diff xrogue/fight.c @ 304:e52a8a7ad4c5

Fix many compiler warnings. There should only be two changes in behavior: arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly applied to characters who are not monks instead of monks who are not empty-handed. urogue/fight.c: fixed an interaction with the "debug" macro that could cause the wrong message to be displayed.
author John "Elwin" Edwards
date Wed, 14 Apr 2021 18:55:33 -0400
parents e1cd27c5464f
children
line wrap: on
line diff
--- a/xrogue/fight.c	Sat Mar 20 22:36:52 2021 -0400
+++ b/xrogue/fight.c	Wed Apr 14 18:55:33 2021 -0400
@@ -541,9 +541,11 @@
         }
         else if (att == &pstats) {      /* Player attacks monster */
             def_arm = def->s_arm - dext_prot(def->s_dext);
-            if (player.t_ctype == C_MONK) /* no strength bonus for monk */
+            if (player.t_ctype == C_MONK) {
+                /* no strength bonus for monk */
                 if (weap == NULL) 
                     hplus += att->s_lvl/5; /* monks hplus varies with level */
+            }
             else
                 hplus += str_plus(str_compute())+dext_plus(dex_compute());
         }