96 lines
2.2 KiB
Groff
96 lines
2.2 KiB
Groff
.\"
|
|
.\" @(#)rogue.6 6.2 (Berkeley) 5/6/86
|
|
.\"
|
|
.\" Rogue: Exploring the Dungeons of Doom
|
|
.\" Copyright (C) 1980-1983, 1985, 1986 Michael Toy, Ken Arnold and Glenn Wichman
|
|
.\" All rights reserved.
|
|
.\"
|
|
.\" See the file LICENSE.TXT for full copyright and licensing information.
|
|
.\"
|
|
.TH ROGUE 6 "May 6, 1986"
|
|
.UC 4
|
|
.SH NAME
|
|
rogue \- Exploring The Dungeons of Doom
|
|
.SH SYNOPSIS
|
|
.B @PROGRAM@
|
|
[
|
|
.B \-r
|
|
]
|
|
[
|
|
.I save_file
|
|
]
|
|
[
|
|
.B \-s
|
|
]
|
|
[
|
|
.B \-d
|
|
]
|
|
.SH DESCRIPTION
|
|
.PP
|
|
.I Rogue
|
|
is a computer fantasy game with a new twist. It is crt oriented and the
|
|
object of the game is to survive the attacks of various monsters and get
|
|
a lot of gold, rather than the puzzle solving orientation of most computer
|
|
fantasy games.
|
|
.PP
|
|
To get started you really only need to know two commands. The command
|
|
.B ?
|
|
will give you a list of the available commands and the command
|
|
.B /
|
|
will identify the things you see on the screen.
|
|
.PP
|
|
To win the game (as opposed to merely playing to beat other people's high
|
|
scores) you must locate the Amulet of Yendor which is somewhere below
|
|
the 20th level of the dungeon and get it out. Nobody has achieved this
|
|
yet and if somebody does, they will probably go down in history as a hero
|
|
among heroes.
|
|
.PP
|
|
When the game ends, either by your death, when you quit, or if you (by
|
|
some miracle) manage to win,
|
|
.I rogue
|
|
will give you a list of the top-ten scorers. The scoring is based entirely
|
|
upon how much gold you get. There is a 10% penalty for getting yourself
|
|
killed.
|
|
.PP
|
|
If
|
|
.I save_file
|
|
is specified,
|
|
rogue will be restored from the specified saved game file.
|
|
If the
|
|
.B \-r
|
|
option is used, the save game file is presumed to be the default.
|
|
.PP
|
|
The
|
|
.B \-s
|
|
option will print out the list of scores.
|
|
.PP
|
|
The
|
|
.B \-d
|
|
option will kill you and try to add you to the score file.
|
|
.PP
|
|
For more detailed directions, read the document
|
|
.I "A Guide to the Dungeons of Doom."
|
|
.SH AUTHORS
|
|
Michael C. Toy,
|
|
Kenneth C. R. C. Arnold,
|
|
Glenn Wichman
|
|
.SH FILES
|
|
.DT
|
|
.ta \w'@SCOREFILE@\ \ \ 'u
|
|
@SCOREFILE@ Score file
|
|
.br
|
|
\fB~\fP/rogue.save Default save file
|
|
.SH SEE ALSO
|
|
Michael C. Toy
|
|
and
|
|
Kenneth C. R. C. Arnold,
|
|
.I "A guide to the Dungeons of Doom"
|
|
.SH BUGS
|
|
.PP
|
|
Probably infinite
|
|
(although countably infinite).
|
|
However,
|
|
that Ice Monsters sometimes transfix you permanently is
|
|
.I not
|
|
a bug.
|
|
It's a feature.
|