John "Elwin" Edwards
74ee771a72
RLG-Web client: visual improvements.
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Switch some buttons to span.ibutton style.
2012-06-09 21:42:24 -07:00
John "Elwin" Edwards
aba0a4b7da
rlgterm.js: make the options table functional.
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Enable launching games from the options table, and replace the old
select dialog.
2012-06-09 17:00:25 -07:00
John "Elwin" Edwards
d3abfbcea9
RLG-Web: put the game options into a table.
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Create a nice table of options when the player logs in.
2012-06-09 15:22:56 -07:00
John "Elwin" Edwards
012c86faa8
RLG-Web: separate logging in and starting a game.
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The user now logs in with a username and password, receiving a token
which is then used for any actions requiring authentication. Starting
a game is one such action. Games use a different set of id keys.
This allows users to supply their passwords once and then play any
number of successive games. Also, newly registered users do not need
to supply their passwords again.
2012-06-07 15:43:06 -07:00
John "Elwin" Edwards
44ccfd87a3
RLG-Web: indicate alpha status.
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Add some alpha glyphs to index-rlg.html.
2012-06-05 14:55:33 -07:00
John "Elwin" Edwards
018adf9acf
RLG-Web client: some cleanup
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Separate RLG-specific CSS into its own file, fix some typos.
2012-05-23 07:46:08 -07:00
John "Elwin" Edwards
e36f058daf
RLG-Web: add user registration
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Update the server and client sides of RLG-Web to make use of the new
registration feature of sqlickrypt.
2012-05-22 20:54:33 -07:00
John "Elwin" Edwards
5b0be4c820
Call the dgl replacement rlgwebd instead of webttyd.
2012-05-07 16:08:59 -07:00
John "Elwin" Edwards
f40a08f3ef
Put common key tables into a common file.
2012-05-07 13:08:24 -07:00
John "Elwin" Edwards
8dec6dff87
Put this project under version control, finally.
2012-05-06 08:45:40 -07:00