40 lines
1.6 KiB
Text
40 lines
1.6 KiB
Text
Roguelike Gallery (rlgallery.org)
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This is the source code for the Roguelike Gallery's version of Rogue V3.
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History
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Rogue 3 was released by Michael Toy, Ken Arnold, and Glenn Wichman, probably
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late in 1980. It went through several minor updates. The last, Rogue 3.6,
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was completed mid-June 1981.
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The Roguelike Restoration Project (rogue.rogueforge.net) updated the game to
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work on modern systems.
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The Roguelike Gallery's version has been slightly modified for compatibility
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with dgamelaunch and security for multiple players.
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Installing
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Rogue V3 now uses autotools. Run 'autoreconf' and then './configure' to
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configure for your system. Once that's finished, compile by running make. (I
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haven't tested the Visual Studio project files on Windows, but they should
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work.)
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If you don't use any options with './configure', rogue3 will keep the high
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score list in whatever directory you run it from. If you just want to play
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the game yourself, this will work.
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If you want multi-user play, use the '--enable-setgid' and '--enable-savedir'
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options to 'configure'. After compiling, install the rogue3 binary with setgid
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games. You will need to make sure that the save directory exists and that
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savefiles, the scorefile, and the logfile can be created and written by the
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games group (assuming you want those features.)
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There are other possible features, including wizard (debugging) mode. To see
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the full list, run './configure --help'.
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Playing
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For more details, see readme36.html (contains the man page) and rogue36.html
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(Michael Toy's "Guide to the Dungeons of Doom").
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Contact
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rlgallery.org admin: John "Elwin" Edwards <elwin@sdf.lonestar.org>
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