xrogue: initial support for the -n option.
The scorefile location is also configurable now.
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dec970210b
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4 changed files with 39 additions and 2 deletions
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@ -26,6 +26,9 @@
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#include "network.h"
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#include "rogue.h"
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#define SCOREFILE "xrogue.scr"
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#define SAVEDIR "."
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main(argc, argv, envp)
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char **argv;
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char **envp;
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@ -46,12 +49,33 @@ char **envp;
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strcat(file_name, "xrogue.sav");
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/* Get default score file */
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#ifdef SCOREFILE
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strncpy(score_file, SCOREFILE, LINELEN);
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score_file[LINELEN-1] = '\0';
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#else
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strcpy(score_file, md_getroguedir());
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if (*score_file)
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strcat(score_file,"/");
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strcat(score_file, "xrogue.scr");
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#endif
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#ifdef SAVEDIR
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/* Check for common save location */
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if (argc >= 3 && strcmp(argv[1], "-n") == 0)
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{
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strncpy(whoami, argv[2], 79);
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whoami[79] = '\0';
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use_savedir = TRUE;
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if (LINELEN <= snprintf(file_name, LINELEN, "%s/%d-%s.xrsav", SAVEDIR,
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md_getuid(), whoami))
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{
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strcpy(file_name, "xrogue.sav");
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use_savedir = FALSE;
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}
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}
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#endif
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if ((env = getenv("ROGUEOPTS")) != NULL)
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parse_opts(env);
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@ -121,6 +145,12 @@ char **envp;
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exit_game(0);
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}
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if (use_savedir)
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{
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/* restore() will return TRUE if a new game should be started. */
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if (!restore(file_name, envp))
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exit_game(0);
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}
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if (argc == 2)
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if (!restore(argv[1], envp)) /* Note: restore will never return */
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exit_game(0);
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@ -99,6 +99,7 @@ WINDOW *msgw; /* Used to display messages */
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bool pool_teleport = FALSE; /* just teleported from a pool */
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bool inwhgt = FALSE; /* true if from wghtchk() */
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bool after; /* True if we want after daemons */
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bool use_savedir = FALSE; /* Use common save location? */
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bool waswizard; /* Was a wizard sometime */
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bool s_know[MAXSCROLLS]; /* Does he know what a scroll does */
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bool p_know[MAXPOTIONS]; /* Does he know what a potion does */
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@ -1381,6 +1381,7 @@ extern bool def_attr; /* True for default attributes */
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extern bool firstmove; /* First move after setting door_stop */
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extern bool waswizard; /* Was a wizard sometime */
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extern bool askme; /* Ask about unidentified things */
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extern bool use_savedir; /* Use common save location */
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extern bool s_know[]; /* Does he know what a scroll does */
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extern bool p_know[]; /* Does he know what a potion does */
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extern bool r_know[]; /* Does he know what a ring does */
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@ -151,8 +151,13 @@ char **envp;
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if ((inf = open(file, O_RDONLY)) < 0)
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{
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if (use_savedir && errno == ENOENT)
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{
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/* No game in progress, so one will be started. */
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return TRUE;
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}
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perror(file);
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return(-1);
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return FALSE;
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}
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fflush(stdout);
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@ -222,7 +227,7 @@ char **envp;
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playit();
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/*NOTREACHED*/
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return(1);
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return FALSE;
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}
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#define ENCWBSIZ 1024
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