rlgwebd.js: set the width and height on Player objects.
Fixes the client not being informed of the pty size.
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02b76e1faf
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1 changed files with 5 additions and 2 deletions
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@ -112,7 +112,7 @@ function TermSession(game, lkey, dims, handlers) {
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childenv["PTYHELPER"] = String(this.h) + "x" + String(this.w);
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args = [this.game.path, "-n", this.pname];
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this.child = child_process.spawn("/bin/ptyhelper", args, {"env": childenv});
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this.emit('open', true);
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this.emit('open', true, this.sessid);
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/* Set up the lockfile and ttyrec */
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var ts = timestamp();
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var progressdir = "/dgldir/inprogress-" + this.game.uname;
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@ -311,9 +311,12 @@ function Player(gamename, lkey, dims, callback) {
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if (this.alive)
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this.session.close();
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};
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function openH(success) {
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function openH(success, id) {
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if (success) {
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ss.alive = true;
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ss.session = sessions[id];
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ss.h = sessions[id].h;
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ss.w = sessions[id].w;
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}
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callback(ss, success);
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}
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