Advanced Rogue 7: convert to ANSI-style function declarations.
Almost 1500 lines of compiler warnings remain, and the GCC developers are already working on a new version with even more warnings turned on by default.
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39 changed files with 1181 additions and 889 deletions
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@ -46,8 +46,7 @@ void (*res_abil[NUMABILITIES])() = {
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*/
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void
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add_constitution(change)
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int change;
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add_constitution(int change)
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{
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/* Do the potion */
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if (change < 0) {
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@ -71,8 +70,7 @@ int change;
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*/
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void
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add_charisma(change)
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int change;
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add_charisma(int change)
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{
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/* Do the potion */
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if (change < 0) msg("You feel less attractive now.");
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@ -92,8 +90,7 @@ int change;
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*/
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void
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add_dexterity(change)
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int change;
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add_dexterity(int change)
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{
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int ring_str; /* Value of ring strengths */
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@ -123,8 +120,8 @@ int change;
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* add a haste to the player
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*/
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add_haste(blessed)
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bool blessed;
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void
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add_haste(bool blessed)
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{
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int hasttime;
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@ -161,8 +158,7 @@ bool blessed;
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* Increase player's intelligence
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*/
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void
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add_intelligence(change)
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int change;
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add_intelligence(int change)
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{
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int ring_str; /* Value of ring strengths */
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@ -190,7 +186,8 @@ int change;
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/*
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* this routine makes the hero move slower
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*/
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add_slow()
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void
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add_slow(void)
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{
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/* monks cannot be slowed or hasted */
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if (player.t_ctype == C_MONK || ISWEARING(R_FREEDOM)) {
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@ -219,8 +216,7 @@ add_slow()
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*/
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void
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add_strength(change)
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int change;
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add_strength(int change)
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{
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if (change < 0) {
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@ -238,8 +234,7 @@ int change;
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*/
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void
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add_wisdom(change)
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int change;
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add_wisdom(int change)
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{
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int ring_str; /* Value of ring strengths */
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@ -264,11 +259,8 @@ int change;
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pstats.s_wisdom += ring_str;
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}
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quaff(which, kind, flags, is_potion)
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int which;
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int kind;
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int flags;
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bool is_potion;
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void
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quaff(int which, int kind, int flags, bool is_potion)
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{
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register struct object *obj;
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register struct linked_list *item, *titem;
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@ -869,8 +861,7 @@ bool is_potion;
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*/
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void
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res_dexterity(howmuch)
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int howmuch;
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res_dexterity(int howmuch)
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{
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short save_max;
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int ring_str;
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@ -903,8 +894,7 @@ int howmuch;
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*/
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void
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res_intelligence(howmuch)
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int howmuch;
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res_intelligence(int howmuch)
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{
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short save_max;
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int ring_str;
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@ -931,8 +921,7 @@ int howmuch;
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*/
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void
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res_wisdom(howmuch)
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int howmuch;
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res_wisdom(int howmuch)
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{
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short save_max;
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int ring_str;
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@ -959,8 +948,7 @@ int howmuch;
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*/
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void
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res_constitution(howmuch)
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int howmuch;
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res_constitution(int howmuch)
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{
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if (howmuch > 0)
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pstats.s_const = min(pstats.s_const + howmuch, max_stats.s_const);
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@ -972,8 +960,7 @@ int howmuch;
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*/
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void
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res_charisma(howmuch)
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int howmuch;
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res_charisma(int howmuch)
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{
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if (howmuch > 0)
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pstats.s_charisma =
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