state.c now saves the fuse that refills alchemy jugs, using the method of numbering objects previously applied to Advanced Rogue 5. Alchemy jugs that are empty when the game is saved will continue to function after it is restored. Savefile compatibility should not be affected.
2753 lines
59 KiB
C
2753 lines
59 KiB
C
/*
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state.c - Portable Rogue Save State Code
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Copyright (C) 1999, 2000, 2005 Nicholas J. Kisseberth
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions
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are met:
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1. Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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3. Neither the name(s) of the author(s) nor the names of other contributors
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may be used to endorse or promote products derived from this software
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without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE AUTHOR(S) AND CONTRIBUTORS ``AS IS'' AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR(S) OR CONTRIBUTORS BE LIABLE
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FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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SUCH DAMAGE.
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*/
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/************************************************************************/
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/* Save State Code */
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/************************************************************************/
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#define RSID_STATS 0xABCD0001
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#define RSID_MSTATS 0xABCD0002
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#define RSID_THING 0xABCD0003
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#define RSID_OBJECT 0xABCD0004
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#define RSID_MAGICITEMS 0xABCD0005
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#define RSID_KNOWS 0xABCD0006
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#define RSID_GUESSES 0xABCD0007
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#define RSID_OBJECTLIST 0xABCD0008
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#define RSID_BAGOBJECT 0xABCD0009
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#define RSID_MONSTERLIST 0xABCD000A
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#define RSID_MONSTERSTATS 0xABCD000B
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#define RSID_MONSTERS 0xABCD000C
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#define RSID_TRAP 0xABCD000D
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#define RSID_WINDOW 0xABCD000E
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#define RSID_DAEMONS 0xABCD000F
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#define RSID_STICKS 0xABCD0010
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#define RSID_IARMOR 0xABCD0011
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#define RSID_SPELLS 0xABCD0012
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#define RSID_ILIST 0xABCD0013
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#define RSID_HLIST 0xABCD0014
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#define RSID_DEATHTYPE 0xABCD0015
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#define RSID_CTYPES 0XABCD0016
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#define RSID_COORDLIST 0XABCD0017
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#define RSID_ROOMS 0XABCD0018
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#include <curses.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "rogue.h"
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#define READSTAT (format_error || read_error )
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#define WRITESTAT (write_error)
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static int read_error = FALSE;
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static int write_error = FALSE;
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static int format_error = FALSE;
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static int endian = 0x01020304;
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#define big_endian ( *((char *)&endian) == 0x01 )
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int
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rs_write(FILE *savef, void *ptr, size_t size)
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{
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if (write_error)
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return(WRITESTAT);
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if (encwrite(ptr, size, fileno(savef)) != size)
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write_error = 1;
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return(WRITESTAT);
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}
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int
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rs_read(int inf, void *ptr, size_t size)
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{
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if (read_error || format_error)
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return(READSTAT);
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if (encread(ptr, size, inf) != size)
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read_error = 1;
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return(READSTAT);
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}
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int
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rs_write_uchar(FILE *savef, unsigned char c)
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{
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if (write_error)
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return(WRITESTAT);
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rs_write(savef, &c, 1);
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return(WRITESTAT);
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}
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int
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rs_read_uchar(int inf, unsigned char *c)
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{
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if (read_error || format_error)
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return(READSTAT);
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rs_read(inf, c, 1);
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return(READSTAT);
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}
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int
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rs_write_char(FILE *savef, char c)
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{
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if (write_error)
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return(WRITESTAT);
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rs_write(savef, &c, 1);
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return(WRITESTAT);
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}
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int
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rs_read_char(int inf, char *c)
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{
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if (read_error || format_error)
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return(READSTAT);
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rs_read(inf, c, 1);
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return(READSTAT);
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}
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int
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rs_write_chars(FILE *savef, char *c, int count)
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{
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if (write_error)
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return(WRITESTAT);
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rs_write_int(savef, count);
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rs_write(savef, c, count);
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return(WRITESTAT);
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}
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int
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rs_read_chars(int inf, char *i, int count)
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{
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int value = 0;
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if (read_error || format_error)
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return(READSTAT);
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rs_read_int(inf, &value);
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if (value != count)
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format_error = TRUE;
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rs_read(inf, i, count);
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return(READSTAT);
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}
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int
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rs_write_int(FILE *savef, int c)
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{
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unsigned char bytes[4];
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unsigned char *buf = (unsigned char *) &c;
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if (write_error)
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return(WRITESTAT);
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if (big_endian)
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{
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bytes[3] = buf[0];
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bytes[2] = buf[1];
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bytes[1] = buf[2];
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bytes[0] = buf[3];
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buf = bytes;
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}
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rs_write(savef, buf, 4);
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return(WRITESTAT);
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}
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int
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rs_read_int(int inf, int *i)
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{
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unsigned char bytes[4];
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int input = 0;
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unsigned char *buf = (unsigned char *)&input;
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if (read_error || format_error)
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return(READSTAT);
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rs_read(inf, &input, 4);
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if (big_endian)
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{
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bytes[3] = buf[0];
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bytes[2] = buf[1];
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bytes[1] = buf[2];
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bytes[0] = buf[3];
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buf = bytes;
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}
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*i = *((int *) buf);
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return(READSTAT);
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}
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int
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rs_write_ints(FILE *savef, int *c, int count)
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{
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int n = 0;
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if (write_error)
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return(WRITESTAT);
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rs_write_int(savef, count);
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for(n = 0; n < count; n++)
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if( rs_write_int(savef,c[n]) != 0)
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break;
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return(WRITESTAT);
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}
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int
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rs_read_ints(int inf, int *i, int count)
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{
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int n, value;
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if (read_error || format_error)
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return(READSTAT);
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rs_read_int(inf,&value);
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if (value != count)
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format_error = TRUE;
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for(n = 0; n < count; n++)
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if (rs_read_int(inf, &i[n]) != 0)
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break;
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return(READSTAT);
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}
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int
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rs_write_boolean(FILE *savef, bool c)
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{
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unsigned char buf = (c == 0) ? 0 : 1;
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if (write_error)
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return(WRITESTAT);
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rs_write(savef, &buf, 1);
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return(WRITESTAT);
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}
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int
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rs_read_boolean(int inf, bool *i)
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{
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unsigned char buf = 0;
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if (read_error || format_error)
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return(READSTAT);
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rs_read(inf, &buf, 1);
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*i = (buf != 0);
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return(READSTAT);
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}
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int
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rs_write_booleans(FILE *savef, bool *c, int count)
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{
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int n = 0;
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if (write_error)
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return(WRITESTAT);
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rs_write_int(savef, count);
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for(n = 0; n < count; n++)
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if (rs_write_boolean(savef, c[n]) != 0)
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break;
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return(WRITESTAT);
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}
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int
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rs_read_booleans(int inf, bool *i, int count)
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{
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int n = 0, value = 0;
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if (read_error || format_error)
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return(READSTAT);
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rs_read_int(inf,&value);
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if (value != count)
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format_error = TRUE;
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for(n = 0; n < count; n++)
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if (rs_read_boolean(inf, &i[n]) != 0)
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break;
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return(READSTAT);
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}
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int
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rs_write_short(FILE *savef, short c)
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{
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unsigned char bytes[2];
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unsigned char *buf = (unsigned char *) &c;
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if (write_error)
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return(WRITESTAT);
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if (big_endian)
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{
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bytes[1] = buf[0];
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bytes[0] = buf[1];
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buf = bytes;
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}
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rs_write(savef, buf, 2);
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return(WRITESTAT);
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}
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int
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rs_read_short(int inf, short *i)
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{
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unsigned char bytes[2];
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short input;
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unsigned char *buf = (unsigned char *)&input;
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if (read_error || format_error)
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return(READSTAT);
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rs_read(inf, &input, 2);
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if (big_endian)
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{
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bytes[1] = buf[0];
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bytes[0] = buf[1];
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buf = bytes;
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}
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*i = *((short *) buf);
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return(READSTAT);
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}
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int
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rs_write_shorts(FILE *savef, short *c, int count)
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{
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int n = 0;
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if (write_error)
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return(WRITESTAT);
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rs_write_int(savef, count);
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for(n = 0; n < count; n++)
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if (rs_write_short(savef, c[n]) != 0)
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break;
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return(WRITESTAT);
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}
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int
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rs_read_shorts(int inf, short *i, int count)
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{
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int n = 0, value = 0;
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if (read_error || format_error)
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return(READSTAT);
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rs_read_int(inf,&value);
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if (value != count)
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format_error = TRUE;
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for(n = 0; n < value; n++)
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if (rs_read_short(inf, &i[n]) != 0)
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break;
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return(READSTAT);
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}
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int
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rs_write_ushort(FILE *savef, unsigned short c)
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{
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unsigned char bytes[2];
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unsigned char *buf = (unsigned char *) &c;
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if (write_error)
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return(WRITESTAT);
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if (big_endian)
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{
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bytes[1] = buf[0];
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bytes[0] = buf[1];
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buf = bytes;
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}
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rs_write(savef, buf, 2);
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return(WRITESTAT);
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}
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int
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rs_read_ushort(int inf, unsigned short *i)
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{
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unsigned char bytes[2];
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unsigned short input;
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unsigned char *buf = (unsigned char *)&input;
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if (read_error || format_error)
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return(READSTAT);
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rs_read(inf, &input, 2);
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if (big_endian)
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{
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bytes[1] = buf[0];
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bytes[0] = buf[1];
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buf = bytes;
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}
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*i = *((unsigned short *) buf);
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return(READSTAT);
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}
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int
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rs_write_uint(FILE *savef, unsigned int c)
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{
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unsigned char bytes[4];
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unsigned char *buf = (unsigned char *) &c;
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if (write_error)
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return(WRITESTAT);
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|
|
if (big_endian)
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{
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bytes[3] = buf[0];
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bytes[2] = buf[1];
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bytes[1] = buf[2];
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bytes[0] = buf[3];
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buf = bytes;
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}
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rs_write(savef, buf, 4);
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return(WRITESTAT);
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}
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|
|
int
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rs_read_uint(int inf, unsigned int *i)
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{
|
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unsigned char bytes[4];
|
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int input;
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unsigned char *buf = (unsigned char *)&input;
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|
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if (read_error || format_error)
|
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return(READSTAT);
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|
|
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rs_read(inf, &input, 4);
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|
|
|
if (big_endian)
|
|
{
|
|
bytes[3] = buf[0];
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|
bytes[2] = buf[1];
|
|
bytes[1] = buf[2];
|
|
bytes[0] = buf[3];
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|
buf = bytes;
|
|
}
|
|
|
|
*i = *((unsigned int *) buf);
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|
|
return(READSTAT);
|
|
}
|
|
|
|
int
|
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rs_write_long(FILE *savef, long c)
|
|
{
|
|
int c2;
|
|
unsigned char bytes[4];
|
|
unsigned char *buf = (unsigned char *)&c;
|
|
|
|
if (write_error)
|
|
return(WRITESTAT);
|
|
|
|
if (sizeof(long) == 8)
|
|
{
|
|
c2 = c;
|
|
buf = (unsigned char *) &c2;
|
|
}
|
|
|
|
if (big_endian)
|
|
{
|
|
bytes[3] = buf[0];
|
|
bytes[2] = buf[1];
|
|
bytes[1] = buf[2];
|
|
bytes[0] = buf[3];
|
|
buf = bytes;
|
|
}
|
|
|
|
rs_write(savef, buf, 4);
|
|
|
|
return(WRITESTAT);
|
|
}
|
|
|
|
int
|
|
rs_read_long(int inf, long *i)
|
|
{
|
|
unsigned char bytes[4];
|
|
long input;
|
|
unsigned char *buf = (unsigned char *) &input;
|
|
|
|
if (read_error || format_error)
|
|
return(READSTAT);
|
|
|
|
rs_read(inf, &input, 4);
|
|
|
|
if (big_endian)
|
|
{
|
|
bytes[3] = buf[0];
|
|
bytes[2] = buf[1];
|
|
bytes[1] = buf[2];
|
|
bytes[0] = buf[3];
|
|
buf = bytes;
|
|
}
|
|
|
|
*i = *((long *) buf);
|
|
|
|
return(READSTAT);
|
|
}
|
|
|
|
int
|
|
rs_write_longs(FILE *savef, long *c, int count)
|
|
{
|
|
int n = 0;
|
|
|
|
if (write_error)
|
|
return(WRITESTAT);
|
|
|
|
rs_write_int(savef,count);
|
|
|
|
for(n = 0; n < count; n++)
|
|
rs_write_long(savef, c[n]);
|
|
|
|
return(WRITESTAT);
|
|
}
|
|
|
|
int
|
|
rs_read_longs(int inf, long *i, int count)
|
|
{
|
|
int n = 0, value = 0;
|
|
|
|
if (read_error || format_error)
|
|
return(READSTAT);
|
|
|
|
rs_read_int(inf,&value);
|
|
|
|
if (value != count)
|
|
format_error = TRUE;
|
|
|
|
for(n = 0; n < value; n++)
|
|
if (rs_read_long(inf, &i[n]) != 0)
|
|
break;
|
|
|
|
return(READSTAT);
|
|
}
|
|
|
|
int
|
|
rs_write_ulong(FILE *savef, unsigned long c)
|
|
{
|
|
unsigned int c2;
|
|
unsigned char bytes[4];
|
|
unsigned char *buf = (unsigned char *)&c;
|
|
|
|
if (write_error)
|
|
return(WRITESTAT);
|
|
|
|
if ( (sizeof(long) == 8) && (sizeof(int) == 4) )
|
|
{
|
|
c2 = c;
|
|
buf = (unsigned char *) &c2;
|
|
}
|
|
|
|
if (big_endian)
|
|
{
|
|
bytes[3] = buf[0];
|
|
bytes[2] = buf[1];
|
|
bytes[1] = buf[2];
|
|
bytes[0] = buf[3];
|
|
buf = bytes;
|
|
}
|
|
|
|
rs_write(savef, buf, 4);
|
|
|
|
return(WRITESTAT);
|
|
}
|
|
|
|
int
|
|
rs_read_ulong(int inf, unsigned long *i)
|
|
{
|
|
unsigned char bytes[4];
|
|
unsigned long input;
|
|
unsigned char *buf = (unsigned char *) &input;
|
|
|
|
if (read_error || format_error)
|
|
return(READSTAT);
|
|
|
|
rs_read(inf, &input, 4);
|
|
|
|
if (big_endian)
|
|
{
|
|
bytes[3] = buf[0];
|
|
bytes[2] = buf[1];
|
|
bytes[1] = buf[2];
|
|
bytes[0] = buf[3];
|
|
buf = bytes;
|
|
}
|
|
|
|
*i = *((unsigned long *) buf);
|
|
|
|
return(READSTAT);
|
|
}
|
|
|
|
int
|
|
rs_write_ulongs(FILE *savef, unsigned long *c, int count)
|
|
{
|
|
int n = 0;
|
|
|
|
if (write_error)
|
|
return(WRITESTAT);
|
|
|
|
rs_write_int(savef,count);
|
|
|
|
for(n = 0; n < count; n++)
|
|
if (rs_write_ulong(savef,c[n]) != 0)
|
|
break;
|
|
|
|
return(WRITESTAT);
|
|
}
|
|
|
|
int
|
|
rs_read_ulongs(int inf, unsigned long *i, int count)
|
|
{
|
|
int n = 0, value = 0;
|
|
|
|
if (read_error || format_error)
|
|
return(READSTAT);
|
|
|
|
rs_read_int(inf,&value);
|
|
|
|
if (value != count)
|
|
format_error = TRUE;
|
|
|
|
for(n = 0; n < count; n++)
|
|
if (rs_read_ulong(inf, &i[n]) != 0)
|
|
break;
|
|
|
|
return(READSTAT);
|
|
}
|
|
|
|
int
|
|
rs_write_marker(FILE *savef, int id)
|
|
{
|
|
if (write_error)
|
|
return(WRITESTAT);
|
|
|
|
rs_write_int(savef, id);
|
|
|
|
return(WRITESTAT);
|
|
}
|
|
|
|
int
|
|
rs_read_marker(int inf, int id)
|
|
{
|
|
int nid;
|
|
|
|
if (read_error || format_error)
|
|
return(READSTAT);
|
|
|
|
if (rs_read_int(inf, &nid) == 0)
|
|
if (id != nid)
|
|
format_error = 1;
|
|
|
|
return(READSTAT);
|
|
}
|
|
|
|
|
|
|
|
/******************************************************************************/
|
|
|
|
int
|
|
rs_write_string(FILE *savef, char *s)
|
|
{
|
|
int len = 0;
|
|
|
|
if (write_error)
|
|
return(WRITESTAT);
|
|
|
|
len = (s == NULL) ? 0 : (int) strlen(s) + 1;
|
|
|
|
rs_write_int(savef, len);
|
|
rs_write_chars(savef, s, len);
|
|
|
|
return(WRITESTAT);
|
|
}
|
|
|
|
int
|
|
rs_read_string(int inf, char *s, int max)
|
|
{
|
|
int len = 0;
|
|
|
|
if (read_error || format_error)
|
|
return(READSTAT);
|
|
|
|
rs_read_int(inf, &len);
|
|
|
|
if (len > max)
|
|
format_error = TRUE;
|
|
|
|
rs_read_chars(inf, s, len);
|
|
|
|
return(READSTAT);
|
|
}
|
|
|
|
int
|
|
rs_read_new_string(int inf, char **s)
|
|
{
|
|
int len=0;
|
|
char *buf=0;
|
|
|
|
if (read_error || format_error)
|
|
return(READSTAT);
|
|
|
|
rs_read_int(inf, &len);
|
|
|
|
if (len == 0)
|
|
buf = NULL;
|
|
else
|
|
{
|
|
buf = malloc(len);
|
|
|
|
if (buf == NULL)
|
|
read_error = TRUE;
|
|
}
|
|
|
|
rs_read_chars(inf, buf, len);
|
|
|
|
*s = buf;
|
|
|
|
return(READSTAT);
|
|
}
|
|
|
|
int
|
|
rs_write_strings(FILE *savef, char *s[], int count)
|
|
{
|
|
int n = 0;
|
|
|
|
if (write_error)
|
|
return(WRITESTAT);
|
|
|
|
rs_write_int(savef, count);
|
|
|
|
for(n = 0; n < count; n++)
|
|
if (rs_write_string(savef, s[n]) != 0)
|
|
break;
|
|
|
|
return(WRITESTAT);
|
|
}
|
|
|
|
int
|
|
rs_read_strings(int inf, char **s, int count, int max)
|
|
{
|
|
int n = 0;
|
|
int value = 0;
|
|
|
|
if (read_error || format_error)
|
|
return(READSTAT);
|
|
|
|
rs_read_int(inf, &value);
|
|
|
|
if (value != count)
|
|
format_error = TRUE;
|
|
|
|
for(n = 0; n < count; n++)
|
|
if (rs_read_string(inf, s[n], max) != 0)
|
|
break;
|
|
|
|
return(READSTAT);
|
|
}
|
|
|
|
int
|
|
rs_read_new_strings(int inf, char **s, int count)
|
|
{
|
|
int n = 0;
|
|
int value = 0;
|
|
|
|
if (read_error || format_error)
|
|
return(READSTAT);
|
|
|
|
rs_read_int(inf, &value);
|
|
|
|
if (value != count)
|
|
format_error = TRUE;
|
|
|
|
for(n = 0; n < count; n++)
|
|
if (rs_read_new_string(inf, &s[n]) != 0)
|
|
break;
|
|
|
|
return(READSTAT);
|
|
}
|
|
|
|
int
|
|
rs_write_string_index(FILE *savef, char *master[], int max, const char *str)
|
|
{
|
|
int i;
|
|
|
|
if (write_error)
|
|
return(WRITESTAT);
|
|
|
|
for(i = 0; i < max; i++)
|
|
if (str == master[i])
|
|
return( rs_write_int(savef, i) );
|
|
|
|
return( rs_write_int(savef,-1) );
|
|
}
|
|
|
|
int
|
|
rs_read_string_index(int inf, char *master[], int maxindex, char **str)
|
|
{
|
|
int i;
|
|
|
|
if (read_error || format_error)
|
|
return(READSTAT);
|
|
|
|
rs_read_int(inf, &i);
|
|
|
|
if (i > maxindex)
|
|
format_error = TRUE;
|
|
else if (i >= 0)
|
|
*str = master[i];
|
|
else
|
|
*str = NULL;
|
|
|
|
return(READSTAT);
|
|
}
|
|
|
|
int
|
|
rs_write_coord(FILE *savef, coord c)
|
|
{
|
|
if (write_error)
|
|
return(WRITESTAT);
|
|
|
|
rs_write_int(savef, c.x);
|
|
rs_write_int(savef, c.y);
|
|
|
|
return(WRITESTAT);
|
|
}
|
|
|
|
int
|
|
rs_read_coord(int inf, coord *c)
|
|
{
|
|
coord in;
|
|
|
|
if (read_error || format_error)
|
|
return(READSTAT);
|
|
|
|
rs_read_int(inf,&in.x);
|
|
rs_read_int(inf,&in.y);
|
|
|
|
if (READSTAT == 0)
|
|
{
|
|
c->x = in.x;
|
|
c->y = in.y;
|
|
}
|
|
|
|
return(READSTAT);
|
|
}
|
|
|
|
int
|
|
rs_write_coord_list(FILE *savef, struct linked_list *l)
|
|
{
|
|
rs_write_marker(savef, RSID_COORDLIST);
|
|
rs_write_int(savef, list_size(l));
|
|
|
|
while (l != NULL)
|
|
{
|
|
rs_write_coord(savef, *(coord *) l->l_data);
|
|
l = l->l_next;
|
|
}
|
|
|
|
return(WRITESTAT);
|
|
}
|
|
|
|
int
|
|
rs_read_coord_list(int inf, struct linked_list **list)
|
|
{
|
|
int i, cnt;
|
|
struct linked_list *l = NULL, *previous = NULL, *head = NULL;
|
|
|
|
rs_read_marker(inf, RSID_COORDLIST);
|
|
|
|
if (rs_read_int(inf,&cnt) != 0)
|
|
return(READSTAT);
|
|
|
|
for (i = 0; i < cnt; i++)
|
|
{
|
|
l = new_item(sizeof(coord));
|
|
l->l_prev = previous;
|
|
|
|
if (previous != NULL)
|
|
previous->l_next = l;
|
|
|
|
rs_read_coord(inf,(coord *) l->l_data);
|
|
|
|
if (previous == NULL)
|
|
head = l;
|
|
|
|
previous = l;
|
|
}
|
|
|
|
if (l != NULL)
|
|
l->l_next = NULL;
|
|
|
|
*list = head;
|
|
|
|
return(READSTAT);
|
|
}
|
|
|
|
int
|
|
rs_write_window(FILE *savef, WINDOW *win)
|
|
{
|
|
int row,col,height,width;
|
|
|
|
if (write_error)
|
|
return(WRITESTAT);
|
|
|
|
width = getmaxx(win);
|
|
height = getmaxy(win);
|
|
|
|
rs_write_marker(savef,RSID_WINDOW);
|
|
rs_write_int(savef,height);
|
|
rs_write_int(savef,width);
|
|
|
|
for(row=0;row<height;row++)
|
|
for(col=0;col<width;col++)
|
|
if (rs_write_int(savef, mvwinch(win,row,col)) != 0)
|
|
return(WRITESTAT);
|
|
|
|
return(WRITESTAT);
|
|
}
|
|
|
|
int
|
|
rs_read_window(int inf, WINDOW *win)
|
|
{
|
|
int row,col,maxlines,maxcols,value,width,height;
|
|
|
|
if (read_error || format_error)
|
|
return(READSTAT);
|
|
|
|
width = getmaxx(win);
|
|
height = getmaxy(win);
|
|
|
|
rs_read_marker(inf, RSID_WINDOW);
|
|
|
|
rs_read_int(inf, &maxlines);
|
|
rs_read_int(inf, &maxcols);
|
|
|
|
for(row = 0; row < maxlines; row++)
|
|
for(col = 0; col < maxcols; col++)
|
|
{
|
|
if (rs_read_int(inf, &value) != 0)
|
|
return(READSTAT);
|
|
|
|
if ((row < height) && (col < width))
|
|
mvwaddch(win,row,col,value);
|
|
}
|
|
|
|
return(READSTAT);
|
|
}
|
|
|
|
/******************************************************************************/
|
|
|
|
void *
|
|
get_list_item(struct linked_list *l, int i)
|
|
{
|
|
int count;
|
|
|
|
for(count = 0; l != NULL; count++, l = l->l_next)
|
|
if (count == i)
|
|
return(l->l_data);
|
|
|
|
return(NULL);
|
|
}
|
|
|
|
int
|
|
find_list_ptr(struct linked_list *l, void *ptr)
|
|
{
|
|
int count;
|
|
|
|
for(count = 0; l != NULL; count++, l = l->l_next)
|
|
if (l->l_data == ptr)
|
|
return(count);
|
|
|
|
return(-1);
|
|
}
|
|
|
|
int
|
|
list_size(struct linked_list *l)
|
|
{
|
|
int count;
|
|
|
|
for(count = 0; l != NULL; count++, l = l->l_next)
|
|
;
|
|
|
|
return(count);
|
|
}
|
|
|
|
/******************************************************************************/
|
|
|
|
int
|
|
rs_write_levtype(FILE *savef, LEVTYPE c)
|
|
{
|
|
int lt;
|
|
|
|
switch(c)
|
|
{
|
|
case NORMLEV: lt = 1; break;
|
|
case POSTLEV: lt = 2; break;
|
|
case MAZELEV: lt = 3; break;
|
|
case OUTSIDE: lt = 4; break;
|
|
case STARTLEV: lt = 5; break;
|
|
default: lt = -1; break;
|
|
}
|
|
|
|
rs_write_int(savef,lt);
|
|
|
|
return(WRITESTAT);
|
|
}
|
|
|
|
int
|
|
rs_read_levtype(int inf, LEVTYPE *l)
|
|
{
|
|
int lt;
|
|
|
|
rs_read_int(inf, <);
|
|
|
|
switch(lt)
|
|
{
|
|
case 1: *l = NORMLEV; break;
|
|
case 2: *l = POSTLEV; break;
|
|
case 3: *l = MAZELEV; break;
|
|
case 4: *l = OUTSIDE; break;
|
|
case 5: *l = STARTLEV; break;
|
|
default: *l = NORMLEV; break;
|
|
}
|
|
|
|
return(READSTAT);
|
|
}
|
|
|
|
int
|
|
rs_write_stats(FILE *savef, struct stats *s)
|
|
{
|
|
if (write_error)
|
|
return(WRITESTAT);
|
|
|
|
rs_write_marker(savef, RSID_STATS);
|
|
rs_write_short(savef, s->s_str);
|
|
rs_write_short(savef, s->s_intel);
|
|
rs_write_short(savef, s->s_wisdom);
|
|
rs_write_short(savef, s->s_dext);
|
|
rs_write_short(savef, s->s_const);
|
|
rs_write_short(savef, s->s_charisma);
|
|
rs_write_ulong(savef, s->s_exp);
|
|
rs_write_int(savef, s->s_lvladj);
|
|
rs_write_int(savef, s->s_lvl);
|
|
rs_write_int(savef, s->s_arm);
|
|
rs_write_int(savef, s->s_hpt);
|
|
rs_write_int(savef, s->s_pack);
|
|
rs_write_int(savef, s->s_carry);
|
|
rs_write(savef, s->s_dmg, sizeof(s->s_dmg));
|
|
|
|
return(WRITESTAT);
|
|
}
|
|
|
|
int
|
|
rs_read_stats(int inf, struct stats *s)
|
|
{
|
|
if (read_error || format_error)
|
|
return(READSTAT);
|
|
|
|
rs_read_marker(inf, RSID_STATS);
|
|
rs_read_short(inf,&s->s_str);
|
|
rs_read_short(inf,&s->s_intel);
|
|
rs_read_short(inf,&s->s_wisdom);
|
|
rs_read_short(inf,&s->s_dext);
|
|
rs_read_short(inf,&s->s_const);
|
|
rs_read_short(inf,&s->s_charisma);
|
|
rs_read_ulong(inf,&s->s_exp);
|
|
rs_read_int(inf,&s->s_lvladj);
|
|
rs_read_int(inf,&s->s_lvl);
|
|
rs_read_int(inf,&s->s_arm);
|
|
rs_read_int(inf,&s->s_hpt);
|
|
rs_read_int(inf,&s->s_pack);
|
|
rs_read_int(inf,&s->s_carry);
|
|
rs_read(inf,s->s_dmg,sizeof(s->s_dmg));
|
|
|
|
return(READSTAT);
|
|
}
|
|
|
|
int
|
|
rs_write_magic_items(FILE *savef, struct magic_item *i, int count)
|
|
{
|
|
int n;
|
|
|
|
rs_write_marker(savef, RSID_MAGICITEMS);
|
|
rs_write_int(savef, count);
|
|
|
|
for(n=0;n<count;n++)
|
|
{
|
|
/* rs_write(savef,i[n].mi_name,sizeof(i[n].mi_name)); */
|
|
rs_write_int(savef,i[n].mi_prob);
|
|
/* rs_write_int(savef,i[n].mi_worth); */
|
|
/* rs_write_int(savef,i[n].mi_curse); */
|
|
/* rs_write_int(savef,i[n].mi_bless); */
|
|
}
|
|
|
|
return(WRITESTAT);
|
|
}
|
|
|
|
int
|
|
rs_read_magic_items(int inf, struct magic_item *mi, int count)
|
|
{
|
|
int n;
|
|
int value;
|
|
|
|
rs_read_marker(inf, RSID_MAGICITEMS);
|
|
|
|
rs_read_int(inf, &value);
|
|
|
|
if (value != count)
|
|
format_error = 1;
|
|
else
|
|
{
|
|
for(n = 0; n < value; n++)
|
|
{
|
|
/* rs_read(inf,mi[n].mi_name,sizeof(mi[n].mi_name)); */
|
|
rs_read_int(inf,&mi[n].mi_prob);
|
|
/* rs_read_int(inf,&mi[n].mi_worth); */
|
|
/* rs_read_int(inf,&mi[n].mi_curse); */
|
|
/* rs_read_int(inf,&mi[n].mi_bless); */
|
|
}
|
|
}
|
|
|
|
return(READSTAT);
|
|
}
|
|
|
|
int
|
|
rs_write_scrolls(FILE *savef)
|
|
{
|
|
int i;
|
|
|
|
if (write_error)
|
|
return(WRITESTAT);
|
|
|
|
for(i = 0; i < MAXSCROLLS; i++)
|
|
{
|
|
rs_write_string(savef, s_names[i]);
|
|
rs_write_boolean(savef,s_know[i]);
|
|
rs_write_string(savef,s_guess[i]);
|
|
}
|
|
|
|
return(WRITESTAT);
|
|
}
|
|
|
|
int
|
|
rs_read_scrolls(int inf)
|
|
{
|
|
int i;
|
|
|
|
if (read_error || format_error)
|
|
return(READSTAT);
|
|
|
|
for(i = 0; i < MAXSCROLLS; i++)
|
|
{
|
|
rs_read_new_string(inf,&s_names[i]);
|
|
rs_read_boolean(inf,&s_know[i]);
|
|
rs_read_new_string(inf,&s_guess[i]);
|
|
}
|
|
|
|
return(READSTAT);
|
|
}
|
|
|
|
int
|
|
rs_write_potions(FILE *savef)
|
|
{
|
|
int i;
|
|
|
|
if (write_error)
|
|
return(WRITESTAT);
|
|
|
|
for(i = 0; i < MAXPOTIONS; i++)
|
|
{
|
|
rs_write_string_index(savef,rainbow,cNCOLORS,p_colors[i]);
|
|
rs_write_boolean(savef,p_know[i]);
|
|
rs_write_string(savef,p_guess[i]);
|
|
}
|
|
|
|
return(WRITESTAT);
|
|
}
|
|
|
|
int
|
|
rs_read_potions(int inf)
|
|
{
|
|
int i;
|
|
|
|
if (read_error || format_error)
|
|
return(READSTAT);
|
|
|
|
for(i = 0; i < MAXPOTIONS; i++)
|
|
{
|
|
rs_read_string_index(inf,rainbow,cNCOLORS,&p_colors[i]);
|
|
rs_read_boolean(inf,&p_know[i]);
|
|
rs_read_new_string(inf,&p_guess[i]);
|
|
}
|
|
|
|
return(READSTAT);
|
|
}
|
|
|
|
int
|
|
rs_write_rings(FILE *savef)
|
|
{
|
|
int i;
|
|
|
|
if (write_error)
|
|
return(WRITESTAT);
|
|
|
|
for(i = 0; i < MAXRINGS; i++)
|
|
{
|
|
rs_write_string_index(savef,stones,cNSTONES,r_stones[i]);
|
|
rs_write_boolean(savef,r_know[i]);
|
|
rs_write_string(savef,r_guess[i]);
|
|
}
|
|
|
|
return(WRITESTAT);
|
|
}
|
|
|
|
int
|
|
rs_read_rings(int inf)
|
|
{
|
|
int i;
|
|
|
|
if (read_error || format_error)
|
|
return(READSTAT);
|
|
|
|
for(i = 0; i < MAXRINGS; i++)
|
|
{
|
|
rs_read_string_index(inf,stones,cNSTONES,&r_stones[i]);
|
|
rs_read_boolean(inf,&r_know[i]);
|
|
rs_read_new_string(inf,&r_guess[i]);
|
|
}
|
|
|
|
return(READSTAT);
|
|
}
|
|
|
|
int
|
|
rs_write_misc(FILE *savef)
|
|
{
|
|
int i;
|
|
|
|
if (read_error || format_error)
|
|
return(READSTAT);
|
|
|
|
for(i = 0; i < MAXMM; i++)
|
|
{
|
|
rs_write_boolean(savef,m_know[i]);
|
|
rs_write_string(savef,m_guess[i]);
|
|
}
|
|
|
|
return(READSTAT);
|
|
}
|
|
|
|
int
|
|
rs_read_misc(int inf)
|
|
{
|
|
int i;
|
|
|
|
if (write_error)
|
|
return(WRITESTAT);
|
|
|
|
for(i = 0; i < MAXMM; i++)
|
|
{
|
|
rs_read_boolean(inf,&m_know[i]);
|
|
rs_read_new_string(inf,&m_guess[i]);
|
|
}
|
|
|
|
return(WRITESTAT);
|
|
}
|
|
|
|
int
|
|
rs_write_sticks(FILE *savef)
|
|
{
|
|
int i;
|
|
|
|
if (write_error)
|
|
return(WRITESTAT);
|
|
|
|
rs_write_marker(savef, RSID_STICKS);
|
|
|
|
for (i = 0; i < MAXSTICKS; i++)
|
|
{
|
|
if (strcmp(ws_type[i],"staff") == 0)
|
|
{
|
|
rs_write_int(savef,0);
|
|
rs_write_string_index(savef,wood,cNWOOD,ws_made[i]);
|
|
}
|
|
else
|
|
{
|
|
rs_write_int(savef,1);
|
|
rs_write_string_index(savef,metal,cNMETAL,ws_made[i]);
|
|
}
|
|
|
|
rs_write_boolean(savef, ws_know[i]);
|
|
rs_write_string(savef, ws_guess[i]);
|
|
}
|
|
|
|
return(WRITESTAT);
|
|
}
|
|
|
|
int
|
|
rs_read_sticks(int inf)
|
|
{
|
|
int i = 0, j = 0, list = 0;
|
|
|
|
if (read_error || format_error)
|
|
return(READSTAT);
|
|
|
|
rs_read_marker(inf, RSID_STICKS);
|
|
|
|
for(i = 0; i < MAXSTICKS; i++)
|
|
{
|
|
rs_read_int(inf,&list);
|
|
ws_made[i] = NULL;
|
|
|
|
if (list == 0)
|
|
{
|
|
rs_read_string_index(inf,wood,cNWOOD,&ws_made[i]);
|
|
ws_type[i] = "staff";
|
|
}
|
|
else
|
|
{
|
|
rs_read_string_index(inf,metal,cNMETAL,&ws_made[i]);
|
|
ws_type[i] = "wand";
|
|
}
|
|
rs_read_boolean(inf, &ws_know[i]);
|
|
rs_read_new_string(inf, &ws_guess[i]);
|
|
}
|
|
|
|
return(READSTAT);
|
|
}
|
|
|
|
/* Assigns a number to an alchemy jug associated with a fuse, so it can be
|
|
* found and reassociated when restoring.
|
|
* 1 - 31: slot in pack
|
|
* 32+ : on floor
|
|
* Hopefully monsters do not pick them up.
|
|
*/
|
|
int number_alchemy_jug(struct object *obj) {
|
|
struct object *tobj = NULL;
|
|
struct linked_list *item;
|
|
int i = 1;
|
|
for (item = pack; item != NULL; item = next(item), i++) {
|
|
tobj = OBJPTR(item);
|
|
if (tobj == obj &&
|
|
tobj->o_type == MM &&
|
|
tobj->o_which== MM_JUG)
|
|
break;
|
|
}
|
|
if (item == NULL) {
|
|
for (item = lvl_obj, i = 32; item != NULL; item = next(item), i++) {
|
|
tobj = OBJPTR(item);
|
|
if (tobj == obj &&
|
|
tobj->o_type == MM &&
|
|
tobj->o_which== MM_JUG)
|
|
break;
|
|
}
|
|
}
|
|
if (item == NULL)
|
|
return 0;
|
|
return i;
|
|
}
|
|
|
|
/* Takes an alchemy jug number and tracks down the object. */
|
|
struct object *find_alchemy_jug(int n) {
|
|
struct object *tobj;
|
|
struct linked_list *item;
|
|
|
|
if (n <= 0) {
|
|
return NULL;
|
|
}
|
|
else if (n < 32) {
|
|
item = pack;
|
|
n -= 1;
|
|
}
|
|
else if (n < 1024) {
|
|
item = lvl_obj;
|
|
n -= 32;
|
|
}
|
|
else {
|
|
/* This is likely a bug, not 1024 actual items on the floor. */
|
|
return NULL;
|
|
}
|
|
while (item != NULL && n > 0) {
|
|
item = next(item);
|
|
n--;
|
|
}
|
|
if (item == NULL)
|
|
return NULL;
|
|
tobj = OBJPTR(item);
|
|
if (tobj->o_type != MM || tobj->o_which != MM_JUG)
|
|
return NULL;
|
|
return tobj;
|
|
}
|
|
|
|
int
|
|
rs_write_daemons(FILE *savef, struct delayed_action *d_list, int count)
|
|
{
|
|
int i = 0;
|
|
int func = 0;
|
|
|
|
if (write_error)
|
|
return(WRITESTAT);
|
|
|
|
rs_write_marker(savef, RSID_DAEMONS);
|
|
rs_write_int(savef, count);
|
|
|
|
for(i = 0; i < count; i++)
|
|
{
|
|
if (d_list[i].d_func == rollwand)
|
|
func = 1;
|
|
else if (d_list[i].d_func == doctor)
|
|
func = 2;
|
|
else if (d_list[i].d_func == stomach)
|
|
func = 3;
|
|
else if (d_list[i].d_func == trap_look)
|
|
func = 4;
|
|
else if (d_list[i].d_func == eat_gold)
|
|
func = 5;
|
|
else if (d_list[i].d_func == ring_search)
|
|
func = 6;
|
|
else if (d_list[i].d_func == ring_teleport)
|
|
func = 7;
|
|
else if (d_list[i].d_func == fumble)
|
|
func = 8;
|
|
else if (d_list[i].d_func == strangle)
|
|
func = 9;
|
|
else if (d_list[i].d_func == unconfuse)
|
|
func = 10;
|
|
else if (d_list[i].d_func == swander)
|
|
func = 11;
|
|
else if (d_list[i].d_func == spell_recovery)
|
|
func = 12;
|
|
else if (d_list[i].d_func == chant_recovery)
|
|
func = 13;
|
|
else if (d_list[i].d_func == prayer_recovery)
|
|
func = 14;
|
|
else if (d_list[i].d_func == cure_disease)
|
|
func = 15;
|
|
else if (d_list[i].d_func == unstink)
|
|
func = 16;
|
|
else if (d_list[i].d_func == (int (*)()) res_strength)
|
|
func = 17;
|
|
else if (d_list[i].d_func == undance)
|
|
func = 18;
|
|
else if (d_list[i].d_func == suffocate)
|
|
func = 19;
|
|
else if (d_list[i].d_func == wghtchk)
|
|
func = 20;
|
|
else if (d_list[i].d_func == dust_appear)
|
|
func = 21;
|
|
else if (d_list[i].d_func == unchoke)
|
|
func = 22;
|
|
else if (d_list[i].d_func == sight)
|
|
func = 23;
|
|
else if (d_list[i].d_func == changeclass)
|
|
func = 24;
|
|
else if (d_list[i].d_func == cloak_charge)
|
|
func = 25;
|
|
else if (d_list[i].d_func == quill_charge)
|
|
func = 26;
|
|
else if (d_list[i].d_func == nohaste)
|
|
func = 27;
|
|
else if (d_list[i].d_func == noslow)
|
|
func = 28;
|
|
else if (d_list[i].d_func == unclrhead)
|
|
func = 29;
|
|
else if (d_list[i].d_func == unsee)
|
|
func = 30;
|
|
else if (d_list[i].d_func == unphase)
|
|
func = 31;
|
|
else if (d_list[i].d_func == land)
|
|
func = 32;
|
|
else if (d_list[i].d_func == appear)
|
|
func = 33;
|
|
else if (d_list[i].d_func == unskill)
|
|
func = 34;
|
|
else if (d_list[i].d_func == nofire)
|
|
func = 35;
|
|
else if (d_list[i].d_func == nocold)
|
|
func = 36;
|
|
else if (d_list[i].d_func == nobolt)
|
|
func = 37;
|
|
else if (d_list[i].d_func == alchemy)
|
|
func = 38;
|
|
else if (d_list[i].d_func == NULL)
|
|
func = 0;
|
|
else
|
|
func = -1;
|
|
|
|
rs_write_int(savef, d_list[i].d_type);
|
|
rs_write_int(savef, func);
|
|
|
|
if (d_list[i].d_func == doctor)
|
|
rs_write_int(savef, 1);
|
|
else if (d_list[i].d_func == eat_gold)
|
|
{
|
|
int index;
|
|
index = find_list_ptr(player.t_pack, d_list[i].d_.varg);
|
|
rs_write_int(savef,index);
|
|
}
|
|
else if (d_list[i].d_func == changeclass)
|
|
{
|
|
rs_write_int(savef, d_list[i].d_.arg);
|
|
}
|
|
else if (d_list[i].d_func == cloak_charge)
|
|
{
|
|
int index;
|
|
index = find_list_ptr(player.t_pack, d_list[i].d_.varg);
|
|
rs_write_int(savef,index);
|
|
}
|
|
else if (d_list[i].d_func == alchemy)
|
|
{
|
|
rs_write_int(savef, number_alchemy_jug(d_list[i].d_.varg));
|
|
}
|
|
else
|
|
rs_write_int(savef, d_list[i].d_.arg);
|
|
|
|
rs_write_int(savef, d_list[i].d_time);
|
|
}
|
|
|
|
return(WRITESTAT);
|
|
}
|
|
|
|
int
|
|
rs_read_daemons(int inf, struct delayed_action *d_list, int count)
|
|
{
|
|
int i = 0;
|
|
int func = 0;
|
|
int value = 0;
|
|
int dummy = 0;
|
|
|
|
if (read_error || format_error)
|
|
return(READSTAT);
|
|
|
|
rs_read_marker(inf, RSID_DAEMONS);
|
|
rs_read_int(inf, &value);
|
|
|
|
if (value > count)
|
|
format_error = TRUE;
|
|
|
|
for(i=0; i < count; i++)
|
|
{
|
|
func = 0;
|
|
rs_read_int(inf, &d_list[i].d_type);
|
|
rs_read_int(inf, &func);
|
|
|
|
switch(func)
|
|
{
|
|
case 1: d_list[i].d_func = rollwand;
|
|
break;
|
|
case 2: d_list[i].d_func = doctor;
|
|
break;
|
|
case 3: d_list[i].d_func = stomach;
|
|
break;
|
|
case 4: d_list[i].d_func = trap_look;
|
|
break;
|
|
case 5: d_list[i].d_func = eat_gold;
|
|
break;
|
|
case 6: d_list[i].d_func = ring_search;
|
|
break;
|
|
case 7: d_list[i].d_func = ring_teleport;
|
|
break;
|
|
case 8: d_list[i].d_func = fumble;
|
|
break;
|
|
case 9: d_list[i].d_func = strangle;
|
|
break;
|
|
case 10: d_list[i].d_func = unconfuse;
|
|
break;
|
|
case 11: d_list[i].d_func = swander;
|
|
break;
|
|
case 12: d_list[i].d_func = spell_recovery;
|
|
break;
|
|
case 13: d_list[i].d_func = chant_recovery;
|
|
break;
|
|
case 14: d_list[i].d_func = prayer_recovery;
|
|
break;
|
|
case 15: d_list[i].d_func = cure_disease;
|
|
break;
|
|
case 16: d_list[i].d_func = unstink;
|
|
break;
|
|
case 17: d_list[i].d_func = (int (*)()) res_strength;
|
|
break;
|
|
case 18: d_list[i].d_func = undance;
|
|
break;
|
|
case 19: d_list[i].d_func = suffocate;
|
|
break;
|
|
case 20: d_list[i].d_func = wghtchk;
|
|
break;
|
|
case 21: d_list[i].d_func = dust_appear;
|
|
break;
|
|
case 22: d_list[i].d_func = unchoke;
|
|
break;
|
|
case 23: d_list[i].d_func = sight;
|
|
break;
|
|
case 24: d_list[i].d_func = changeclass;
|
|
break;
|
|
case 25: d_list[i].d_func = cloak_charge;
|
|
break;
|
|
case 26: d_list[i].d_func = quill_charge;
|
|
break;
|
|
case 27: d_list[i].d_func = nohaste;
|
|
break;
|
|
case 28: d_list[i].d_func = noslow;
|
|
break;
|
|
case 29: d_list[i].d_func = unclrhead;
|
|
break;
|
|
case 30: d_list[i].d_func = unsee;
|
|
break;
|
|
case 31: d_list[i].d_func = unphase;
|
|
break;
|
|
case 32: d_list[i].d_func = land;
|
|
break;
|
|
case 33: d_list[i].d_func = appear;
|
|
break;
|
|
case 34: d_list[i].d_func = unskill;
|
|
break;
|
|
case 35: d_list[i].d_func = nofire;
|
|
break;
|
|
case 36: d_list[i].d_func = nocold;
|
|
break;
|
|
case 37: d_list[i].d_func = nobolt;
|
|
break;
|
|
case 38: d_list[i].d_func = alchemy;
|
|
break;
|
|
case 0:
|
|
case -1:
|
|
default: d_list[i].d_func = NULL;
|
|
break;
|
|
}
|
|
|
|
if (d_list[i].d_func == doctor)
|
|
{
|
|
rs_read_int(inf, &dummy);
|
|
d_list[i].d_.varg = &player;
|
|
}
|
|
else if (d_list[i].d_func == eat_gold)
|
|
{
|
|
rs_read_int(inf, &dummy);
|
|
d_list[i].d_.varg = get_list_item(player.t_pack, dummy);
|
|
if (d_list[i].d_.varg == NULL)
|
|
d_list[i].d_type = 0;
|
|
}
|
|
else if (d_list[i].d_func == changeclass)
|
|
{
|
|
rs_read_int(inf, &d_list[i].d_.arg);
|
|
}
|
|
else if (d_list[i].d_func == cloak_charge)
|
|
{
|
|
rs_read_int(inf, &dummy);
|
|
d_list[i].d_.varg = get_list_item(player.t_pack,dummy);
|
|
|
|
if (d_list[i].d_.varg == NULL)
|
|
d_list[i].d_type = 0;
|
|
}
|
|
else if (d_list[i].d_func == alchemy)
|
|
{
|
|
rs_read_int(inf, &dummy);
|
|
d_list[i].d_.varg = find_alchemy_jug(dummy);
|
|
if (d_list[i].d_.varg == NULL)
|
|
d_list[i].d_type = 0;
|
|
}
|
|
else
|
|
rs_read_int(inf, &d_list[i].d_.arg);
|
|
|
|
rs_read_int(inf, &d_list[i].d_time);
|
|
|
|
if (d_list[i].d_func == NULL)
|
|
{
|
|
d_list[i].d_time = 0;
|
|
d_list[i].d_.varg = NULL;
|
|
d_list[i].d_type = 0;
|
|
}
|
|
|
|
}
|
|
|
|
return(READSTAT);
|
|
}
|
|
|
|
int
|
|
rs_write_room(FILE *savef, struct room *r)
|
|
{
|
|
struct linked_list *l;
|
|
int i;
|
|
|
|
if (write_error)
|
|
return(WRITESTAT);
|
|
|
|
rs_write_coord(savef, r->r_pos);
|
|
rs_write_coord(savef, r->r_max);
|
|
rs_write_long(savef, r->r_flags);
|
|
|
|
l = r->r_fires;
|
|
i = list_size(l);
|
|
|
|
rs_write_int(savef, i);
|
|
|
|
if (i >0)
|
|
while (l != NULL)
|
|
{
|
|
i = find_list_ptr(mlist, l->l_data);
|
|
rs_write_int(savef,i);
|
|
l = l->l_next;
|
|
}
|
|
|
|
rs_write_coord_list(savef, r->r_exit);
|
|
|
|
return(WRITESTAT);
|
|
}
|
|
|
|
int
|
|
rs_read_room(int inf, struct room *r)
|
|
{
|
|
int value = 0, n = 0, i = 0, index = 0, id = 0;
|
|
struct linked_list *fires=NULL, *item = NULL;
|
|
|
|
if (read_error || format_error)
|
|
return(READSTAT);
|
|
|
|
rs_read_coord(inf,&r->r_pos);
|
|
rs_read_coord(inf,&r->r_max);
|
|
rs_read_long(inf,&r->r_flags);
|
|
|
|
rs_read_int(inf, &i);
|
|
fires = NULL;
|
|
|
|
while (i>0)
|
|
{
|
|
rs_read_int(inf,&index);
|
|
|
|
if (index >= 0)
|
|
{
|
|
void *data;
|
|
data = get_list_item(mlist,index);
|
|
item = creat_item();
|
|
item->l_data = data;
|
|
if (fires == NULL)
|
|
fires = item;
|
|
else
|
|
attach(fires,item);
|
|
}
|
|
i--;
|
|
}
|
|
|
|
r->r_fires=fires;
|
|
|
|
rs_read_coord_list(inf, &r->r_exit);
|
|
|
|
return(READSTAT);
|
|
}
|
|
|
|
int
|
|
rs_write_rooms(FILE *savef, struct room r[], int count)
|
|
{
|
|
int n = 0;
|
|
|
|
if (write_error)
|
|
return(WRITESTAT);
|
|
|
|
rs_write_int(savef, count);
|
|
|
|
for(n = 0; n < count; n++)
|
|
rs_write_room(savef, &r[n]);
|
|
|
|
return(WRITESTAT);
|
|
}
|
|
|
|
int
|
|
rs_read_rooms(int inf, struct room *r, int count)
|
|
{
|
|
int value = 0, n = 0;
|
|
|
|
if (read_error || format_error)
|
|
return(READSTAT);
|
|
|
|
rs_read_int(inf,&value);
|
|
|
|
if (value > count)
|
|
format_error = TRUE;
|
|
|
|
for(n = 0; n < value; n++)
|
|
rs_read_room(inf,&r[n]);
|
|
|
|
return(READSTAT);
|
|
}
|
|
|
|
int
|
|
rs_write_room_reference(FILE *savef, struct room *rp)
|
|
{
|
|
int i, room = -1;
|
|
|
|
if (write_error)
|
|
return(WRITESTAT);
|
|
|
|
for (i = 0; i < MAXROOMS; i++)
|
|
if (&rooms[i] == rp)
|
|
room = i;
|
|
|
|
rs_write_int(savef, room);
|
|
|
|
return(WRITESTAT);
|
|
}
|
|
|
|
int
|
|
rs_read_room_reference(int inf, struct room **rp)
|
|
{
|
|
int i;
|
|
|
|
if (read_error || format_error)
|
|
return(READSTAT);
|
|
|
|
rs_read_int(inf, &i);
|
|
|
|
*rp = &rooms[i];
|
|
|
|
return(READSTAT);
|
|
}
|
|
|
|
int
|
|
rs_write_door_reference(FILE *savef, coord *exit)
|
|
{
|
|
int i, idx;
|
|
|
|
for (i = 0; i < MAXROOMS; i++)
|
|
{
|
|
idx = find_list_ptr(rooms[i].r_exit, exit);
|
|
|
|
if (idx != -1)
|
|
break;
|
|
}
|
|
|
|
if (i >= MAXROOMS)
|
|
{
|
|
rs_write_int(savef,-1);
|
|
rs_write_int(savef,-1);
|
|
if (exit != NULL)
|
|
abort();
|
|
}
|
|
else
|
|
{
|
|
rs_write_int(savef,i);
|
|
rs_write_int(savef,idx);
|
|
}
|
|
|
|
return(WRITESTAT);
|
|
}
|
|
|
|
int
|
|
rs_read_door_reference(int inf, coord **exit)
|
|
{
|
|
int i, idx;
|
|
|
|
rs_read_int(inf, &i);
|
|
rs_read_int(inf, &idx);
|
|
|
|
if ( (i == -1) || (idx == -1) )
|
|
*exit = NULL;
|
|
else
|
|
*exit = get_list_item(rooms[i].r_exit, idx);
|
|
|
|
return(READSTAT);
|
|
}
|
|
|
|
int
|
|
rs_write_traps(FILE *savef, struct trap *trap,int count)
|
|
{
|
|
int n;
|
|
|
|
rs_write_int(savef, RSID_TRAP);
|
|
rs_write_int(savef, count);
|
|
|
|
for(n=0; n<count; n++)
|
|
{
|
|
rs_write_char(savef, trap[n].tr_type);
|
|
rs_write_char(savef, trap[n].tr_show);
|
|
rs_write_coord(savef, trap[n].tr_pos);
|
|
rs_write_long(savef, trap[n].tr_flags);
|
|
}
|
|
}
|
|
|
|
int
|
|
rs_read_traps(int inf, struct trap *trap, int count)
|
|
{
|
|
int id = 0, value = 0, n = 0;
|
|
|
|
if (rs_read_int(inf,&id) != 0)
|
|
format_error = TRUE;
|
|
else if (rs_read_int(inf,&value) != 0)
|
|
{
|
|
if (value != count)
|
|
format_error = TRUE;
|
|
}
|
|
else
|
|
{
|
|
for(n=0;n<value;n++)
|
|
{
|
|
rs_read_char(inf,&trap[n].tr_type);
|
|
rs_read_char(inf,&trap[n].tr_show);
|
|
rs_read_coord(inf,&trap[n].tr_pos);
|
|
rs_read_long(inf,&trap[n].tr_flags);
|
|
}
|
|
}
|
|
|
|
return(READSTAT);
|
|
}
|
|
|
|
int
|
|
rs_write_monsters(FILE *savef, struct monster *m, int count)
|
|
{
|
|
int n;
|
|
|
|
if (write_error)
|
|
return(WRITESTAT);
|
|
|
|
rs_write_marker(savef, RSID_MONSTERS);
|
|
rs_write_int(savef, count);
|
|
|
|
for(n=0;n<count;n++)
|
|
{
|
|
rs_write_boolean(savef, m[n].m_normal);
|
|
rs_write_boolean(savef, m[n].m_wander);
|
|
rs_write_short(savef, m[n].m_numsum);
|
|
}
|
|
|
|
return(WRITESTAT);
|
|
}
|
|
|
|
int
|
|
rs_read_monsters(int inf, struct monster *m, int count)
|
|
{
|
|
int value = 0, n = 0;
|
|
|
|
if (read_error || format_error)
|
|
return(READSTAT);
|
|
|
|
rs_read_marker(inf, RSID_MONSTERS);
|
|
|
|
rs_read_int(inf, &value);
|
|
|
|
if (value != count)
|
|
format_error = TRUE;
|
|
|
|
for(n = 0; n < count; n++)
|
|
{
|
|
rs_read_boolean(inf, &m[n].m_normal);
|
|
rs_read_boolean(inf, &m[n].m_wander);
|
|
rs_read_short(inf, &m[n].m_numsum);
|
|
}
|
|
|
|
return(READSTAT);
|
|
}
|
|
|
|
int
|
|
rs_write_object(FILE *savef, struct object *o)
|
|
{
|
|
if (write_error)
|
|
return(WRITESTAT);
|
|
|
|
rs_write_marker(savef, RSID_OBJECT);
|
|
rs_write_int(savef, o->o_type);
|
|
rs_write_coord(savef, o->o_pos);
|
|
rs_write_char(savef, o->o_launch);
|
|
rs_write(savef, o->o_damage, sizeof(o->o_damage));
|
|
rs_write(savef, o->o_hurldmg, sizeof(o->o_hurldmg));
|
|
rs_write_object_list(savef, o->contents);
|
|
rs_write_int(savef, o->o_count);
|
|
rs_write_int(savef, o->o_which);
|
|
rs_write_int(savef, o->o_hplus);
|
|
rs_write_int(savef, o->o_dplus);
|
|
rs_write_int(savef, o->o_ac);
|
|
rs_write_long(savef, o->o_flags);
|
|
rs_write_int(savef, o->o_group);
|
|
rs_write_int(savef, o->o_weight);
|
|
rs_write(savef, o->o_mark, MARKLEN);
|
|
|
|
|
|
return(WRITESTAT);
|
|
}
|
|
|
|
int
|
|
rs_read_object(int inf, struct object *o)
|
|
{
|
|
if (read_error || format_error)
|
|
return(READSTAT);
|
|
|
|
rs_read_marker(inf, RSID_OBJECT);
|
|
rs_read_int(inf, &o->o_type);
|
|
rs_read_coord(inf, &o->o_pos);
|
|
rs_read_char(inf, &o->o_launch);
|
|
rs_read(inf, o->o_damage, sizeof(o->o_damage));
|
|
rs_read(inf, o->o_hurldmg, sizeof(o->o_hurldmg));
|
|
rs_read_object_list(inf,&o->contents);
|
|
rs_read_int(inf, &o->o_count);
|
|
rs_read_int(inf, &o->o_which);
|
|
rs_read_int(inf, &o->o_hplus);
|
|
rs_read_int(inf, &o->o_dplus);
|
|
rs_read_int(inf, &o->o_ac);
|
|
rs_read_long(inf,&o->o_flags);
|
|
rs_read_int(inf, &o->o_group);
|
|
rs_read_int(inf, &o->o_weight);
|
|
rs_read(inf, o->o_mark, MARKLEN);
|
|
|
|
return(READSTAT);
|
|
}
|
|
|
|
int
|
|
rs_write_object_list(FILE *savef, struct linked_list *l)
|
|
{
|
|
if (write_error)
|
|
return(WRITESTAT);
|
|
|
|
rs_write_marker(savef, RSID_OBJECTLIST);
|
|
rs_write_int(savef, list_size(l));
|
|
|
|
for( ;l != NULL; l = l->l_next)
|
|
rs_write_object(savef, OBJPTR(l));
|
|
|
|
return(WRITESTAT);
|
|
}
|
|
|
|
int
|
|
rs_read_object_list(int inf, struct linked_list **list)
|
|
{
|
|
int i, cnt;
|
|
struct linked_list *l = NULL, *previous = NULL, *head = NULL;
|
|
|
|
if (read_error || format_error)
|
|
return(READSTAT);
|
|
|
|
rs_read_marker(inf, RSID_OBJECTLIST);
|
|
rs_read_int(inf, &cnt);
|
|
|
|
for (i = 0; i < cnt; i++)
|
|
{
|
|
l = new_item(sizeof(struct object));
|
|
|
|
l->l_prev = previous;
|
|
|
|
if (previous != NULL)
|
|
previous->l_next = l;
|
|
|
|
rs_read_object(inf,OBJPTR(l));
|
|
|
|
if (previous == NULL)
|
|
head = l;
|
|
|
|
previous = l;
|
|
}
|
|
|
|
if (l != NULL)
|
|
l->l_next = NULL;
|
|
|
|
*list = head;
|
|
|
|
return(READSTAT);
|
|
}
|
|
|
|
int
|
|
rs_write_object_reference(FILE *savef, struct linked_list *list, struct object *item)
|
|
{
|
|
int i;
|
|
|
|
if (write_error)
|
|
return(WRITESTAT);
|
|
|
|
i = find_list_ptr(list, item);
|
|
|
|
rs_write_int(savef, i);
|
|
|
|
return(WRITESTAT);
|
|
}
|
|
|
|
int
|
|
rs_read_object_reference(int inf, struct linked_list *list, struct object **item)
|
|
{
|
|
int i;
|
|
|
|
if (read_error || format_error)
|
|
return(READSTAT);
|
|
|
|
rs_read_int(inf, &i);
|
|
|
|
*item = get_list_item(list,i);
|
|
|
|
return(READSTAT);
|
|
}
|
|
|
|
int
|
|
find_thing_coord(struct linked_list *monlist, coord *c)
|
|
{
|
|
struct linked_list *mitem;
|
|
struct thing *tp;
|
|
int i = 0;
|
|
|
|
for(mitem = monlist; mitem != NULL; mitem = mitem->l_next)
|
|
{
|
|
tp = THINGPTR(mitem);
|
|
|
|
if (c == &tp->t_pos)
|
|
return(i);
|
|
|
|
i++;
|
|
}
|
|
|
|
return(-1);
|
|
}
|
|
|
|
int
|
|
find_object_coord(struct linked_list *objlist, coord *c)
|
|
{
|
|
struct linked_list *oitem;
|
|
struct object *obj;
|
|
int i = 0;
|
|
|
|
for(oitem = objlist; oitem != NULL; oitem = oitem->l_next)
|
|
{
|
|
obj = OBJPTR(oitem);
|
|
|
|
if (c == &obj->o_pos)
|
|
return(i);
|
|
|
|
i++;
|
|
}
|
|
|
|
return(-1);
|
|
}
|
|
|
|
int
|
|
rs_write_thing(FILE *savef, struct thing *t)
|
|
{
|
|
int i = -1;
|
|
|
|
if (write_error)
|
|
return(WRITESTAT);
|
|
|
|
rs_write_marker(savef, RSID_THING);
|
|
|
|
if (t == NULL)
|
|
{
|
|
rs_write_int(savef, 0);
|
|
return(WRITESTAT);
|
|
}
|
|
|
|
rs_write_int(savef, 1);
|
|
rs_write_boolean(savef,t->t_wasshot);
|
|
rs_write_char(savef, t->t_type);
|
|
rs_write_char(savef, t->t_disguise);
|
|
rs_write_char(savef, t->t_oldch);
|
|
rs_write_short(savef, t->t_ctype);
|
|
rs_write_short(savef, t->t_index);
|
|
rs_write_short(savef, t->t_no_move);
|
|
rs_write_short(savef, t->t_quiet);
|
|
rs_write_short(savef, t->t_movement);
|
|
rs_write_short(savef, t->t_action);
|
|
rs_write_short(savef, t->t_artifact);
|
|
rs_write_short(savef, t->t_wand);
|
|
rs_write_short(savef, t->t_summon);
|
|
rs_write_short(savef, t->t_cast);
|
|
rs_write_short(savef, t->t_breathe);
|
|
|
|
rs_write_string(savef,t->t_name);
|
|
rs_write_door_reference(savef, t->t_doorgoal);
|
|
|
|
if (t->t_dest == &hero)
|
|
{
|
|
rs_write_int(savef,0);
|
|
rs_write_int(savef,1);
|
|
}
|
|
else if (t->t_dest != NULL)
|
|
{
|
|
i = find_thing_coord(mlist, t->t_dest);
|
|
|
|
if (i >= 0)
|
|
{
|
|
rs_write_int(savef,1);
|
|
rs_write_int(savef,i);
|
|
}
|
|
else
|
|
{
|
|
i = find_object_coord(lvl_obj, t->t_dest);
|
|
|
|
if (i >= 0)
|
|
{
|
|
rs_write_int(savef,2);
|
|
rs_write_int(savef,i);
|
|
}
|
|
else
|
|
{
|
|
rs_write_int(savef,0);
|
|
rs_write_int(savef,1); /* chase the hero anyway */
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
rs_write_int(savef,0);
|
|
rs_write_int(savef,0);
|
|
}
|
|
|
|
rs_write_coord(savef, t->t_pos);
|
|
rs_write_coord(savef, t->t_oldpos);
|
|
rs_write_coord(savef, t->t_newpos);
|
|
rs_write_ulongs(savef, t->t_flags, 16);
|
|
rs_write_object_list(savef, t->t_pack);
|
|
i = -1;
|
|
if (t->t_using != NULL)
|
|
i = find_list_ptr(t->t_pack, t->t_using->l_data);
|
|
rs_write_int(savef, i);
|
|
rs_write_int(savef, t->t_selection);
|
|
rs_write_stats(savef, &t->t_stats);
|
|
rs_write_stats(savef, &t->maxstats);
|
|
|
|
return(WRITESTAT);
|
|
}
|
|
|
|
int
|
|
rs_read_thing(int inf, struct thing *t)
|
|
{
|
|
int listid = 0, index = -1;
|
|
|
|
if (read_error || format_error)
|
|
return(READSTAT);
|
|
|
|
rs_read_marker(inf, RSID_THING);
|
|
|
|
rs_read_int(inf, &index);
|
|
|
|
if (index == 0)
|
|
return(READSTAT);
|
|
|
|
rs_read_boolean(inf, &t->t_wasshot);
|
|
rs_read_char(inf, &t->t_type);
|
|
rs_read_char(inf, &t->t_disguise);
|
|
rs_read_char(inf, &t->t_oldch);
|
|
rs_read_short(inf, &t->t_ctype);
|
|
rs_read_short(inf, &t->t_index);
|
|
rs_read_short(inf, &t->t_no_move);
|
|
rs_read_short(inf, &t->t_quiet);
|
|
rs_read_short(inf, &t->t_movement);
|
|
rs_read_short(inf, &t->t_action);
|
|
rs_read_short(inf, &t->t_artifact);
|
|
rs_read_short(inf, &t->t_wand);
|
|
rs_read_short(inf, &t->t_summon);
|
|
rs_read_short(inf, &t->t_cast);
|
|
rs_read_short(inf, &t->t_breathe);
|
|
rs_read_new_string(inf,&t->t_name);
|
|
rs_read_door_reference(inf,&t->t_doorgoal);
|
|
|
|
rs_read_int(inf,&listid);
|
|
rs_read_int(inf,&index);
|
|
t->t_reserved = -1;
|
|
if (listid == 0)
|
|
{
|
|
if (index == 1)
|
|
t->t_dest = &hero;
|
|
else
|
|
t->t_dest = NULL;
|
|
}
|
|
else if (listid == 1)
|
|
{
|
|
t->t_dest = NULL;
|
|
t->t_reserved = index;
|
|
}
|
|
else if (listid == 2)
|
|
{
|
|
struct object *obj;
|
|
obj = get_list_item(lvl_obj,index);
|
|
if (obj != NULL)
|
|
{
|
|
t->t_dest = &obj->o_pos;
|
|
}
|
|
}
|
|
else
|
|
t->t_dest = NULL;
|
|
|
|
rs_read_coord(inf,&t->t_pos);
|
|
rs_read_coord(inf,&t->t_oldpos);
|
|
rs_read_coord(inf,&t->t_newpos);
|
|
rs_read_ulongs(inf,t->t_flags,16);
|
|
rs_read_object_list(inf,&t->t_pack);
|
|
rs_read_int(inf,&index);
|
|
t->t_using = get_list_item(t->t_pack, index);
|
|
rs_read_int(inf, &t->t_selection);
|
|
rs_read_stats(inf,&t->t_stats);
|
|
rs_read_stats(inf,&t->maxstats);
|
|
|
|
return(READSTAT);
|
|
}
|
|
|
|
int
|
|
rs_fix_thing(struct thing *t)
|
|
{
|
|
struct thing *tp;
|
|
|
|
if (t->t_reserved < 0)
|
|
return;
|
|
|
|
tp = get_list_item(mlist,t->t_reserved);
|
|
|
|
if (tp != NULL)
|
|
{
|
|
t->t_dest = &tp->t_pos;
|
|
}
|
|
}
|
|
|
|
int
|
|
rs_write_thing_list(FILE *savef, struct linked_list *l)
|
|
{
|
|
int cnt = 0;
|
|
|
|
if (write_error)
|
|
return(WRITESTAT);
|
|
|
|
rs_write_marker(savef, RSID_MONSTERLIST);
|
|
|
|
cnt = list_size(l);
|
|
|
|
rs_write_int(savef, cnt);
|
|
|
|
if (cnt < 1)
|
|
return(WRITESTAT);
|
|
|
|
while (l != NULL) {
|
|
rs_write_thing(savef, (struct thing *)l->l_data);
|
|
l = l->l_next;
|
|
}
|
|
|
|
return(WRITESTAT);
|
|
}
|
|
|
|
int
|
|
rs_read_thing_list(int inf, struct linked_list **list)
|
|
{
|
|
int i, cnt;
|
|
struct linked_list *l = NULL, *previous = NULL, *head = NULL;
|
|
|
|
if (read_error || format_error)
|
|
return(READSTAT);
|
|
|
|
rs_read_marker(inf, RSID_MONSTERLIST);
|
|
|
|
rs_read_int(inf, &cnt);
|
|
|
|
for (i = 0; i < cnt; i++)
|
|
{
|
|
l = new_item(sizeof(struct thing));
|
|
|
|
l->l_prev = previous;
|
|
|
|
if (previous != NULL)
|
|
previous->l_next = l;
|
|
|
|
rs_read_thing(inf,THINGPTR(l));
|
|
|
|
if (previous == NULL)
|
|
head = l;
|
|
|
|
previous = l;
|
|
}
|
|
|
|
if (l != NULL)
|
|
l->l_next = NULL;
|
|
|
|
*list = head;
|
|
|
|
return(READSTAT);
|
|
}
|
|
|
|
int
|
|
rs_fix_thing_list(struct linked_list *list)
|
|
{
|
|
struct linked_list *item;
|
|
|
|
for(item = list; item != NULL; item = item->l_next)
|
|
rs_fix_thing(THINGPTR(item));
|
|
}
|
|
|
|
int
|
|
rs_write_thing_reference(FILE *savef, struct linked_list *list, struct thing *item)
|
|
{
|
|
int i;
|
|
|
|
if (write_error)
|
|
return(WRITESTAT);
|
|
|
|
if (item == NULL)
|
|
rs_write_int(savef,-1);
|
|
else
|
|
{
|
|
i = find_list_ptr(list, item);
|
|
|
|
rs_write_int(savef, i);
|
|
}
|
|
|
|
return(WRITESTAT);
|
|
}
|
|
|
|
int
|
|
rs_read_thing_reference(int inf, struct linked_list *list, struct thing **item)
|
|
{
|
|
int i;
|
|
|
|
if (read_error || format_error)
|
|
return(READSTAT);
|
|
|
|
rs_read_int(inf, &i);
|
|
|
|
if (i == -1)
|
|
*item = NULL;
|
|
else
|
|
*item = get_list_item(list,i);
|
|
|
|
return(READSTAT);
|
|
}
|
|
|
|
int
|
|
rs_write_thing_references(FILE *savef, struct linked_list *list, struct thing *items[], int count)
|
|
{
|
|
int i;
|
|
|
|
if (write_error)
|
|
return(WRITESTAT);
|
|
|
|
for(i = 0; i < count; i++)
|
|
rs_write_thing_reference(savef,list,items[i]);
|
|
|
|
return(WRITESTAT);
|
|
}
|
|
|
|
int
|
|
rs_read_thing_references(int inf, struct linked_list *list, struct thing *items[], int count)
|
|
{
|
|
int i;
|
|
|
|
if (read_error || format_error)
|
|
return(READSTAT);
|
|
|
|
for(i = 0; i < count; i++)
|
|
rs_read_thing_reference(inf,list,&items[i]);
|
|
|
|
return(WRITESTAT);
|
|
}
|
|
|
|
int
|
|
rs_save_file(FILE *savef)
|
|
{
|
|
int i;
|
|
|
|
if (write_error)
|
|
return(WRITESTAT);
|
|
|
|
rs_write_object_list(savef, lvl_obj);
|
|
rs_write_thing(savef, &player);
|
|
rs_write_thing_list(savef, mlist);
|
|
rs_write_thing_list(savef, tlist);
|
|
rs_write_thing_list(savef, monst_dead);
|
|
|
|
rs_write_traps(savef, traps, MAXTRAPS);
|
|
rs_write_rooms(savef, rooms, MAXROOMS);
|
|
rs_write_room_reference(savef,oldrp);
|
|
|
|
rs_write_object_reference(savef, player.t_pack, cur_armor);
|
|
|
|
for (i = 0; i < NUM_FINGERS; i++)
|
|
rs_write_object_reference(savef, player.t_pack, cur_ring[i]);
|
|
|
|
for (i = 0; i < NUM_MM; i++)
|
|
rs_write_object_reference(savef, player.t_pack, cur_misc[i]);
|
|
|
|
rs_write_ints(savef, cur_relic, MAXRELIC);
|
|
|
|
rs_write_object_reference(savef, player.t_pack, cur_weapon);
|
|
|
|
rs_write_int(savef,char_type);
|
|
rs_write_int(savef,foodlev);
|
|
rs_write_int(savef,ntraps);
|
|
rs_write_int(savef,trader);
|
|
rs_write_int(savef,curprice);
|
|
rs_write_int(savef,seed);
|
|
rs_write_int(savef,dnum);
|
|
rs_write_int(savef,max_level);
|
|
rs_write_int(savef,cur_max);
|
|
rs_write_int(savef,mpos);
|
|
rs_write_int(savef,level);
|
|
rs_write_int(savef,purse);
|
|
rs_write_int(savef,inpack);
|
|
rs_write_int(savef,total);
|
|
rs_write_int(savef,no_food);
|
|
rs_write_int(savef,foods_this_level);
|
|
rs_write_int(savef,count);
|
|
rs_write_int(savef,food_left);
|
|
rs_write_int(savef,group);
|
|
rs_write_int(savef,hungry_state);
|
|
rs_write_int(savef,infest_dam);
|
|
rs_write_int(savef,lost_str);
|
|
rs_write_int(savef,lastscore);
|
|
rs_write_int(savef,hold_count);
|
|
rs_write_int(savef,trap_tries);
|
|
rs_write_int(savef,chant_time);
|
|
rs_write_int(savef,pray_time);
|
|
rs_write_int(savef,spell_power);
|
|
rs_write_int(savef,turns);
|
|
rs_write_int(savef,quest_item);
|
|
rs_write_int(savef,cols);
|
|
rs_write_int(savef,lines);
|
|
rs_write_char(savef,nfloors);
|
|
rs_write(savef,curpurch,LINELEN);
|
|
rs_write_char(savef,PLAYER);
|
|
rs_write_char(savef,take);
|
|
rs_write(savef,prbuf,LINELEN*2);
|
|
rs_write(savef,outbuf,BUFSIZ);
|
|
rs_write_char(savef,runch);
|
|
rs_write_scrolls(savef);
|
|
rs_write_potions(savef);
|
|
rs_write_rings(savef);
|
|
rs_write_sticks(savef);
|
|
rs_write_misc(savef);
|
|
rs_write(savef,whoami,LINELEN);
|
|
rs_write(savef,huh,LINELEN);
|
|
rs_write(savef,file_name,LINELEN);
|
|
rs_write(savef,score_file,LINELEN);
|
|
rs_write(savef,home,LINELEN);
|
|
rs_write_window(savef, cw);
|
|
rs_write_window(savef, hw);
|
|
rs_write_window(savef, mw);
|
|
rs_write_window(savef, msgw);
|
|
rs_write_window(savef, stdscr);
|
|
rs_write_boolean(savef, pool_teleport);
|
|
rs_write_boolean(savef, inwhgt);
|
|
rs_write_boolean(savef, after);
|
|
rs_write_boolean(savef, waswizard);
|
|
rs_write_boolean(savef, playing);
|
|
rs_write_boolean(savef, running);
|
|
rs_write_boolean(savef, wizard);
|
|
rs_write_boolean(savef, notify);
|
|
rs_write_boolean(savef, fight_flush);
|
|
rs_write_boolean(savef, terse);
|
|
rs_write_boolean(savef, auto_pickup);
|
|
rs_write_boolean(savef, menu_overlay);
|
|
rs_write_boolean(savef, door_stop);
|
|
rs_write_boolean(savef, jump);
|
|
rs_write_boolean(savef, slow_invent);
|
|
rs_write_boolean(savef, firstmove);
|
|
rs_write_boolean(savef, askme);
|
|
rs_write_boolean(savef, in_shell);
|
|
rs_write_boolean(savef, daytime);
|
|
rs_write_levtype(savef, levtype);
|
|
rs_write_magic_items(savef, things, MAXTHINGS);
|
|
rs_write_magic_items(savef, s_magic, MAXSCROLLS);
|
|
rs_write_magic_items(savef, p_magic, MAXPOTIONS);
|
|
rs_write_magic_items(savef, r_magic, MAXRINGS);
|
|
rs_write_magic_items(savef, ws_magic, MAXSTICKS);
|
|
rs_write_magic_items(savef, m_magic, MAXMM);
|
|
rs_write_magic_items(savef, rel_magic, MAXRELIC);
|
|
rs_write_magic_items(savef, foods, MAXFOODS);
|
|
|
|
rs_write_monsters(savef, monsters, NUMMONST+1);
|
|
|
|
rs_write_daemons(savef, d_list, MAXDAEMONS);
|
|
rs_write_daemons(savef, f_list, MAXFUSES);
|
|
rs_write_int(savef, demoncnt);
|
|
rs_write_int(savef, fusecnt);
|
|
|
|
rs_write_int(savef, between);
|
|
|
|
rs_write_int(savef, chance);
|
|
|
|
return(WRITESTAT);
|
|
}
|
|
|
|
int
|
|
rs_restore_file(int inf)
|
|
{
|
|
int i;
|
|
|
|
if (read_error || format_error)
|
|
return(READSTAT);
|
|
|
|
rs_read_object_list(inf, &lvl_obj);
|
|
rs_read_thing(inf, &player);
|
|
rs_read_thing_list(inf, &mlist);
|
|
rs_read_thing_list(inf, &tlist);
|
|
rs_read_thing_list(inf, &monst_dead);
|
|
|
|
rs_fix_thing(&player);
|
|
rs_fix_thing_list(mlist);
|
|
rs_fix_thing_list(tlist);
|
|
rs_fix_thing_list(monst_dead);
|
|
|
|
rs_read_traps(inf, traps, MAXTRAPS);
|
|
rs_read_rooms(inf, rooms, MAXROOMS);
|
|
rs_read_room_reference(inf,&oldrp);
|
|
|
|
rs_read_object_reference(inf, player.t_pack, &cur_armor);
|
|
|
|
for(i = 0; i < NUM_FINGERS; i++)
|
|
rs_read_object_reference(inf, player.t_pack, &cur_ring[i]);
|
|
|
|
for(i = 0; i < NUM_MM; i++)
|
|
rs_read_object_reference(inf, player.t_pack, &cur_misc[i]);
|
|
|
|
rs_read_ints(inf, cur_relic, MAXRELIC);
|
|
|
|
rs_read_object_reference(inf, player.t_pack, &cur_weapon);
|
|
|
|
rs_read_int(inf,&char_type);
|
|
rs_read_int(inf,&foodlev);
|
|
rs_read_int(inf,&ntraps);
|
|
rs_read_int(inf,&trader);
|
|
rs_read_int(inf,&curprice);
|
|
rs_read_int(inf,&seed);
|
|
rs_read_int(inf,&dnum);
|
|
rs_read_int(inf,&max_level);
|
|
rs_read_int(inf,&cur_max);
|
|
rs_read_int(inf,&mpos);
|
|
rs_read_int(inf,&level);
|
|
rs_read_int(inf,&purse);
|
|
rs_read_int(inf,&inpack);
|
|
rs_read_int(inf,&total);
|
|
rs_read_int(inf,&no_food);
|
|
rs_read_int(inf,&foods_this_level);
|
|
rs_read_int(inf,&count);
|
|
rs_read_int(inf,&food_left);
|
|
rs_read_int(inf,&group);
|
|
rs_read_int(inf,&hungry_state);
|
|
rs_read_int(inf,&infest_dam);
|
|
rs_read_int(inf,&lost_str);
|
|
rs_read_int(inf,&lastscore);
|
|
rs_read_int(inf,&hold_count);
|
|
rs_read_int(inf,&trap_tries);
|
|
rs_read_int(inf,&chant_time);
|
|
rs_read_int(inf,&pray_time);
|
|
rs_read_int(inf,&spell_power);
|
|
rs_read_int(inf,&turns);
|
|
rs_read_int(inf,&quest_item);
|
|
rs_read_int(inf,&cols);
|
|
rs_read_int(inf,&lines);
|
|
rs_read_char(inf,&nfloors);
|
|
rs_read(inf,curpurch,LINELEN);
|
|
rs_read_char(inf,&PLAYER);
|
|
rs_read_char(inf,&take);
|
|
rs_read(inf,prbuf,LINELEN*2);
|
|
rs_read(inf,outbuf,BUFSIZ);
|
|
rs_read_char(inf,&runch);
|
|
rs_read_scrolls(inf);
|
|
rs_read_potions(inf);
|
|
rs_read_rings(inf);
|
|
rs_read_sticks(inf);
|
|
rs_read_misc(inf);
|
|
rs_read(inf,whoami,LINELEN);
|
|
rs_read(inf,huh,LINELEN);
|
|
rs_read(inf,file_name,LINELEN);
|
|
rs_read(inf,score_file,LINELEN);
|
|
rs_read(inf,home,LINELEN);
|
|
rs_read_window(inf, cw);
|
|
rs_read_window(inf, hw);
|
|
rs_read_window(inf, mw);
|
|
rs_read_window(inf, msgw);
|
|
rs_read_window(inf, stdscr);
|
|
rs_read_boolean(inf, &pool_teleport);
|
|
rs_read_boolean(inf, &inwhgt);
|
|
rs_read_boolean(inf, &after);
|
|
rs_read_boolean(inf, &waswizard);
|
|
rs_read_boolean(inf, &playing);
|
|
rs_read_boolean(inf, &running);
|
|
rs_read_boolean(inf, &wizard);
|
|
rs_read_boolean(inf, ¬ify);
|
|
rs_read_boolean(inf, &fight_flush);
|
|
rs_read_boolean(inf, &terse);
|
|
rs_read_boolean(inf, &auto_pickup);
|
|
rs_read_boolean(inf, &menu_overlay);
|
|
rs_read_boolean(inf, &door_stop);
|
|
rs_read_boolean(inf, &jump);
|
|
rs_read_boolean(inf, &slow_invent);
|
|
rs_read_boolean(inf, &firstmove);
|
|
rs_read_boolean(inf, &askme);
|
|
rs_read_boolean(inf, &in_shell);
|
|
rs_read_boolean(inf, &daytime);
|
|
rs_read_levtype(inf, &levtype);
|
|
rs_read_magic_items(inf, things, MAXTHINGS);
|
|
rs_read_magic_items(inf, s_magic, MAXSCROLLS);
|
|
rs_read_magic_items(inf, p_magic, MAXPOTIONS);
|
|
rs_read_magic_items(inf, r_magic, MAXRINGS);
|
|
rs_read_magic_items(inf, ws_magic, MAXSTICKS);
|
|
rs_read_magic_items(inf, m_magic, MAXMM);
|
|
rs_read_magic_items(inf, rel_magic, MAXRELIC);
|
|
rs_read_magic_items(inf, foods, MAXFOODS);
|
|
rs_read_monsters(inf, monsters, NUMMONST + 1);
|
|
|
|
rs_read_daemons(inf, d_list, MAXDAEMONS);
|
|
rs_read_daemons(inf, f_list, MAXFUSES);
|
|
rs_read_int(inf, &demoncnt);
|
|
rs_read_int(inf, &fusecnt);
|
|
|
|
rs_read_int(inf, &between);
|
|
|
|
rs_read_int(inf, &chance);
|
|
|
|
return(READSTAT);
|
|
}
|