rlgterm.js: remove unnecessary debugging messages.

This commit is contained in:
John "Elwin" Edwards 2012-07-11 15:45:22 -07:00
parent 3dc15a18e7
commit 73bf867839

View file

@ -261,7 +261,6 @@ function postResponseHandler() {
} }
function errHandler() { function errHandler() {
//debug(1, "Server unavailable?");
message("Unable to connect to the server.", "warn"); message("Unable to connect to the server.", "warn");
} }
@ -444,12 +443,10 @@ function formlogin(ev) {
/* Success */ /* Success */
session.lcred = reply.k; session.lcred = reply.k;
session.lname = reply.u; session.lname = reply.u;
debug(0, "Logged in as " + reply.u + " with id " + reply.k);
message("You are now logged in as " + reply.u + "."); message("You are now logged in as " + reply.u + ".");
setmode("choose"); setmode("choose");
} }
else if (reply.t == 'E') { else if (reply.t == 'E') {
debug(0, "Could not log in: " + reply.s);
var failmsg = "Logging in failed. "; var failmsg = "Logging in failed. ";
if (reply.c == 2) if (reply.c == 2)
failmsg += reply.s.match(/Invalid data: (.*)/)[1]; failmsg += reply.s.match(/Invalid data: (.*)/)[1];
@ -628,13 +625,11 @@ function startgame(game) {
session.id = reply.id; session.id = reply.id;
session.playing = true; session.playing = true;
termemu.resize(reply.h, reply.w); termemu.resize(reply.h, reply.w);
debug(1, "Playing with id " + session.id);
message("You are now playing " + game.name + "."); message("You are now playing " + game.name + ".");
setmode("play"); setmode("play");
getData(); getData();
} }
else if (reply.t == 'E') { else if (reply.t == 'E') {
debug(1, "Could not start game: " + reply.s);
if (reply.c == 1) { if (reply.c == 1) {
logout(); logout();
message("The server forgot about you, please log in again.", "warn"); message("The server forgot about you, please log in again.", "warn");
@ -674,7 +669,6 @@ function startwatching(gamenumber) {
termemu.resize(reply.h, reply.w); termemu.resize(reply.h, reply.w);
termemu.reset(); termemu.reset();
termemu.toAltBuf(); termemu.toAltBuf();
debug(1, "Watching with id " + session.id);
var pname = reply.p; var pname = reply.p;
var gname = games[reply.g].name; var gname = games[reply.g].name;
message("You are now watching " + pname + " play " + gname + "."); message("You are now watching " + pname + " play " + gname + ".");
@ -682,7 +676,6 @@ function startwatching(gamenumber) {
getData(); getData();
} }
else if (reply.t == 'E') { else if (reply.t == 'E') {
debug(1, "Could not watch game " + gamenumber + ": " + reply.s);
message("The game could not be watched: " + reply.s, "warn"); message("The game could not be watched: " + reply.s, "warn");
getcurrent(); getcurrent();
} }
@ -715,16 +708,13 @@ function formreg(ev) {
var reply = JSON.parse(req.responseText); var reply = JSON.parse(req.responseText);
if (reply.t == 'r') { if (reply.t == 'r') {
/* Success */ /* Success */
debug(1, "Registered account: " + reply.u);
message("Welcome " + reply.u + ", you are now registered."); message("Welcome " + reply.u + ", you are now registered.");
session.lcred = reply.k; session.lcred = reply.k;
session.lname = reply.u; session.lname = reply.u;
debug(1, "Logged in as " + session.lname + " with id " + session.lcred);
message("You are now logged in as " + reply.u + "."); message("You are now logged in as " + reply.u + ".");
setmode("choose"); setmode("choose");
} }
else if (reply.t == 'E') { else if (reply.t == 'E') {
debug(1, "Could not register: " + reply.s);
var failmsg = "Registration failed."; var failmsg = "Registration failed.";
if (reply.c == 2) { if (reply.c == 2) {
var errdesc = reply.s.match(/Invalid data: (.*)/)[1]; var errdesc = reply.s.match(/Invalid data: (.*)/)[1];