RLGWebD
WebSocket sessions should not be taken over, and polling sessions are not yet convertible to WebSockets. Eventually the current method of taking over via Player#reset() should be replaced with autosaving the game, which will always work. |
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| about.html | ||
| bell.svg | ||
| index-rlg.html | ||
| index-sh.html | ||
| ptyhelper.c | ||
| rlgterm.js | ||
| rlgwebd.js | ||
| shterm.js | ||
| sqlickrypt.c | ||
| style-rlg.css | ||
| termemu-keys.js | ||
| termemu.js | ||
| tty.css | ||
| webtty.js | ||