Constants K_ARROW etc., for causes of death other than monsters, are in the 240-255 range. They were often passed to functions taking char, which is usually signed, making the values out of range. The function declarations have been changed to unsigned char, which is also the type used by the scoreboard code.
411 lines
11 KiB
C
411 lines
11 KiB
C
/*
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* File for the fun, ends in death or a total win
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*
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* @(#)rip.c 9.0 (rdk) 7/17/84
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*
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* Super-Rogue
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* Copyright (C) 1984 Robert D. Kindelberger
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* All rights reserved.
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*
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* Based on "Rogue: Exploring the Dungeons of Doom"
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* Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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* All rights reserved.
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*
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* See the file LICENSE.TXT for full copyright and licensing information.
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*/
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#include <ctype.h>
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#include <string.h>
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#include <sys/types.h>
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#include <fcntl.h>
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#include <time.h>
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#include "rogue.h"
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#include "rogue.ext"
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static char scoreline[100];
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static char *rip[] = {
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" ____________________",
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" / \\",
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" / Bob Kindelberger's \\",
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" / Graveyard \\",
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" / \\",
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" / REST IN PEACE \\",
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" / \\",
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" | |",
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" | |",
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" | Destroyed by a |",
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" | |",
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" | |",
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" | |",
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" | |",
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" | |",
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" | |",
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" | |",
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" *| * * * * |*",
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" ________)\\\\//\\//\\)/\\//\\)/\\//\\)/\\//\\)/\\//\\//(________",
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};
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#define RIP_LINES (sizeof rip / (sizeof (char *)))
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extern FILE *scoreboard;
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extern FILE *logfile;
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char *killname(unsigned char monst);
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void showpack(bool winner, char *howso);
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/*
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* death:
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* Do something really fun when he dies
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*/
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#include <time.h>
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void
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death(unsigned char monst)
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{
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reg char *killer;
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int dp;
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struct tm *lt;
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time_t date;
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char buf[LINLEN];
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struct tm *localtime();
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time(&date);
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lt = localtime(&date);
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clear();
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move(3, 0);
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for (dp = 0; dp < RIP_LINES; dp++)
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printw("%s\n", rip[dp]);
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mvaddstr(10, 36 - ((strlen(whoami) + 1) / 2), whoami);
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killer = killname(monst);
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mvaddstr(12, 43, vowelstr(killer));
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mvaddstr(14, 36 - ((strlen(killer) + 1) / 2), killer);
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purse -= purse/10;
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sprintf(buf, "%d Gold Pieces", purse);
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mvaddstr(16, 36 - ((strlen(buf) + 1) / 2), buf);
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sprintf(prbuf, "%d/%d/%d", lt->tm_mon + 1, lt->tm_mday, 1900+lt->tm_year);
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mvaddstr(18, 32, prbuf);
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move(LINES-1, 0);
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refresh();
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writelog(purse, KILLED, monst);
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score(purse, KILLED, monst);
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printf("[Press return to exit]\n");
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fflush(NULL);
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getchar();
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byebye(0);
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}
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/*
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* top ten entry structure
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*/
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static struct sc_ent {
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int sc_score; /* gold */
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char sc_name[LINLEN]; /* players name */
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int sc_flags; /* reason for being here */
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int sc_level; /* dungeon level */
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int sc_uid; /* user ID */
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unsigned char sc_monster; /* killer */
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int sc_explvl; /* experience level */
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long int sc_exppts; /* experience points */
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time_t sc_date; /* time this score was posted */
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} top_ten[10];
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char *reason[] = {
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"Killed",
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"Chickened out",
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"A Total Winner"
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};
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int oldpurse;
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/*
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* score:
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* Figure score and post it.
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*/
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void
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score(int amount, int aflag, unsigned char monst)
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{
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reg struct sc_ent *scp, *sc2;
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reg int i, prflags = 0;
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char *packend;
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md_onsignal_exit();
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if (aflag != WINNER) {
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if (aflag == CHICKEN)
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packend = "when you chickened out";
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else
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packend = "at your untimely demise";
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mvaddstr(LINES - 1, 0, retstr);
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refresh();
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wgetnstr(stdscr,prbuf,80);
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oldpurse = purse;
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showpack(FALSE, packend);
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}
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/*
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* Open file and read list
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*/
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if (scoreboard == NULL)
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return;
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for (scp = top_ten; scp <= &top_ten[9]; scp++) {
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scp->sc_score = 0;
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for (i = 0; i < 80; i++)
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scp->sc_name[i] = rnd(255);
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scp->sc_flags = rnd(255);
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scp->sc_level = rnd(255);
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scp->sc_monster = rnd(255);
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scp->sc_uid = rnd(255);
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scp->sc_date = rnd(255);
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}
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mvaddstr(LINES - 1, 0, retstr);
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refresh();
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wgetnstr(stdscr,prbuf,80);
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if (author() || wizard)
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if (strcmp(prbuf, "names") == 0)
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prflags = 1;
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for(i = 0; i < 10; i++)
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{
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unsigned int mon;
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encread((char *) &top_ten[i].sc_name, LINLEN, scoreboard);
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encread((char *) scoreline, 100, scoreboard);
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sscanf(scoreline, " %d %d %d %d %u %d %ld %lx \n",
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&top_ten[i].sc_score, &top_ten[i].sc_flags,
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&top_ten[i].sc_level, &top_ten[i].sc_uid,
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&mon, &top_ten[i].sc_explvl,
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&top_ten[i].sc_exppts, &top_ten[i].sc_date);
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top_ten[i].sc_monster = mon;
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}
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/*
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* Insert it in list if need be
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*/
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if (!waswizard) {
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for (scp = top_ten; scp <= &top_ten[9]; scp++)
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if (amount > scp->sc_score)
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break;
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if (scp <= &top_ten[9]) {
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for (sc2 = &top_ten[9]; sc2 > scp; sc2--)
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*sc2 = *(sc2-1);
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scp->sc_score = amount;
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strcpy(scp->sc_name, whoami);
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scp->sc_flags = aflag;
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if (aflag == WINNER)
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scp->sc_level = max_level;
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else
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scp->sc_level = level;
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scp->sc_monster = monst;
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scp->sc_uid = playuid;
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scp->sc_explvl = him->s_lvl;
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scp->sc_exppts = him->s_exp;
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time(&scp->sc_date);
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}
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}
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ignore();
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fseek(scoreboard, 0L, 0);
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for(i = 0; i < 10; i++)
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{
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memset(scoreline,0,100);
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encwrite((char *) top_ten[i].sc_name, LINLEN, scoreboard);
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sprintf(scoreline, " %d %d %d %d %u %d %ld %lx \n",
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top_ten[i].sc_score, top_ten[i].sc_flags,
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top_ten[i].sc_level, top_ten[i].sc_uid,
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top_ten[i].sc_monster, top_ten[i].sc_explvl,
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top_ten[i].sc_exppts, top_ten[i].sc_date);
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encwrite((char *) scoreline, 100, scoreboard);
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}
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fclose(scoreboard);
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md_onsignal_exit();
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clear();
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refresh();
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endwin();
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showtop(prflags); /* print top ten list */
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}
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void writelog(int amount, int aflag, unsigned char monst)
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{
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char logmessage[220], ltemp[80], mlev[40];
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char *killer;
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if (waswizard)
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return;
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#ifdef LOGFILE
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if (logfile == NULL)
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return;
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sprintf(logmessage, "%ld %d %s %d ", time(NULL), amount, whoami,
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him->s_lvl);
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if (amulet)
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sprintf(mlev, " [max %d] with the Amulet", max_level);
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else
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mlev[0] = '\0';
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if (aflag == KILLED) {
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killer = killname(monst);
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sprintf(ltemp, "killed by a%s %s on level %d%s\n",
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vowelstr(killer), killer, level, mlev);
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}
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else if (aflag == CHICKEN) {
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sprintf(ltemp, "quit on level %d%s\n", level, mlev);
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}
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else if (aflag == WINNER) {
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sprintf(ltemp, "escaped with the Amulet [deepest level: %d]\n",
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max_level);
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}
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else
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return;
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strcat(logmessage, ltemp);
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fprintf(logfile, "%s", logmessage);
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fclose(logfile);
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#endif
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return;
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}
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/*
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* showtop:
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* Display the top ten on the screen
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*/
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bool
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showtop(int showname)
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{
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reg int i;
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char *killer;
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struct sc_ent *scp;
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FILE *score_rdonly;
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if ((score_rdonly = fopen(scorefile, "r")) == NULL)
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return FALSE;
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for(i = 0; i < 10; i++)
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{
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unsigned int mon;
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encread((char *) &top_ten[i].sc_name, LINLEN, score_rdonly);
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encread((char *) scoreline, 100, score_rdonly);
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sscanf(scoreline, " %d %d %d %d %u %d %ld %lx \n",
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&top_ten[i].sc_score, &top_ten[i].sc_flags,
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&top_ten[i].sc_level, &top_ten[i].sc_uid,
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&mon, &top_ten[i].sc_explvl,
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&top_ten[i].sc_exppts, &top_ten[i].sc_date);
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top_ten[i].sc_monster = mon;
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}
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fclose(score_rdonly);
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printf("Top Ten Adventurers:\nRank\tScore\tName\n");
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for (scp = top_ten; scp <= &top_ten[9]; scp++) {
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if (scp->sc_score > 0) {
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printf("%d\t%d\t%s: %s\t\t--> %s on level %d",
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(int) (scp - top_ten + 1), scp->sc_score,
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scp->sc_name, ctime(&scp->sc_date),
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reason[scp->sc_flags], scp->sc_level);
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if (scp->sc_flags == KILLED) {
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killer = killname(scp->sc_monster);
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printf(" by a%s %s",vowelstr(killer), killer);
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}
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printf(" [Exp: %d/%ld]",scp->sc_explvl,scp->sc_exppts);
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if (showname) {
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printf(" (%s)\n", md_getrealname(scp->sc_uid));
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}
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else
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printf("\n");
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}
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}
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return TRUE;
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}
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/*
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* total_winner:
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* The hero made it back out alive
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*/
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void
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total_winner(void)
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{
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clear();
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addstr(" \n");
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addstr(" @ @ @ @ @ @@@ @ @ \n");
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addstr(" @ @ @@ @@ @ @ @ @ \n");
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addstr(" @ @ @@@ @ @ @ @ @ @@@ @@@@ @@@ @ @@@ @ \n");
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addstr(" @@@@ @ @ @ @ @ @ @ @ @ @ @ @ @ @ \n");
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addstr(" @ @ @ @ @ @ @ @@@@ @ @ @@@@@ @ @ @ \n");
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addstr(" @ @ @ @ @ @@ @ @ @ @ @ @ @ @ @ @ \n");
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addstr(" @@@ @@@ @@ @ @ @ @@@@ @@@@ @@@ @@@ @@ @ \n");
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addstr(" \n");
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addstr(" Congratulations, you have made it to the light of day! \n");
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addstr("\nYou have joined the elite ranks of those who have escaped the\n");
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addstr("Dungeons of Doom alive. You journey home and sell all your loot at\n");
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addstr("a great profit and are admitted to the fighters guild.\n");
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mvaddstr(LINES - 1, 0,spacemsg);
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refresh();
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wait_for(stdscr, ' ');
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clear();
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oldpurse = purse;
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showpack(TRUE, NULL);
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writelog(purse, WINNER, 0);
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score(purse, WINNER, 0);
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printf("[Press return to exit]\n");
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fflush(NULL);
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getchar();
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byebye(0);
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}
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/*
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* showpack:
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* Display the contents of the hero's pack
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*/
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void
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showpack(bool winner, char *howso)
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{
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reg char *iname;
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reg int cnt, worth, ch;
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reg struct linked_list *item;
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reg struct object *obj;
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idenpack();
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cnt = 1;
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clear();
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if (winner)
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mvaddstr(0, 0, " Worth Item");
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else
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mvprintw(0, 0, "Contents of your pack %s:\n",howso);
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ch = 'a';
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for (item = pack; item != NULL; item = next(item)) {
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obj = OBJPTR(item);
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iname = inv_name(obj, FALSE);
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if (winner) {
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worth = get_worth(obj);
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worth *= obj->o_count;
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mvprintw(cnt, 0, " %6d %s",worth,iname);
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purse += worth;
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}
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else {
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mvprintw(cnt, 0, "%c) %s\n",ch,iname);
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ch = npch(ch);
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}
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if (++cnt >= LINES - 2 && next(item) != NULL) {
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cnt = 1;
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mvaddstr(LINES - 1, 0, morestr);
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refresh();
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wait_for(stdscr, ' ');
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clear();
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}
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}
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mvprintw(cnt + 1,0,"--- %d Gold Pieces ---",oldpurse);
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refresh();
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}
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/*
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* killname:
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* Returns what the hero was killed by.
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*/
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char *
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killname(unsigned char monst)
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{
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if (monst < MAXMONS + 1)
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return monsters[monst].m_name;
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else /* things other than monsters */
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switch (monst) {
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case K_ARROW: return "crooked arrow";
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case K_DART: return "sharp dart";
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case K_BOLT: return "jagged bolt";
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case K_POOL: return "magic pool";
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case K_ROD: return "exploding rod";
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case K_SCROLL: return "burning scroll";
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case K_STONE: return "transmogrification to stone";
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case K_STARVE: return "starvation";
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}
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return "Bob Kindelberger";
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}
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