early-roguelike/arogue7/save.c
John "Elwin" Edwards ab25967717 Fix potential segfaults at restore related to ctime().
In some games, restore() passes the result of ctime() to mvprintw() or
some other variadic message-formatting function.  If ctime() has not
been declared properly, its return type is inferred to be int instead
of char *.  This does not cause a warning because the compiler does not
know the correct type of variadic arguments.

On platforms where ints and pointers are not the same size, this can,
probably depending on alignment, result in a segfault that is not easy
to trace.

Including time.h fixes the problem.  Some games manually declared
ctime() and avoided the bug.  These declarations have also been
replaced with the include.
2017-09-15 20:51:10 -04:00

316 lines
5.7 KiB
C

/*
* save.c - save and restore routines
*
* Advanced Rogue
* Copyright (C) 1984, 1985, 1986 Michael Morgan, Ken Dalka and AT&T
* All rights reserved.
*
* Based on "Rogue: Exploring the Dungeons of Doom"
* Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
* All rights reserved.
*
* See the file LICENSE.TXT for full copyright and licensing information.
*/
/*
* save and restore routines
*
*/
#include "curses.h"
#include <ctype.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <signal.h>
#include <time.h>
#include "rogue.h"
#include <fcntl.h>
#include <errno.h>
#include "mach_dep.h"
#ifdef PC7300
#include "sys/window.h"
extern struct uwdata wdata;
#endif
#if u370 || uts
#define ENCREAD(b,n,f) read(md_fileno(f),b,n)
#define ENCWRITE(b,n,f) write(md_fileno(f),b,n)
#endif
#ifndef ENCREAD
#define ENCREAD encread
#define ENCWRITE encwrite
#endif
bool save_file(FILE *savef);
typedef struct stat STAT;
extern char version[], encstr[];
/* extern bool _endwin; */
extern int errno;
STAT sbuf;
bool
save_game(void)
{
FILE *savefi = NULL;
register int c;
char buf[LINELEN];
/*
* get file name
*/
mpos = 0;
if (file_name[0] != '\0')
{
if (use_savedir)
msg("Save game? ");
else
msg("Save file (%s)? ", file_name);
do
{
c = readchar();
if (c == ESCAPE) return(0);
} while (c != 'n' && c != 'N' && c != 'y' && c != 'Y');
mpos = 0;
if (c == 'y' || c == 'Y')
{
msg("File name: %s", file_name);
goto gotfile;
}
}
if (use_savedir)
{
msg("");
return FALSE;
}
do
{
msg("File name: ");
mpos = 0;
buf[0] = '\0';
if (get_str(buf, msgw) == QUIT)
{
msg("");
return FALSE;
}
strcpy(file_name, buf);
gotfile:
if ((savefi = fopen(file_name, "w")) == NULL)
{
msg(strerror(errno)); /* fake perror() */
if (use_savedir)
return FALSE;
}
} while (savefi == NULL);
/*
* write out encrpyted file (after a stat)
*/
if (save_file(savefi) == FALSE) {
msg("Cannot create save file.");
md_unlink(file_name);
return(FALSE);
}
else return(TRUE);
}
/*
* automatically save a file. This is used if a HUP signal is
* recieved
*/
void
auto_save(int sig)
{
FILE *savefi;
register int i;
for (i = 0; i < NSIG; i++)
signal(i, SIG_IGN);
if (file_name[0] != '\0' &&
pstats.s_hpt > 0 &&
(savefi = fopen(file_name, "w")) != NULL)
save_file(savefi);
endwin();
#ifdef PC7300
endhardwin();
#endif
exit(1);
}
/*
* write the saved game on the file
*/
bool
save_file(FILE *savef)
{
register unsigned num_to_write, num_written;
int ret;
wmove(cw, lines-1, 0);
draw(cw);
fseek(savef, 0L, SEEK_SET);
stat(file_name, &sbuf);
num_to_write = strlen(version) + 1;
num_written = ENCWRITE(version, num_to_write, savef);
sprintf(prbuf,"%d x %d\n", LINES, COLS);
ENCWRITE(prbuf,80,savef);
ret = rs_save_file(savef);
fclose(savef);
if (num_to_write == num_written && ret == 0) return(TRUE);
else return(FALSE);
}
bool
restore(char *file, char *envp[])
{
FILE *inf;
extern char **environ;
char buf[LINELEN];
STAT sbuf2;
int oldcol, oldline; /* Old number of columns and lines */
if (strcmp(file, "-r") == 0)
file = file_name;
if ((inf = fopen(file, "r")) == NULL)
{
if (use_savedir && errno == ENOENT)
{
return TRUE;
}
perror(file);
return FALSE;
}
fflush(stdout);
ENCREAD(buf, strlen(version) + 1, inf);
if (strcmp(buf, version) != 0)
{
printf("Sorry, saved game is out of date.\n");
return FALSE;
}
/*
* Get the lines and columns from the previous game
*/
ENCREAD(buf, 80, inf);
sscanf(buf, "%d x %d\n", &oldline, &oldcol);
stat(file, &sbuf2);
fflush(stdout);
initscr();
if (COLS < oldcol || LINES < oldline) {
endwin();
printf("Cannot restart the game on a smaller screen.\n");
return FALSE;
}
setup();
/*
* Set up windows
*/
cw = newwin(lines, cols, 0, 0);
mw = newwin(lines, cols, 0, 0);
hw = newwin(lines, cols, 0, 0);
msgw = newwin(4, cols, 0, 0);
keypad(cw,1);
keypad(msgw,1);
if (rs_restore_file(inf) != 0)
{
printf("Cannot restore file\n");
fclose(inf);
return(FALSE);
}
cols = COLS;
lines = LINES;
if (cols > 85) cols = 85;
if (lines > 24) lines = 24;
mpos = 0;
msg("");
msg("%s: %s", file, ctime(&sbuf2.st_mtime));
/*
* defeat multiple restarting from the same place
*/
if (!wizard && md_unlink_open_file(file, inf) < 0) {
printf("Cannot unlink file\n");
return FALSE;
}
environ = envp;
strcpy(file_name, file);
setup();
clearok(curscr, TRUE);
touchwin(cw);
srand(md_random_seed());
playit();
/*NOTREACHED*/
return(0);
}
#define ENCWBSIZ 1024
/*
* perform an encrypted write
*/
int
encwrite(char *start, unsigned int size, FILE *outf)
{
register char *ep;
register int i = 0;
int num_written = 0;
auto char buf[ENCWBSIZ];
ep = encstr;
while (size--)
{
buf[i++] = *start++ ^ *ep++ ;
if (*ep == '\0')
ep = encstr;
if (i == ENCWBSIZ || size == 0) {
if (fwrite(buf, 1, (unsigned)i, outf) < i)
return(num_written);
else {
num_written += i;
i = 0;
}
}
}
return(num_written);
}
/*
* perform an encrypted read
*/
int
encread(char *start, unsigned int size, FILE *inf)
{
register char *ep;
register int read_size;
if ((read_size = fread(start, 1, size, inf)) == 0)
return read_size;
ep = encstr;
size = read_size;
while (size--)
{
*start++ ^= *ep++;
if (*ep == '\0')
ep = encstr;
}
return read_size;
}