Begin adding arogue5 support to the recorder script.

rlgalldb.py's arogue5 object is a nonfunctional stub, but at least it
doesn't crash and the other games still work.
This commit is contained in:
John "Elwin" Edwards 2012-09-16 20:44:22 -07:00
parent d29446fded
commit 34585136ed

View file

@ -143,34 +143,9 @@ def printTable(entries, fields, of):
of.write(tblend)
return
def readentries(entfile, entlist):
"Reads a list of entries from a file object"
while True:
nextentry = entfile.readline()
if not nextentry:
break
if nextentry[-1] != '\n': # The line is incomplete
break
entlist.append(nextentry.split(None, 4))
return
class Game:
pass
class RogueGame(Game):
def __init__(self, name, uname, suffix):
self.name = name
self.uname = uname
self.scores = logdir + uname + ".log"
self.logspec = ["endt", "score", "name", "xl", "fate"]
self.sqltypes = {"endt": "timestamptz", "score": "int",
"name": "varchar(20)", "xl": "int", "fate": "text",
"ttyrecs": "text ARRAY", "startt": "timestamptz"}
self.logdelim = " "
# Class variables, used by some methods
fields = ["name", "score", "xl", "fate", "endt"]
rankfields = ["rank", "score", "name", "xl", "fate", "endt"]
pfields = ["score", "xl", "fate", "endt"]
def __init__(self, name, uname):
pass
def logtoDict(self, entry):
"Processes a log entry string, returning a dict."
ndict = {"game": self}
@ -178,6 +153,8 @@ class RogueGame(Game):
for item, value in zip(self.logspec, entrylist):
if self.sqltypes[item] == "int":
ndict[item] = int(value)
if self.sqltypes[item] == "bool":
ndict[item] = bool(int(value))
elif self.sqltypes[item] == "timestamptz":
ndict[item] = datetime.fromtimestamp(int(value), utc)
else:
@ -194,6 +171,49 @@ class RogueGame(Game):
break
entlist.append(self.logtoDict(nextentry))
return
# TODO how does this work with postprocess?
def loadnew(self):
conn = getconn()
if conn == None:
return []
cur = conn.cursor()
# Get the previous offset
cur.execute(offselstr, [self.uname])
offset = cur.fetchone()[0]
newlist = []
try:
scr = open(self.scores)
scr.seek(offset)
self.getEntryDicts(scr, newlist)
except IOError:
noffset = offset # Can't read anything, assume no new games
else:
noffset = scr.tell()
scr.close()
cur.execute(newoffstr, [noffset, self.uname])
# The new players must already be added to the players table.
updatenames = set([ e["name"] for e in newlist ])
self.postprocess(newlist)
self.putIntoDB(newlist, conn)
cur.close()
conn.close()
return updatenames
# End Game class definition
class RogueGame(Game):
def __init__(self, name, uname, suffix):
self.name = name
self.uname = uname
self.scores = logdir + uname + ".log"
self.logspec = ["endt", "score", "name", "xl", "fate"]
self.sqltypes = {"endt": "timestamptz", "score": "int",
"name": "varchar(20)", "xl": "int", "fate": "text",
"ttyrecs": "text ARRAY", "startt": "timestamptz"}
self.logdelim = " "
# Class variables, used by some methods
fields = ["name", "score", "xl", "fate", "endt"]
rankfields = ["rank", "score", "name", "xl", "fate", "endt"]
pfields = ["score", "xl", "fate", "endt"]
def getRecent(self, n=20):
"Gets the n most recent games out of the database, returning a list \
of dicts."
@ -325,40 +345,45 @@ class RogueGame(Game):
itsEntries[i]["ttyrecs"] = recs
cur.close()
conn.close()
def loadnew(self):
conn = getconn()
if conn == None:
return []
cur = conn.cursor()
# Get the previous offset
cur.execute(offselstr, [self.uname])
offset = cur.fetchone()[0]
newlist = []
try:
scr = open(self.scores)
scr.seek(offset)
self.getEntryDicts(scr, newlist)
except IOError:
noffset = offset # Can't read anything, assume no new games
else:
noffset = scr.tell()
scr.close()
cur.execute(newoffstr, [noffset, self.uname])
# The new players must already be added to the players table.
updatenames = set([ e["name"] for e in newlist ])
self.postprocess(newlist)
self.putIntoDB(newlist, conn)
cur.close()
conn.close()
return updatenames
# End RogueGame class definition
class ARogueGame(Game):
def __init__(self, name, uname, suffix):
self.name = name
self.uname = uname
self.scores = logdir + uname + ".log"
self.logspec = ["endt", "score", "name", "xl", "class", "depth",
"maxdepth", "quest", "hadquest", "fate"]
self.sqltypes = {"endt": "timestamptz", "score": "int",
"name": "varchar(20)", "xl": "int", "class": "text", "depth": "int",
"maxdepth": "int", "quest": "int", "hadquest": "bool",
"fate": "text", "ttyrecs": "text ARRAY", "startt": "timestamptz"}
self.logdelim = " "
# Class variables
fields = ["name", "score", "class", "xl", "fate", "endt"]
rankfields = ["rank", "score", "name", "class", "xl", "fate", "endt"]
pfields = ["score", "class", "xl", "fate", "endt"]
def postprocess(self, gamelist):
"Not Implemented"
return
def putIntoDB(self, dictlist, conn):
"Not Implemented"
conn.commit()
return
def getHigh(self, n=10, offset=0):
return []
def getRecent(self, n=20):
return []
def getPlayer(self, player):
return []
rogue3 = RogueGame("Rogue V3", "rogue3", "r3")
rogue4 = RogueGame("Rogue V4", "rogue4", "r4")
rogue5 = RogueGame("Rogue V5", "rogue5", "r5")
srogue = RogueGame("Super-Rogue", "srogue", "sr")
arogue5 = ARogueGame("Advanced Rogue 5", "arogue5", "ar5")
gamelist = [rogue3, rogue4, rogue5, srogue]
gamelist = [rogue3, rogue4, rogue5, srogue, arogue5]
def playerpage(pname):
"Generate a player's HTML page"