XRogue: get rid of VOID as an alias for long.
Maybe some compilers in 1986 didn't handle void pointers well, but they are no longer a concern.
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090622896b
commit
e9c84b2637
19 changed files with 57 additions and 62 deletions
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@ -309,7 +309,7 @@ effect(struct thing *att, struct thing *def, struct object *weap, bool thrown,
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if (on(player, HASSTINK)) lengthen(unstink, STINKTIME);
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else {
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turn_on(player, HASSTINK);
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fuse(unstink, (VOID *)NULL, STINKTIME, AFTER);
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fuse(unstink, NULL, STINKTIME, AFTER);
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}
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}
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}
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@ -324,7 +324,7 @@ effect(struct thing *att, struct thing *def, struct object *weap, bool thrown,
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prname(attname, FALSE));
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chg_str(-1);
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if (lost_str++ == 0)
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fuse(res_strength, (VOID *)NULL, CHILLTIME, AFTER);
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fuse(res_strength, NULL, CHILLTIME, AFTER);
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else lengthen(res_strength, CHILLTIME);
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}
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}
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@ -359,7 +359,7 @@ effect(struct thing *att, struct thing *def, struct object *weap, bool thrown,
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}
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else {
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turn_on(*def, HASDISEASE);
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fuse(cure_disease, (VOID *)NULL, roll(HEALTIME,SICKTIME), AFTER);
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fuse(cure_disease, NULL, roll(HEALTIME,SICKTIME), AFTER);
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msg(terse ? "You have been diseased!"
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: "You have contracted an annoying disease!");
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}
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@ -491,7 +491,7 @@ effect(struct thing *att, struct thing *def, struct object *weap, bool thrown,
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turn_off(*att, CANDANCE);
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turn_on(*def, ISDANCE);
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msg("You begin to dance uncontrollably!");
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fuse(undance, (VOID *)NULL, roll(2,4), AFTER);
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fuse(undance, NULL, roll(2,4), AFTER);
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}
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/*
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@ -504,7 +504,7 @@ effect(struct thing *att, struct thing *def, struct object *weap, bool thrown,
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(find_slot(suffocate) == 0)) {
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turn_on(*att, DIDSUFFOCATE);
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msg("%s is beginning to suffocate you!", prname(attname, TRUE));
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fuse(suffocate, (VOID *)NULL, roll(9,3), AFTER);
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fuse(suffocate, NULL, roll(9,3), AFTER);
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}
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/*
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@ -552,7 +552,7 @@ effect(struct thing *att, struct thing *def, struct object *weap, bool thrown,
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msg("You are overcome by a foul odor!");
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if (lost_str == 0) {
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chg_str(odor_str);
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fuse(res_strength, (VOID *)NULL, SMELLTIME, AFTER);
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fuse(res_strength, NULL, SMELLTIME, AFTER);
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lost_str -= odor_str;
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}
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else lengthen(res_strength, SMELLTIME);
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