annotate rogue3/machdep.h @ 24:4967c46f1320

rogue4: make sure score list appears when exiting
author edwarj4
date Tue, 24 Nov 2009 13:02:34 +0000
parents bbf072f8bafa
children da77eb183951
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527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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1 /*
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2 * machine dependicies
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3 *
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4 * %G% (Berkeley) %W%
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5 *
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6 * Rogue: Exploring the Dungeons of Doom
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7 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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8 * All rights reserved.
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9 *
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10 * See the file LICENSE.TXT for full copyright and licensing information.
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11 */
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12
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13 /*
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14 * Variables for checking to make sure the system isn't too loaded
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15 * for people to play
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16 */
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17
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18 #define AUTHORUID 0
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19 #define MAXUSERS 25 /* max number of users for this game */
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20 #define MAXLOAD 40 /* 10 * max 15 minute load average */
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21 #define CHECKTIME 15 /* number of minutes between load checks */
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bbf072f8bafa rogue3: move file locations from Makefile to machdep.h
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bbf072f8bafa rogue3: move file locations from Makefile to machdep.h
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23 /* Locations of various files. Comment out to disable. */
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24 /* The list of top ten scores. */
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25 #define SCOREFILE "/usr/local/games/roguelike/rogue3.scr"
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26 /* A text file with a record of every game. */
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27 #define LOGFILE "/usr/local/games/roguelike/rogue3.log"
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28 /* A standard location for saved games. */
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29 #define SAVEDIR "/usr/local/games/roguelike/rogue3save/"