing
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For more details, see readme36.html (contains the man page) and rogue36.html
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(Michael Toy's "Guide to the Dungeons of Doom").
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Contact
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rlgallery.org admin: John "Elwin" Edwards <elwin@sdf.org>
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Roguelike Gallery (rlgallery.org)
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This is the source code for the Roguelike Gallery's version of Rogue V4.
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History
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Rogue 4.2 was released by Michael Toy, Ken Arnold, and Glenn Wichman, probably
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early in 1982. Several updates were issued, and the major version number was
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incremented, so the last of the series was Rogue 5.2, released April 1982.
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The Roguelike Restoration Project (rogue.rogueforge.net) updated the game to
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work on modern systems.
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The Roguelike Gallery's version has been slightly modified for compatibility
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with dgamelaunch and security for multiple players.
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Installing
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On Unix, you can use the "./configure && make && make install" method. If
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you don't need a system-wide installation, you should be able to ignore all
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the options for "configure" and leave off the "make install".
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If you want multi-user play, run configure with the proper options ("configure
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--help" will explain what they do.) The important ones are savedir (where
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saved games are stored), scorefile (the high score list), and logfile (the log
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of all games played). You should probably also use '--enable-setgid=games' and
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'--disable-lockfile'.
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On Windows, I haven't tested the Visual Studio project files; the game should
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build, but the scorefile might not work.
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Playing
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For more details, see rogue4.6 (the man page) and rogue4.me (Michael
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Toy's "Guide to the Dungeons of Doom"). Troff format is a little outdated, but
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you should be able to discover something with a text editor. I plan to add
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versions in more common formats soon.
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Contact
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rlgallery.org admin: John "Elwin" Edwards <elwin@sdf.org>
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