Functions for starting and stopping daemons and fuses now expect the type 'void (*func)()'. Only a few functions in XRogue needed to be modified to fit. Determining the type of the argument is left for a later date. Building with GCC5 should now produce less than 200 lines of warnings per game.
177 lines
3.3 KiB
C
177 lines
3.3 KiB
C
/*
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* Contains functions for dealing with things that
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* happen in the future.
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*
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* @(#)daemon.c 9.0 (rdk) 7/17/84
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*
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* Super-Rogue
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* Copyright (C) 1984 Robert D. Kindelberger
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* All rights reserved.
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*
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* Based on "Rogue: Exploring the Dungeons of Doom"
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* Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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* All rights reserved.
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*
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* See the file LICENSE.TXT for full copyright and licensing information.
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*/
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#include "rogue.h"
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#include "rogue.ext"
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#define EMPTY 0
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#define DAEMON -1
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#define _X_ { 0, 0, 0, 0 }
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struct delayed_action d_list[MAXDAEMONS] = {
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_X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_,
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_X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_,
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};
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/*
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* d_insert:
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* Insert a function in the daemon list.
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*/
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struct delayed_action *
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d_insert(void (*func)(), int arg, int type, int time)
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{
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reg struct delayed_action *dev;
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if (demoncnt < MAXDAEMONS) {
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dev = &d_list[demoncnt];
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dev->d_type = type;
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dev->d_time = time;
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dev->d_func = func;
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dev->d_arg = arg;
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demoncnt += 1;
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return dev;
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}
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return NULL;
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}
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void
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d_delete(struct delayed_action *wire)
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{
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reg struct delayed_action *d1, *d2;
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for (d1 = d_list; d1 < &d_list[demoncnt]; d1++) {
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if (wire == d1) {
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for (d2 = d1 + 1; d2 < &d_list[demoncnt]; d2++)
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*d1++ = *d2;
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demoncnt -= 1;
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d1 = &d_list[demoncnt];
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d1->d_type = EMPTY;
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d1->d_func = EMPTY;
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return;
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}
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}
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}
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/*
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* find_slot:
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* Find a particular slot in the table
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*/
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struct delayed_action *
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find_slot(void (*func)())
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{
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reg struct delayed_action *dev;
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for (dev = d_list; dev < &d_list[demoncnt]; dev++)
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if (dev->d_type != EMPTY && func == dev->d_func)
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return dev;
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return NULL;
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}
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/*
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* start_daemon:
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* Start a daemon, takes a function.
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*/
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void
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start_daemon(void (*func)(), int arg, int type)
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{
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d_insert(func, arg, type, DAEMON);
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}
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/*
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* do_daemons:
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* Run all the daemons that are active with the current
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* flag, passing the argument to the function.
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*/
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void
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do_daemons(int flag)
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{
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reg struct delayed_action *dev;
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for (dev = d_list; dev < &d_list[demoncnt]; dev++)
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if (dev->d_type == flag && dev->d_time == DAEMON)
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(*dev->d_func)(dev->d_arg);
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}
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/*
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* fuse:
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* Start a fuse to go off in a certain number of turns
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*/
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void
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fuse(void (*func)(), int arg, int time)
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{
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d_insert(func, arg, AFTER, time);
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}
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/*
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* lengthen:
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* Increase the time until a fuse goes off
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*/
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void
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lengthen(void (*func)(), int xtime)
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{
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reg struct delayed_action *wire;
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for (wire = d_list; wire < &d_list[demoncnt]; wire++)
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if (wire->d_type != EMPTY && func == wire->d_func)
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wire->d_time += xtime;
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}
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/*
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* extinguish:
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* Put out a fuse. Find all such fuses and kill them.
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*/
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void
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extinguish(void (*func)())
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{
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reg struct delayed_action *dev;
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for (dev = d_list; dev < &d_list[demoncnt]; dev++)
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if (dev->d_type != EMPTY && func == dev->d_func)
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d_delete(dev);
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}
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/*
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* do_fuses:
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* Decrement counters and start needed fuses
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*/
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void
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do_fuses(void)
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{
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reg struct delayed_action *dev;
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for (dev = d_list; dev < &d_list[demoncnt]; dev++) {
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if (dev->d_type == AFTER && dev->d_time > DAEMON) {
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if (--dev->d_time == 0) {
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(*dev->d_func)(dev->d_arg);
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d_delete(dev);
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}
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}
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}
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}
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/*
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* activity:
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* Show wizard number of demaons and memory blocks used
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*/
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void
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activity(void)
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{
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msg("Daemons = %d : Memory Items = %d : Memory Used = %d",
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demoncnt,total,md_memused());
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}
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