34 lines
1.1 KiB
C
34 lines
1.1 KiB
C
/*
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network.h - networking setup
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XRogue: Expeditions into the Dungeons of Doom
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Copyright (C) 1991 Robert Pietkivitch
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All rights reserved.
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Based on "Advanced Rogue"
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Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T
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All rights reserved.
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See the file LICENSE.TXT for full copyright and licensing information.
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*/
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/*
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* Note that networking is set up for machines that can communicate
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* via some system such as uucp. The mechanism listed here uses uux
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* and assumes that the target machine allows access to the game via
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* the uux command. NETCOMMAND must be defined if networking is desired.
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*/
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/* #undef NETCOMMAND "uux - -n '%s!%s -u' >/dev/null 2>&1" */
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/* #define NETCOMMAND "usend -s -d%s -uNoLogin -!'%s -u' - 2>/dev/null" */
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/* Networking information -- should not vary among networking machines */
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struct network {
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char *system;
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char *rogue;
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};
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extern struct network Network[];
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extern unsigned long netread(int *error, int size, FILE *stream);
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extern int netwrite(unsigned long value, int size, FILE *stream);
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