Advanced Rogue family: fix the "score" option.

Changing the score file (when permitted) now works again, closing the
old score file and opening the new one.
This commit is contained in:
John "Elwin" Edwards 2015-05-20 08:42:17 -04:00
parent ea4244de91
commit e3620a3781
14 changed files with 105 additions and 14 deletions

View file

@ -1227,6 +1227,7 @@ extern int pray_time; /* Number of prayer points/exp level */
extern int spell_power; /* Spell power left at this level */
extern int turns; /* Number of turns player has taken */
extern int quest_item; /* Item hero is looking for */
extern int scorefd; /* File descriptor for score file */
extern int cur_relic[]; /* Current relics */
extern char take; /* Thing the rogue is taking */
extern char prbuf[]; /* Buffer for sprintfs */
@ -1286,6 +1287,7 @@ extern char *nothing; /* "nothing happens" msg */
extern char *spacemsg;
extern char *morestr;
extern char *retstr;
extern FILE *logfile;
extern LEVTYPE levtype;
extern void (*add_abil[NUMABILITIES])(); /* Functions to change abilities */
extern void (*res_abil[NUMABILITIES])(); /* Functions to change abilities */