RLGWebD: overhaul the list of current games.

The /status WebSocket now only sends a complete list when opened.  At
40-second intervals, it sends a list of games that have been updated in
the last minute.  The client now uses this to keep its own list.
This commit is contained in:
John "Elwin" Edwards 2015-01-04 16:55:57 -05:00
parent 7e294b2136
commit 2064d2a9e6
2 changed files with 81 additions and 13 deletions

View file

@ -40,6 +40,10 @@ var statInterval = null;
var statDelta = 8000;
/* A WebSocket to listen for status events. */
var statsock = null;
/* List of currently active games. */
var currentList = [];
/* Last time the list was updated. */
var currentTS = null;
function writeData(hexstr) {
var codenum;
@ -315,7 +319,6 @@ function formlogin(ev) {
return;
}
/* FIXME game list API has changed */
function tableCurrent(gamelist) {
var gamediv = document.getElementById("gametable");
while (gamediv.children.length > 2)
@ -383,11 +386,54 @@ function wsCurrent() {
return;
}
if (msg.t == "t") {
tableCurrent(msg.g);
currentList = msg.g;
currentTS = new Date();
tableCurrent(currentList);
}
else if ((msg.t == "b" || msg.t == "e") &&
msg.p == sessionStorage.getItem("lname")) {
getchoices();
else if (msg.t == "p") {
var now = new Date();
var idletimes = {};
for (var i = 0; i < msg.g.length; i++) {
var tag = msg.g[i].g + "/" + msg.g[i].p;
idletimes[tag] = msg.g[i].i;
}
for (var i = 0; i < currentList.length; i++) {
var tag = currentList[i].g + "/" + currentList[i].p;
if (tag in idletimes) {
currentList[i].i = idletimes[tag];
}
else {
currentList[i].i += now - currentTS;
}
}
currentTS = now;
tableCurrent(currentList);
}
else if (msg.t == "b") {
var justbegun = {};
justbegun.g = msg.g;
justbegun.p = msg.p;
justbegun.i = 0;
currentList.push(justbegun);
tableCurrent(currentList);
if (msg.p == sessionStorage.getItem("lname")) {
getchoices();
}
}
else if (msg.t == "e") {
var i = 0;
while (i < currentList.length) {
if (currentList[i].g == msg.g && currentList[i].p == msg.p)
break;
i++;
}
if (i < currentList.length) {
currentList.splice(i, 1);
}
tableCurrent(currentList);
if (msg.p == sessionStorage.getItem("lname")) {
getchoices();
}
}
};
statsock.onclose = function (ev) {