XRogue: get rid of VOID as an alias for long.

Maybe some compilers in 1986 didn't handle void pointers well, but they
are no longer a concern.
This commit is contained in:
John "Elwin" Edwards 2016-03-07 20:44:01 -05:00
parent 090622896b
commit e9c84b2637
19 changed files with 57 additions and 62 deletions

View file

@ -685,7 +685,7 @@ wake_monster(int y, int x)
if (find_slot(unconfuse))
lengthen(unconfuse, HUHDURATION);
else {
fuse(unconfuse, (VOID *)NULL, HUHDURATION, AFTER);
fuse(unconfuse, NULL, HUHDURATION, AFTER);
msg("%s's gaze has confused you.",prname(mname, TRUE));
turn_on(player, ISHUH);
}
@ -727,7 +727,7 @@ wake_monster(int y, int x)
if (!save(VS_WAND, &player, 0)) {
msg("The gaze of %s blinds you! ", prname(mname, FALSE));
turn_on(player, ISBLIND);
fuse(sight, (VOID *)NULL, rnd(30)+20, AFTER);
fuse(sight, NULL, rnd(30)+20, AFTER);
light(&hero);
}
}