In some games, restore() passes the result of ctime() to mvprintw() or some other variadic message-formatting function. If ctime() has not been declared properly, its return type is inferred to be int instead of char *. This does not cause a warning because the compiler does not know the correct type of variadic arguments. On platforms where ints and pointers are not the same size, this can, probably depending on alignment, result in a segfault that is not easy to trace. Including time.h fixes the problem. Some games manually declared ctime() and avoided the bug. These declarations have also been replaced with the include.
328 lines
5.6 KiB
C
328 lines
5.6 KiB
C
/*
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* Various input/output functions
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*
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* @(#)io.c 9.0 (rdk) 7/17/84
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*
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* Super-Rogue
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* Copyright (C) 1984 Robert D. Kindelberger
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* All rights reserved.
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*
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* Based on "Rogue: Exploring the Dungeons of Doom"
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* Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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* All rights reserved.
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*
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* See the file LICENSE.TXT for full copyright and licensing information.
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*/
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#include <stdarg.h>
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#include <ctype.h>
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#include <string.h>
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#include "rogue.h"
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#include "rogue.ext"
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void doadd(char *fmt, va_list ap);
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/*
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* msg:
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* Display a message at the top of the screen.
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*/
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static char msgbuf[BUFSIZ];
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static int newpos = 0;
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void
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msg(char *fmt, ...)
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{
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va_list ap;
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/*
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* if the string is "", just clear the line
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*/
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if (*fmt == '\0') {
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wmove(cw, 0, 0);
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wclrtoeol(cw);
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mpos = 0;
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return;
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}
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/*
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* otherwise add to the message and flush it out
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*/
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va_start(ap, fmt);
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doadd(fmt, ap);
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va_end(ap);
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endmsg();
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}
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/*
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* addmsg:
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* Add things to the current message
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*/
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void
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addmsg(char *fmt, ...)
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{
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va_list ap;
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va_start(ap, fmt);
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doadd(fmt, ap);
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va_end(ap);
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}
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/*
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* endmsg:
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* Display a new msg, giving him a chance to see the
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* previous one if it is up there with the --More--
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*/
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void
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endmsg(void)
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{
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strcpy(huh, msgbuf);
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if (mpos > 0) {
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wmove(cw, 0, mpos);
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waddstr(cw, morestr);
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draw(cw);
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wait_for(cw, ' ');
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}
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mvwaddstr(cw, 0, 0, msgbuf);
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wclrtoeol(cw);
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mpos = newpos;
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newpos = 0;
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draw(cw);
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}
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/*
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* doadd:
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* Perform a printf into a buffer
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*/
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void
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doadd(char *fmt, va_list ap)
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{
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vsprintf(&msgbuf[newpos], fmt, ap);
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newpos = strlen(msgbuf);
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}
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/*
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* step_ok:
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* Returns TRUE if it is ok to step on ch
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*/
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bool
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step_ok(unsigned char ch)
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{
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if (dead_end(ch))
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return FALSE;
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else if (ch >= 32 && ch <= 127 && !isalpha(ch))
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return TRUE;
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return FALSE;
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}
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/*
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* dead_end:
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* Returns TRUE if you cant walk through that character
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*/
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bool
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dead_end(char ch)
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{
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if (ch == '-' || ch == '|' || ch == ' ' || ch == SECRETDOOR)
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return TRUE;
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else
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return FALSE;
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}
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/*
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* readchar:
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* flushes stdout so that screen is up to date and then returns
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* getchar.
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*/
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int
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readchar(void)
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{
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char c;
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fflush(stdout);
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return( md_readchar(cw) );
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}
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char *hungstr[] = {
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"",
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" HUNGRY",
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" STARVING",
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" FAINTING",
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};
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/*
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* status:
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* Display the important stats line. Keep the cursor where it was.
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*/
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void
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status(int fromfuse)
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{
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reg int totwght, carwght;
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reg struct real *stef, *stre, *stmx;
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reg char *pb;
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int oy, ox, ch;
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static char buf[LINLEN];
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static char hwidth[] = { "%2d(%2d)" };
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/*
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* If nothing has changed since the last time, then done
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*/
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if (nochange)
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return;
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nochange = TRUE;
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updpack(); /* get all weight info */
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stef = &player.t_stats.s_ef;
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stre = &player.t_stats.s_re;
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stmx = &max_stats.s_re;
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totwght = him->s_carry / 10;
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carwght = him->s_pack / 10;
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getyx(cw, oy, ox);
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if (him->s_maxhp >= 100) {
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hwidth[1] = '3'; /* if hit point >= 100 */
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hwidth[5] = '3'; /* change %2d to %3d */
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}
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if (stre->a_str < stmx->a_str)
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ch = '*';
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else
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ch = ' ';
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sprintf(buf, "Str: %2d(%c%2d)", stef->a_str, ch, stre->a_str);
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pb = &buf[strlen(buf)];
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if (stre->a_dex < stmx->a_dex)
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ch = '*';
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else
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ch = ' ';
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sprintf(pb, " Dex: %2d(%c%2d)", stef->a_dex, ch, stre->a_dex);
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pb = &buf[strlen(buf)];
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if (stre->a_wis < stmx->a_wis)
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ch = '*';
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else
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ch = ' ';
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sprintf(pb, " Wis: %2d(%c%2d)", stef->a_wis, ch, stre->a_wis);
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pb = &buf[strlen(buf)];
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if (stre->a_con < stmx->a_con)
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ch = '*';
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else
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ch = ' ';
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sprintf(pb, " Con: %2d(%c%2d)", stef->a_con, ch, stre->a_con);
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pb = &buf[strlen(buf)];
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sprintf(pb, " Carry: %3d(%3d)", carwght, totwght);
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mvwaddstr(cw, LINES - 1, 0, buf);
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sprintf(buf, "Level: %d Gold: %5d Hp: ",level, purse);
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pb = &buf[strlen(buf)];
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sprintf(pb, hwidth, him->s_hpt, him->s_maxhp);
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pb = &buf[strlen(buf)];
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sprintf(pb," Ac: %-2d Exp: %d/%ld",cur_armor == NULL ? him->s_arm :
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cur_armor->o_ac, him->s_lvl, him->s_exp);
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carwght = (packvol * 100) / V_PACK;
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pb = &buf[strlen(buf)];
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sprintf(pb, " Vol: %3d%%", carwght);
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mvwaddstr(cw, LINES - 2, 0, buf);
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waddstr(cw, hungstr[hungry_state]);
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wclrtoeol(cw);
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wmove(cw, oy, ox);
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}
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/*
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* dispmax:
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* Display the hero's maximum status
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*/
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void
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dispmax(void)
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{
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reg struct real *hmax;
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hmax = &max_stats.s_re;
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msg("Maximums: Str = %d Dex = %d Wis = %d Con = %d",
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hmax->a_str, hmax->a_dex, hmax->a_wis, hmax->a_con);
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}
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/*
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* illeg_ch:
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* Returns TRUE if a char shouldn't show on the screen
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*/
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bool
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illeg_ch(unsigned char ch)
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{
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if (ch < 32 || ch > 127)
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return TRUE;
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if (ch >= '0' && ch <= '9')
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return TRUE;
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return FALSE;
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}
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/*
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* wait_for:
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* Sit around until the guy types the right key
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*/
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void
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wait_for(WINDOW *win, char ch)
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{
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register char c;
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if (ch == '\n')
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while ((c = wgetch(win)) != '\n' && c != '\r')
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continue;
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else
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while (wgetch(win) != ch)
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continue;
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}
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#ifdef NEED_GETTIME
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#include <stdio.h>
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#include <time.h>
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/*
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* gettime:
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* This routine returns the current time as a string
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*/
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char *
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gettime()
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{
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register char *timeptr;
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long int now;
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time(&now); /* get current time */
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timeptr = ctime(&now); /* convert to string */
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return timeptr; /* return the string */
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}
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#endif
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/*
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* dbotline:
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* Displays message on bottom line and waits for a space to return
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*/
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void
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dbotline(WINDOW *scr, char *message)
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{
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mvwaddstr(scr,LINES-1,0,message);
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draw(scr);
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wait_for(scr,' ');
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}
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/*
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* restscr:
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* Restores the screen to the terminal
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*/
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void
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restscr(WINDOW *scr)
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{
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clearok(scr,TRUE);
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touchwin(scr);
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}
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/*
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* npch:
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* Get the next char in line for inventories
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*/
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char
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npch(char ch)
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{
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reg char nch;
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if (ch >= 'z')
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nch = 'A';
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else
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nch = ch + 1;
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return nch;
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}
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