Update the documentation.
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<h1>RLG-Web β5 Help and Information</h1>
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<h1>RLG-Web β5 Help and Information</h1>
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<p>This page explains <a href="/">RLG-Web</a> and how to use it. Since the project is still under rapid development, details may change.</p>
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<p>This page explains <a href="/">RLG-Web</a> and how to use it. Since the project is still under rapid development, details may change.</p>
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<h2>Browser Compatibility</h2>
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<h2>Browser Compatibility</h2>
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<p>RLG-Web has been tested using Firefox and Chrome; there should be no problems with recent versions of these two browsers. Safari and Opera ought to
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<p>RLG-Web has been tested using Firefox and Chrome; there should be no problems with recent versions of these two browsers. Safari 6 works, but
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work, though they haven't been tested yet. Internet Explorer 9 is compatible, but older versions might not be.</p>
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older versions may not. Opera ought to work, though it hasn't been tested yet. Internet Explorer 9 is compatible, but older versions might not be.</p>
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<h2>WebSockets</h2>
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<h2>WebSockets</h2>
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<p>If your browser supports it, RLG-Web will connect using WebSockets. This lets the server send data to your browser as soon as Rogue generates it,
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<p>If your browser supports it, RLG-Web will connect using WebSockets. This lets the server send data to your browser as soon as Rogue generates it,
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instead of waiting for the browser to ask for it. This reduces latency.</p>
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instead of waiting for the browser to ask for it. This reduces the lag time.</p>
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<p>The site will still work if your browser doesn't support this feature, but it will probably be annoyingly slow.</p>
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<p>The site will still work if your browser doesn't support this feature, but it will probably be annoyingly slow.</p>
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<h2>Starting Games</h2>
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<h2>Starting Games</h2>
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<p>If you have already registered an account, you can log in. If not, create one with the "New name" button. Once logged in, RLG-Web will list your
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<p>If you have already registered an account, you can log in. If not, create one with the "New name" button. Once logged in, RLG-Web will list your
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@ -39,9 +39,9 @@ will be saved after staying idle for an hour, or you can force it to save when y
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<h2>Accounts and Passwords</h2>
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<h2>Accounts and Passwords</h2>
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<p>rlgallery.org doesn't use https yet, so you should not assume your password is safe. Don't use the same one you use on your bank's website, etc.</p>
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<p>rlgallery.org doesn't use https yet, so you should not assume your password is safe. Don't use the same one you use on your bank's website, etc.</p>
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<p>You don't have to supply a valid e-mail address. It will only be used if you ask to have your password reset.</p>
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<p>You don't have to supply a valid e-mail address. It will only be used if you ask to have your password reset.</p>
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<p>You can change your e-mail or password on the <a href="/options.html">options page</a>.</p>
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<h2>Missing Features</h2>
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<h2>Missing Features</h2>
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<p>You can't watch games that are being played in dgamelaunch yet. The opposite situation works: you can use dgamelaunch to watch games being played
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<p>You can't watch games that are being played in dgamelaunch yet. The opposite situation works: you can use dgamelaunch to watch games being played
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in RLG-Web.</p>
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in RLG-Web.</p>
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<p>You can't change your password or e-mail address yet. You will have to log in via ssh to do this, for now.</p>
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</body>
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</body>
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</html>
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</html>
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