Update documentation and bump the version number.

This commit is contained in:
John "Elwin" Edwards 2015-01-11 07:39:59 -05:00
parent 60b83c4944
commit e988e849a4
2 changed files with 10 additions and 14 deletions

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@ -1,19 +1,18 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>
<title>RLG-Web β6 Information</title>
<title>RLG-Web β7 Information</title>
<link rel="stylesheet" type="text/css" href="style-rlg.css">
</head>
<body>
<h1>RLG-Web β6 Help and Information</h1>
<h1>RLG-Web β7 Help and Information</h1>
<p>This page explains <a href="/">RLG-Web</a> and how to use it. Since the project is still under rapid development, details may change.</p>
<h2>Browser Compatibility</h2>
<p>RLG-Web has been tested using Firefox and Chrome; there should be no problems with recent versions of these two browsers. Safari 6 works, but
older versions may not. Opera ought to work, though it hasn't been tested yet. Internet Explorer 9 is compatible, but older versions might not be.</p>
<h2>WebSockets</h2>
<p>If your browser supports it, RLG-Web will connect using WebSockets. This lets the server send data to your browser as soon as Rogue generates it,
instead of waiting for the browser to ask for it. This reduces the lag time.</p>
<p>The site will still work if your browser doesn't support this feature, but it will probably be annoyingly slow.</p>
<p>RLG-Web uses WebSockets, which means the server can send data to your browser as soon as Rogue generates it, instead of waiting for the browser
to ask for it. This reduces the lag time.</p>
<p>WebSockets are supported in most recent browsers. RLG-Web has been tested using Firefox and Chrome; there should be no problems with them.
Safari 6 or newer and Internet Explorer 10 or newer are compatible. Opera ought to work, though it hasn't been tested yet.</p>
<p>You may encounter problems on mobile devices.</p>
<h2>Starting Games</h2>
<p>If you have already registered an account, you can log in. If not, create one with the "New name" button. Once logged in, RLG-Web will list your
saved games and let you resume them or start new ones.</p>
@ -31,11 +30,8 @@ your game, and a 'Q' will quit.</p>
<p>This is the most reliable way of exploring.</p>
<p>You can also move with arrow keys, or with the number pad, if your browser recognizes those keys. If it doesn't, the simulated keyboard can imitate
them.</p>
<p>Note: Super-Rogue does not work with the arrow keys or the number pad yet.</p>
<h2>Saving Games</h2>
<p>If you accidentally close your browser, don't worry. If your browser supports WebSockets, RLG-Web will save your game automatically. If not, it
will be saved after staying idle for an hour, or you can force it to save when you return.</p>
<p>Your strength 18 character with the two-handed sword on level 22 is safe from bugs and network problems. But the dragons are sure to get him.</p>
<p>If you accidentally close your browser, don't worry. Your game will be saved automatically. Your strength 18 character with the two-handed sword on level 22 is safe from bugs and network problems. But the dragons are sure to get him.</p>
<h2>Accounts and Passwords</h2>
<p>rlgallery.org doesn't use https yet, so you should not assume your password is safe. Don't use the same one you use on your bank's website, etc.</p>
<p>You don't have to supply a valid e-mail address. It will only be used if you ask to have your password reset.</p>

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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>
<title>RLG-Web β6</title>
<title>RLG-Web β7</title>
<script type="text/javascript" src="termemu.js"></script>
<script type="text/javascript" src="termemu-keys.js"></script>
<script type="text/javascript" src="rlgterm.js"></script>
@ -9,7 +9,7 @@
<link rel="stylesheet" type="text/css" href="style-rlg.css">
</head>
<body onload="setup()" onkeydown="sendkey(event)">
<h1>RLG-Web β6</h1>
<h1>RLG-Web β7</h1>
<div id ="top">
<img src="/bell.svg" alt="bell" id="bell">
</div>