Early Roguelike Collection
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John "Elwin" Edwards 8b252e70a9 arogue5: fix player's typed responses getting put at the wrong place.
Some sections of code that prompt the user for a string of input were
calling get_str() with cw (the player-visible screen containing the
map), which caused whatever the player typed to get printed starting at
cw's idea of the cursor position, which was usually the Rogue's @-sign.
This corrupted the map.

The problem has been fixed by passing msgw (the message line at the top
of the screen) to get_str(), so the player's typing appears where msgw
thinks the cursor should be, which is in the sensible place right after
the prompt.  Some other get_str() invocations which used hw or stdscr
have been left unmodified.
2012-09-08 22:05:05 -07:00
arogue5 arogue5: fix player's typed responses getting put at the wrong place. 2012-09-08 22:05:05 -07:00
rogue3 rogue3, rogue4: fix log message formatting for wins. 2012-08-07 21:17:29 +00:00
rogue4 rogue4: fix "You found you found" bug. 2012-08-20 20:30:19 -07:00
rogue5 Improve support for keypad 5. 2011-10-28 16:00:05 +00:00
srogue rogue3, srogue: showing the version should not take a turn. 2012-05-24 05:10:38 +00:00