Mercurial > hg > early-roguelike
annotate arogue5/rip.c @ 306:057c5114e244
Super-Rogue: fix some out-of-range constants.
Constants K_ARROW etc., for causes of death other than monsters, are in
the 240-255 range. They were often passed to functions taking char,
which is usually signed, making the values out of range.
The function declarations have been changed to unsigned char, which is
also the type used by the scoreboard code.
author | John "Elwin" Edwards |
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date | Sat, 17 Apr 2021 15:41:12 -0400 |
parents | e52a8a7ad4c5 |
children | 32bc72dcbf4f |
rev | line source |
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1 /* |
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2 * File for the fun ends |
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3 * Death or a total win |
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4 * |
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5 * Advanced Rogue |
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6 * Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T |
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7 * All rights reserved. |
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8 * |
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9 * Based on "Rogue: Exploring the Dungeons of Doom" |
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10 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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11 * All rights reserved. |
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12 * |
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13 * See the file LICENSE.TXT for full copyright and licensing information. |
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14 */ |
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15 |
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16 /* Print flags for scoring */ |
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17 #define REALLIFE 1 /* Print out machine and logname */ |
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18 #define EDITSCORE 2 /* Edit the current score file */ |
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19 #define ADDSCORE 3 /* Add a new score */ |
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20 |
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21 #include <fcntl.h> |
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22 #include <stdio.h> |
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23 #include <stdlib.h> |
67 | 24 #include <string.h> |
63
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25 #include "curses.h" |
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26 #include <time.h> |
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27 #include <signal.h> |
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28 #include <ctype.h> |
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29 #include <sys/types.h> |
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30 #include "network.h" |
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31 #include "rogue.h" |
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32 #include "mach_dep.h" |
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33 |
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34 /* |
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35 * If you change this structure, change the compatibility routines |
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36 * scoreout() and scorein() to reflect the change. Also update SCORELEN. |
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37 */ |
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38 |
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39 struct sc_ent { |
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40 unsigned long sc_score; |
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41 char sc_name[LINELEN]; |
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42 char sc_system[SYSLEN]; |
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43 char sc_login[LOGLEN]; |
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44 short sc_flgs; |
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45 short sc_level; |
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46 short sc_ctype; |
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47 short sc_monster; |
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48 short sc_quest; |
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49 }; |
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50 |
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51 #define SCORELEN \ |
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52 (sizeof(unsigned long) + LINELEN + SYSLEN + LOGLEN + 5*sizeof(short)) |
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53 |
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54 static char *rip[] = { |
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55 " __________", |
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56 " / \\", |
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57 " / REST \\", |
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58 " / IN \\", |
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59 " / PEACE \\", |
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60 " / \\", |
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61 " | |", |
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62 " | |", |
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63 " | killed by |", |
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64 " | |", |
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65 " | 1984 |", |
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66 " *| * * * | *", |
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67 " ________)/\\\\_//(\\/(/\\)/\\//\\/|_)_______", |
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68 0 |
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69 }; |
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70 |
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71 char *killname(short monst); |
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72 void scorein(struct sc_ent scores[], FILE *inf); |
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73 void scoreout(struct sc_ent scores[], FILE *outf); |
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74 void showpack(char *howso); |
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75 int update(struct sc_ent top_ten[], unsigned long amount, short quest, |
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76 char *whoami, short flags, short level, short monst, short ctype, |
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77 char *system, char *login); |
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78 |
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79 |
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80 void |
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81 byebye(int sig) |
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82 { |
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83 NOOP(sig); |
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84 if (!isendwin()) { |
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85 clear(); |
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86 endwin(); |
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87 } |
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88 printf("\n"); |
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89 exit(0); |
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90 } |
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91 |
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92 |
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93 /* |
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94 * death: |
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95 * Do something really fun when he dies |
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96 */ |
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97 |
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98 void |
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99 death(short monst) |
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100 { |
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101 register char **dp = rip, *killer; |
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