RLG-Web: Complete the WebSocket watcher.
Watching via WebSockets now takes into account terminal size, player name, etc.
This commit is contained in:
parent
aee00a29d5
commit
f4c4f5e0f1
2 changed files with 13 additions and 2 deletions
11
rlgterm.js
11
rlgterm.js
|
|
@ -704,12 +704,19 @@ function wsWatch(gamenumber) {
|
|||
ws.onopen = function (event) {
|
||||
session.id = true;
|
||||
session.sock = ws;
|
||||
message("You are now watching game #" + gamenumber + ".");
|
||||
setmode("watch");
|
||||
};
|
||||
ws.onmessage = function (event) {
|
||||
var msgObject = JSON.parse(event.data);
|
||||
if (msgObject.t == 'd') {
|
||||
if (msgObject.t == 'w') {
|
||||
termemu.resize(msgObject.h, msgObject.w);
|
||||
termemu.reset();
|
||||
termemu.toAltBuf();
|
||||
var pname = msgObject.p;
|
||||
var gname = games[msgObject.g].name;
|
||||
message("You are now watching " + pname + " play " + gname + ".");
|
||||
}
|
||||
else if (msgObject.t == 'd') {
|
||||
writeData(msgObject.d);
|
||||
}
|
||||
};
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue