UltraRogue: restrict changing name and save file.

When the -n option is in use, player name and save file location cannot
be changed.  The score file is also restricted.
This commit is contained in:
John "Elwin" Edwards 2017-02-12 20:16:57 -05:00
parent 7b42d453f0
commit fc0b18d304
2 changed files with 103 additions and 3 deletions

View file

@ -23,6 +23,8 @@
#define NUM_OPTS (sizeof optlist / sizeof (OPTION))
#define EQSTR(a, b, c) (strncmp(a, b, c) == 0)
int get_restr(opt_arg *opt, WINDOW *win);
/* description of an option and what to do with it */
static OPTION optlist[] =
{
@ -30,10 +32,10 @@ static OPTION optlist[] =
{"inven","Style of inventories (inven): ", &inv_type, put_inv, get_inv},
{"askme","Ask me about unidentified things (askme): ",&askme,put_bool,get_bool},
{"doorstop","Stop running when adjacent (doorstop): ",&doorstop,put_bool,get_bool},
{"name", "Name (name): ", &whoami, put_str, get_str},
{"name", "Name (name): ", &whoami, put_str, get_restr},
{"fruit", "Fruit (fruit): ", &fruit, put_str, get_str},
{"file", "Save file (file): ", &file_name, put_str, get_str},
{"score", "Score file (score): ", &score_file, put_str, get_str},
{"file", "Save file (file): ", &file_name, put_str, get_restr},
{"score", "Score file (score): ", &score_file, put_str, get_restr},
{"class", "Character class (class): ",&char_type, put_abil, get_abil}
};
@ -311,6 +313,7 @@ parse_opts(char *str)
/* Look it up and deal with it */
for (op = optlist; op < &optlist[NUM_OPTS]; op++)
{
if (EQSTR(str, op->o_name, len))
{
if (op->o_putfunc == put_bool)
@ -334,6 +337,13 @@ parse_opts(char *str)
strncpy(start, str, sp - str);
/* Some options can't be changed. */
if (use_savedir &&
(op->o_opt.str == whoami ||
op->o_opt.str == file_name ||
op->o_opt.str == score_file))
break;
/* Put the value into the option field */
if (op->o_putfunc != put_abil &&
@ -394,6 +404,7 @@ parse_opts(char *str)
*op->o_opt.iarg = FALSE;
break;
}
}
/* skip to start of next option name */
@ -517,3 +528,56 @@ get_inv(opt_arg *opt, WINDOW *win)
return(NORM);
}
/*
* get_restr()
*
* Gets strings that cannot be changed when use_savedir is set.
* get_abil() can't be repurposed to do this without ugliness.
*
*/
int
get_restr(opt_arg *opt, WINDOW *win)
{
int oy, ox, ny, nx;
int keep_up;
keep_up = TRUE;
getyx(win, oy, ox);
put_str(opt, win);
if (!use_savedir)
return get_str(opt, win);
getyx(win, ny, nx);
while(keep_up)
{
wmove(win, oy, ox);
wrefresh(win);
switch(readcharw(win))
{
case '\n':
case '\r':
keep_up = FALSE;
break;
case '\033':
case '\007':
return(QUIT);
case '-':
return(MINUS);
default:
mvwaddstr(win, ny, nx + 5, "(no change allowed)");
}
}
wmove(win, ny, nx + 5);
wclrtoeol(win);
wmove(win, ny, nx);
waddch(win, '\n');
return(NORM);
}

View file

@ -25,6 +25,8 @@
#include <errno.h>
#include "rogue.h"
int save_savedir_game(void);
int
save_game(void)
{
@ -32,6 +34,9 @@ save_game(void)
char buf[2 * LINELEN];
char oldfile[2*LINELEN];
if (use_savedir)
return save_savedir_game();
/* get file name */
strcpy(oldfile,file_name);
@ -79,6 +84,37 @@ save_game(void)
return(TRUE);
}
/*
* save_savedir_game()
* Simplified save function for when system savefiles are used.
*/
int
save_savedir_game(void)
{
FILE *savef;
char c;
mpos = 0;
msg("Save game? ");
c = readcharw(cw);
if (c == 'y' || c == 'Y')
{
if ((savef = fopen(file_name, "w")) == NULL)
{
msg(strerror(errno));
return(FALSE);
}
msg("");
save_file(savef);
return(TRUE);
}
else
{
msg("");
return(FALSE);
}
}
int
restore(char *file)
{