XRogue: get rid of VOID as an alias for long.
Maybe some compilers in 1986 didn't handle void pointers well, but they are no longer a concern.
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19 changed files with 57 additions and 62 deletions
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@ -564,7 +564,7 @@ roll_em(struct thing *att_er, struct thing *def_er, struct object *weap,
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if (find_slot(unconfuse))
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lengthen(unconfuse, HUHDURATION);
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else
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fuse(unconfuse, (VOID *)NULL, HUHDURATION, AFTER);
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fuse(unconfuse, NULL, HUHDURATION, AFTER);
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turn_on(player, ISHUH);
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}
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else msg("You feel dizzy, but it quickly passes.");
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