Mercurial > hg > early-roguelike
annotate arogue7/rogue.h @ 248:182e26224f92 rel2016.06
README.txt: additions and clarifications.
author | John "Elwin" Edwards |
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date | Sun, 29 May 2016 17:05:38 -0400 |
parents | e1cd27c5464f |
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1 /* |
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2 * rogue.h - Rogue definitions and variable declarations |
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3 * |
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4 * Advanced Rogue |
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5 * Copyright (C) 1984, 1985, 1986 Michael Morgan, Ken Dalka and AT&T |
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6 * All rights reserved. |
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7 * |
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8 * Based on "Rogue: Exploring the Dungeons of Doom" |
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9 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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10 * All rights reserved. |
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11 * |
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12 * See the file LICENSE.TXT for full copyright and licensing information. |
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13 */ |
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14 |
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15 /* |
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16 * Rogue definitions and variable declarations |
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17 * |
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18 */ |
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19 |
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20 #define reg register |
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21 #undef lines /* AIX's term.h defines this, causing a conflict */ |
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22 #ifdef BSD |
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23 #undef tolower(c) |
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24 #define _tolower(c) ((c)-'A'+'a') |
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25 extern char tolower(); |
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26 #undef toupper(c) |
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27 #define _toupper(c) ((c)-'a'+'A') |
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28 extern char toupper(); |
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29 #define strchr index |
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30 |
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31 #define exfork vfork /* Better way to do a fork followed by an exec */ |
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32 #else |
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33 #define exfork fork /* Standard fork with no paging available */ |
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34 #endif |
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35 |
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36 #ifdef HAVE_CONFIG_H |
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37 #include "config.h" |
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38 #endif |
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39 |
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40 /* |
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41 * Maximum number of different things |
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42 */ |
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43 #define MAXDAEMONS 10 |
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44 #define MAXFUSES 20 |
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45 #define MAXROOMS 9 |
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46 #define MAXTHINGS 9 |
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47 #define MAXOBJ 9 |
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48 #define MAXSTATS 72 /* max total of all stats at startup */ |
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49 #define MAXPACK 23 |
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50 #define MAXDOUBLE 14 /* Maximum number of times exppts is doubled */ |
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51 #define MAXCONTENTS 10 |
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52 #define MAXENCHANT 10 /* max number of enchantments on an item */ |
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53 #define MAXTREAS 15 /* number monsters/treasure in treasure room */ |
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54 #define MAXTRAPS 25 |
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55 #define MAXTRPTRY 8 /* attempts/level allowed for setting traps */ |
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56 #define MAXDOORS 4 /* Maximum doors to a room */ |
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57 #define MAXCHANTS 16 /* Maximum number of chants for a druid */ |
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58 #define MAXPRAYERS 18 /* Maximum number of prayers for cleric */ |
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59 #define MAXSPELLS 20 /* Maximum number of spells (for magician) */ |
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60 #define MAXQUILL 13 /* scrolls the Quill of Nagrom can write */ |
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61 #define QUILLCHARGES 160 /* max num of charges in the Quill of Nagrom */ |
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62 #define NUMMONST 125 /* Current number of monsters */ |
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63 #define NUM_CNAMES 17 /* number of names per character level */ |
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64 #define NUMUNIQUE 27 /* number of UNIQUE creatures */ |
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65 #define NLEVMONS 3 /* Number of new monsters per level */ |
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66 #define NUMSCORE 10 /* number of entries in score file */ |
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67 #define HARDER 35 /* at this level start making things harder */ |
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68 #define LINELEN 256 /* characters in a buffer */ |
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69 #define JUG_EMPTY -1 /* signifys that the alchemy jug is empty */ |
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70 #define MAXPURCH (pstats.s_charisma/3) /* # of purchases at post */ |
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71 |
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72 /* Movement penalties */ |
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73 #define BACKPENALTY 3 |
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74 #define SHOTPENALTY 2 /* In line of sight of missile */ |
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75 #define DOORPENALTY 1 /* Moving out of current room */ |
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76 |
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77 /* |
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78 * these defines are used in calls to get_item() to signify what |
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79 * it is we want |
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80 */ |
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81 #define ALL -1 |
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82 #define WEARABLE -2 |
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83 #define CALLABLE -3 |
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84 #define WIELDABLE -4 |
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85 #define USEABLE -5 |
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86 #define IDENTABLE -6 |
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87 #define REMOVABLE -7 |
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88 #define PROTECTABLE -8 |
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89 #define ZAPPABLE -9 |
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90 #define READABLE -10 |
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91 #define QUAFFABLE -11 |