John "Elwin" Edwards
8599ec081d
rlgwebd.js: add timestamps to log messages.
...
Wrap console.log() with the tslog() function, which prepends timestamps.
Clean up some of the messages as well.
2012-06-04 10:19:36 -07:00
John "Elwin" Edwards
53d5e7dd0d
Implement message order correction on the server side.
...
rlgwebd can now correct for the client's messages arriving in the wrong
order, in theory. I haven't found a good way of testing it yet.
2012-05-24 11:36:57 -07:00
John "Elwin" Edwards
c1856a6184
Fix some typos.
...
Some code copied and pasted without updating the variable names was
causing crashes.
2012-05-23 14:28:47 -07:00
John "Elwin" Edwards
2d86b63c98
RLG-Web: set up user directories on registration
...
Have RLG-Web create various user directories when a new user registers,
as dgamelaunch does. Also add some debugging messages if registration
fails.
2012-05-22 21:44:38 -07:00
John "Elwin" Edwards
e36f058daf
RLG-Web: add user registration
...
Update the server and client sides of RLG-Web to make use of the new
registration feature of sqlickrypt.
2012-05-22 20:54:33 -07:00
John "Elwin" Edwards
e7bcd4be4a
rlgwebd: switch to dgamelaunch's SQLite database.
...
The quickrypt utility is replaced with sqlickrypt, which takes a username
and password pair and checks them against the SQLite password database
used by dgamelaunch. This will be more extensible to using rlgwebd to
register, change passwords, etc.
2012-05-20 15:52:07 -07:00
John "Elwin" Edwards
94f8630eb4
RLGWeb: switch to JSON protocol.
...
Port the JSON communication from WebTTY to RLGWeb. Fixing out-of-order
messages is still not implemented on the server side. Terminal size is
still hard-coded. Unused code is still lying around.
2012-05-17 09:32:19 -07:00
John "Elwin" Edwards
5b0be4c820
Call the dgl replacement rlgwebd instead of webttyd.
2012-05-07 16:08:59 -07:00