rlgwebd.js: set the width and height on Player objects.

Fixes the client not being informed of the pty size.
This commit is contained in:
John "Elwin" Edwards 2012-07-08 08:40:08 -07:00
parent 02b76e1faf
commit d0ea0471c0

View file

@ -112,7 +112,7 @@ function TermSession(game, lkey, dims, handlers) {
childenv["PTYHELPER"] = String(this.h) + "x" + String(this.w);
args = [this.game.path, "-n", this.pname];
this.child = child_process.spawn("/bin/ptyhelper", args, {"env": childenv});
this.emit('open', true);
this.emit('open', true, this.sessid);
/* Set up the lockfile and ttyrec */
var ts = timestamp();
var progressdir = "/dgldir/inprogress-" + this.game.uname;
@ -311,9 +311,12 @@ function Player(gamename, lkey, dims, callback) {
if (this.alive)
this.session.close();
};
function openH(success) {
function openH(success, id) {
if (success) {
ss.alive = true;
ss.session = sessions[id];
ss.h = sessions[id].h;
ss.w = sessions[id].w;
}
callback(ss, success);
}