RLGWebD
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John "Elwin" Edwards a0be18657b Replace taking over games with forced saves.
Instead of reusing the id, just SIGHUP the game process.  This works
whether it is using polling, WebSockets, or dgamelaunch.
2012-07-15 22:33:44 -07:00
about.html Add an information page. 2012-07-08 08:07:09 -07:00
bell.svg Put this project under version control, finally. 2012-05-06 08:45:40 -07:00
index-rlg.html Designate as beta4. 2012-07-12 07:57:50 -07:00
index-sh.html Improvements to the keyboard. 2012-06-23 17:11:51 -07:00
ptyhelper.c Add a few comments. 2012-05-06 09:04:14 -07:00
rlgterm.js Replace taking over games with forced saves. 2012-07-15 22:33:44 -07:00
rlgwebd.js Replace taking over games with forced saves. 2012-07-15 22:33:44 -07:00
shterm.js Improvements to the keyboard. 2012-06-23 17:11:51 -07:00
sqlickrypt.c sqlickrypt.c: finish switching to parametrized queries. 2012-06-03 18:26:11 -07:00
style-rlg.css RLG-Web client: improvements to UI messages. 2012-07-11 11:10:50 -07:00
termemu-keys.js Try to get some compatibility for keys. 2012-06-21 09:43:52 -07:00
termemu.js RLG-Web client: replace setTitle() with message(). 2012-07-10 18:39:36 -07:00
tty.css Improvements to the keyboard. 2012-06-23 17:11:51 -07:00
webtty.js WebTTY: use the pty.js module. 2012-07-08 21:20:56 -07:00