Mercurial > hg > early-roguelike
annotate arogue7/io.c @ 233:0990adf580ee
Declare some function arguments as const.
Some functions, mostly in fight.c, declared variables as pointers to
const char but passed them to functions that took pointers to ordinary
char. The strings did not actually get modified, so adding 'const' to
the function definitions removed the warnings.
author | John "Elwin" Edwards |
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date | Sun, 06 Mar 2016 19:32:47 -0500 |
parents | f9ef86cf22b2 |
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rev | line source |
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1 /* |
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2 * io.c - Various input/output functions |
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3 * |
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4 * Advanced Rogue |
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5 * Copyright (C) 1984, 1985, 1986 Michael Morgan, Ken Dalka and AT&T |
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6 * All rights reserved. |
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7 * |
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8 * Based on "Rogue: Exploring the Dungeons of Doom" |
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9 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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10 * All rights reserved. |
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11 * |
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12 * See the file LICENSE.TXT for full copyright and licensing information. |
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13 */ |
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14 |
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15 /* |
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16 * Various input/output functions |
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17 */ |
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18 |
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19 #include "curses.h" |
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20 #include <stdarg.h> |
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21 #include <ctype.h> |
126 | 22 #include <string.h> |
125
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23 #include "rogue.h" |
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24 |
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25 /* |
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26 * msg: |
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27 * Display a message at the top of the screen. |
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28 */ |
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29 |
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30 static char msgbuf[BUFSIZ]; |
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31 static int newpos = 0; |
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32 |
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33 void doadd(char *fmt, va_list ap); |
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34 |
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35 /*VARARGS1*/ |
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36 void |
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37 msg(char *fmt, ...) |
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38 { |
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39 va_list ap; |
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40 /* |
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41 * if the string is "", just clear the line |
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42 */ |
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43 if (*fmt == '\0') |
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44 { |
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45 overwrite(cw,msgw); |
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46 wmove(msgw, 0, 0); |
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47 clearok(msgw, FALSE); |
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48 draw(msgw); |
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49 mpos = 0; |
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50 return; |
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51 } |
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52 /* |
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53 * otherwise add to the message and flush it out |
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54 */ |
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55 va_start(ap,fmt); |
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56 doadd(fmt, ap); |
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57 va_end(ap); |
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58 endmsg(); |
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59 } |
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60 |
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61 /* |
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62 * add things to the current message |
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63 */ |
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64 void |
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65 addmsg(char *fmt, ...) |
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66 { |
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67 va_list ap; |
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68 |
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69 va_start(ap, fmt); |
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70 doadd(fmt, ap); |
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71 va_end(ap); |
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72 } |
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73 |
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74 /* |
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75 * Display a new msg (giving him a chance to see the previous one if it |
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76 * is up there with the --More--) |
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77 */ |
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78 void |
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79 endmsg(void) |
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80 { |
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81 /* Needed to track where we are for 5.0 (PC) curses */ |
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82 register int x, y; |
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83 |
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84 strcpy(huh, msgbuf); |
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85 if (mpos) { |
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86 /* |
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87 * If this message will fit on the line (plus space for --More-- |
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88 * then just add it (only during combat). |
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89 */ |
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90 if (player.t_quiet < 0 && mpos + newpos + strlen(morestr) + 2 < cols) { |
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91 wmove(msgw, 0, mpos + 2); |
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92 newpos += mpos + 2; |