File locations can be customized via './configure'. 'make install' does not work yet. Options for wizard mode and load checks may not do what is intended. Fun fact: there's an enlightening epigraph in the introduction to the autoconf manual.
199 lines
5 KiB
Makefile
199 lines
5 KiB
Makefile
#
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# Makefile for rogue
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#
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# Advanced Rogue
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# Copyright (C) 1984, 1985, 1986 Michael Morgan, Ken Dalka and AT&T
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# All rights reserved.
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#
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# Based on "Rogue: Exploring the Dungeons of Doom"
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# Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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# All rights reserved.
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#
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# See the file LICENSE.TXT for full copyright and licensing information.
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#
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#
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# Makefile for rogue
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#
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DISTNAME=@PACKAGE_TARNAME@@PACKAGE_VERSION@
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PROGRAM=@PROGRAM@
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SAVEDIR=@SAVEDIR@
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SCOREFILE=@SCOREFILE@
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LOGFILE=@LOGFILE@
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GROUPOWNER=@GROUPOWNER@
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O=o
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HDRS= rogue.h mach_dep.h network.h
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OBJS1 = vers.$(O) actions.$(O) chase.$(O) command.$(O) daemon.$(O) \
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daemons.$(O) eat.$(O) effects.$(O) encumb.$(O) fight.$(O) init.$(O) \
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io.$(O) list.$(O) main.$(O) maze.$(O) mdport.$(O) misc.$(O) \
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monsters.$(O)
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OBJS2 = move.$(O) new_level.$(O) options.$(O) outside.$(O) pack.$(O) \
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passages.$(O) player.$(O) potions.$(O) rings.$(O) rip.$(O) rogue.$(O) \
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rooms.$(O) save.$(O) scrolls.$(O) state.$(O) sticks.$(O) things.$(O) \
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trader.$(O) util.$(O) weapons.$(O) wear.$(O) wizard.$(O) xcrypt.$(O)
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OBJS = $(OBJS1) $(OBJS2)
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CFILES= vers.c actions.c chase.c command.c daemon.c \
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daemons.c eat.c effects.c encumb.c fight.c init.c \
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io.c list.c main.c maze.c mdport.c misc.c monsters.c \
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move.c new_level.c options.c outside.c pack.c \
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passages.c player.c potions.c rings.c rip.c rogue.c \
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rooms.c save.c scrolls.c state.c sticks.c things.c \
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trader.c util.c weapons.c wear.c wizard.c xcrypt.c
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MISC_C=
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DOCSRC= aguide.mm
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DOCS = $(PROGRAM).doc $(PROGRAM).html
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MISC = Makefile $(MISC_C) LICENSE.TXT $(PROGRAM).sln $(PROGRAM).vcproj $(DOCS)\
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$(DOCSRC)
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CC = gcc
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CPPFLAGS =@DEFS@
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ROPTS =
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COPTS = -O3
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CFLAGS= $(COPTS) $(ROPTS)
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LIBS = @LIBS@
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RM = rm -f
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.SUFFIXES: .obj
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.c.obj:
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$(CC) $(CFLAGS) /c $*.c
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$(PROGRAM): $(HDRS) $(OBJS)
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$(CC) $(CFLAGS) $(LDFLAGS) $(OBJS) $(LIBS) -o $@
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clean:
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$(RM) $(OBJS1)
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$(RM) $(OBJS2)
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$(RM) core a.exe a.out a.exe.stackdump $(PROGRAM) $(PROGRAM).exe $(PROGRAM).lck
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$(RM) $(PROGRAM).tar $(PROGRAM).tar.gz $(PROGRAM).zip
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dist.src:
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make clean
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tar cf $(DISTNAME)-src.tar $(CFILES) $(HDRS) $(MISC)
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gzip -f $(DISTNAME)-src.tar
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doc.nroff:
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tbl aguide.mm | nroff -mm | colcrt - > arogue77.doc
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doc.groff:
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groff -P-c -t -mm -Tascii aguide.mm | sed -e 's/.\x08//g' > arogue77.doc
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groff -t -mm -Thtml aguide.mm > arogue77.ht
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dist.irix:
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make clean
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make CC=cc COPTS="-woff 1116 -O3" $(PROGRAM)
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tar cf $(DISTNAME)-irix.tar $(PROGRAM) LICENSE.TXT $(DOCS)
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gzip -f $(DISTNAME)-irix.tar
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dist.aix:
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make clean
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make CC=xlc COPTS="-qmaxmem=16768 -O3 -qstrict" $(PROGRAM)
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tar cf $(DISTNAME)-aix.tar $(PROGRAM) LICENSE.TXT $(DOCS)
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gzip -f $(DISTNAME)-aix.tar
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dist.linux:
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make clean
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make $(PROGRAM)
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tar cf $(DISTNAME)-linux.tar $(PROGRAM) LICENSE.TXT $(DOCS)
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gzip -f $(DISTNAME)-linux.tar
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dist.interix:
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@$(MAKE) clean
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@$(MAKE) COPTS="-ansi" $(PROGRAM)
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tar cf $(DISTNAME)-interix.tar $(PROGRAM) LICENSE.TXT $(DOCS)
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gzip -f $(DISTNAME)-interix.tar
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dist.cygwin:
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@$(MAKE) --no-print-directory clean
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@$(MAKE) --no-print-directory $(PROGRAM)
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tar cf $(DISTNAME)-cygwin.tar $(PROGRAM).exe LICENSE.TXT $(DOCS)
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gzip -f $(DISTNAME)-cygwin.tar
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#
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# Use MINGW32-MAKE to build this target
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#
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dist.mingw32:
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@$(MAKE) --no-print-directory RM="cmd /c del" clean
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@$(MAKE) --no-print-directory LIBS="-lpdcurses" $(PROGRAM)
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cmd /c del $(DISTNAME)-mingw32.zip
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zip $(DISTNAME)-mingw32.zip $(PROGRAM).exe LICENSE.TXT $(DOCS)
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dist.msys:
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@$(MAKE) --no-print-directory clean
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@$(MAKE) --no-print-directory LIBS="-lcurses" $(PROGRAM)
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tar cf $(DISTNAME)-msys.tar $(PROGRAM).exe LICENSE.TXT $(DOCS)
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gzip -f $(DISTNAME)-msys.tar
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dist.djgpp:
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@$(MAKE) --no-print-directory clean
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@$(MAKE) --no-print-directory LDFLAGS="-L$(DJDIR)/LIB" \
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LIBS="-lpdcurses" $(PROGRAM)
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rm -f $(DISTNAME)-djgpp.zip
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zip $(DISTNAME)-djgpp.zip $(PROGRAM).exe LICENSE.TXT $(DOCS)
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#
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# Use NMAKE to build this targer
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#
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dist.win32:
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@$(MAKE) /NOLOGO O="obj" RM="-del" clean
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@$(MAKE) /NOLOGO O="obj" CC="CL" \
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LIBS="..\pdcurses\pdcurses.lib shfolder.lib user32.lib Advapi32.lib" \
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COPTS="-nologo -I..\pdcurses \
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-Ox -wd4033 -wd4716" $(PROGRAM)
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-del $(DISTNAME)-win32.zip
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zip $(DISTNAME)-win32.zip $(PROGRAM).exe LICENSE.TXT $(DOCS)
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actions.o: rogue.h
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chase.o: rogue.h
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command.o: rogue.h
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command.o: mach_dep.h
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daemon.o: rogue.h
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daemons.o: rogue.h
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eat.o: rogue.h
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edit.o: mach_dep.h
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edit.o: rogue.h
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effects.o: rogue.h
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encumb.o: rogue.h
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fight.o: rogue.h
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init.o: rogue.h
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init.o: mach_dep.h
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io.o: rogue.h
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list.o: rogue.h
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main.o: mach_dep.h
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main.o: network.h
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main.o: rogue.h
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maze.o: rogue.h
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misc.o: rogue.h
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monsters.o: rogue.h
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move.o: rogue.h
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new_level.o: rogue.h
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options.o: rogue.h
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outside.o: rogue.h
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pack.o: rogue.h
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passages.o: rogue.h
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player.o: rogue.h
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potions.o: rogue.h
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rings.o: rogue.h
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rip.o: mach_dep.h
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rip.o: network.h
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rip.o: rogue.h
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rogue.o: rogue.h
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rooms.o: rogue.h
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save.o: rogue.h
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save.o: mach_dep.h
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scrolls.o: rogue.h
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sticks.o: rogue.h
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things.o: rogue.h
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trader.o: rogue.h
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util.o: rogue.h
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weapons.o: rogue.h
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wear.o: rogue.h
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wizard.o: rogue.h
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